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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.h

Issue 1231263003: Share SyncPointManager between ipc and in-process (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove forward decl/includes Created 5 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/atomic_sequence_num.h" 11 #include "base/atomic_sequence_num.h"
12 #include "base/callback.h" 12 #include "base/callback.h"
13 #include "base/compiler_specific.h" 13 #include "base/compiler_specific.h"
14 #include "base/containers/scoped_ptr_hash_map.h" 14 #include "base/containers/scoped_ptr_hash_map.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_ptr.h"
17 #include "base/memory/weak_ptr.h" 17 #include "base/memory/weak_ptr.h"
18 #include "base/synchronization/lock.h" 18 #include "base/synchronization/lock.h"
19 #include "base/synchronization/waitable_event.h" 19 #include "base/synchronization/waitable_event.h"
20 #include "base/threading/thread.h"
20 #include "gpu/command_buffer/client/gpu_control.h" 21 #include "gpu/command_buffer/client/gpu_control.h"
21 #include "gpu/command_buffer/common/command_buffer.h" 22 #include "gpu/command_buffer/common/command_buffer.h"
22 #include "gpu/gpu_export.h" 23 #include "gpu/gpu_export.h"
23 #include "ui/gfx/gpu_memory_buffer.h" 24 #include "ui/gfx/gpu_memory_buffer.h"
24 #include "ui/gfx/native_widget_types.h" 25 #include "ui/gfx/native_widget_types.h"
25 #include "ui/gl/gl_surface.h" 26 #include "ui/gl/gl_surface.h"
26 #include "ui/gl/gpu_preference.h" 27 #include "ui/gl/gpu_preference.h"
27 28
28 namespace base { 29 namespace base {
29 class SequenceChecker; 30 class SequenceChecker;
30 } 31 }
31 32
32 namespace gfx { 33 namespace gfx {
33 class GLContext; 34 class GLContext;
34 class GLShareGroup; 35 class GLShareGroup;
35 class GLSurface; 36 class GLSurface;
36 class Size; 37 class Size;
37 } 38 }
38 39
39 #if defined(OS_ANDROID) 40 #if defined(OS_ANDROID)
40 namespace gfx { 41 namespace gfx {
41 class SurfaceTexture; 42 class SurfaceTexture;
42 } 43 }
43 namespace gpu { 44 namespace gpu {
44 class StreamTextureManagerInProcess; 45 class StreamTextureManagerInProcess;
45 } 46 }
46 #endif 47 #endif
47 48
48 namespace gpu { 49 namespace gpu {
50 class SyncPointManager;
49 class ValueStateMap; 51 class ValueStateMap;
50 52
51 namespace gles2 { 53 namespace gles2 {
52 class GLES2Decoder; 54 class GLES2Decoder;
53 class MailboxManager; 55 class MailboxManager;
54 class ShaderTranslatorCache; 56 class ShaderTranslatorCache;
55 class SubscriptionRefSet; 57 class SubscriptionRefSet;
56 } 58 }
57 59
58 class CommandBufferServiceBase; 60 class CommandBufferServiceBase;
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 // Queues a task to run as soon as possible. 137 // Queues a task to run as soon as possible.
136 virtual void ScheduleTask(const base::Closure& task) = 0; 138 virtual void ScheduleTask(const base::Closure& task) = 0;
137 139
138 // Schedules |callback| to run at an appropriate time for performing idle 140 // Schedules |callback| to run at an appropriate time for performing idle
139 // work. 141 // work.
140 virtual void ScheduleIdleWork(const base::Closure& task) = 0; 142 virtual void ScheduleIdleWork(const base::Closure& task) = 0;
141 143
142 virtual bool UseVirtualizedGLContexts() = 0; 144 virtual bool UseVirtualizedGLContexts() = 0;
143 virtual scoped_refptr<gles2::ShaderTranslatorCache> 145 virtual scoped_refptr<gles2::ShaderTranslatorCache>
144 shader_translator_cache() = 0; 146 shader_translator_cache() = 0;
147 virtual SyncPointManager* sync_point_manager() = 0;
145 scoped_refptr<gfx::GLShareGroup> share_group(); 148 scoped_refptr<gfx::GLShareGroup> share_group();
146 scoped_refptr<gles2::MailboxManager> mailbox_manager(); 149 scoped_refptr<gles2::MailboxManager> mailbox_manager();
147 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set(); 150 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set();
148 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state(); 151 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state();
149 152
150 private: 153 private:
151 scoped_refptr<gfx::GLShareGroup> share_group_; 154 scoped_refptr<gfx::GLShareGroup> share_group_;
152 scoped_refptr<gles2::MailboxManager> mailbox_manager_; 155 scoped_refptr<gles2::MailboxManager> mailbox_manager_;
153 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; 156 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_;
154 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; 157 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
254 // Only used with explicit scheduling and the gpu thread is the same as 257 // Only used with explicit scheduling and the gpu thread is the same as
255 // the client thread. 258 // the client thread.
256 scoped_ptr<base::SequenceChecker> sequence_checker_; 259 scoped_ptr<base::SequenceChecker> sequence_checker_;
257 260
258 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; 261 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_;
259 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; 262 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_;
260 263
261 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); 264 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer);
262 }; 265 };
263 266
267 // Default Service class when a null service is used.
268 class GPU_EXPORT GpuInProcessThread
269 : public base::Thread,
270 public NON_EXPORTED_BASE(InProcessCommandBuffer::Service),
271 public base::RefCountedThreadSafe<GpuInProcessThread> {
272 public:
273 explicit GpuInProcessThread(SyncPointManager* sync_point_manager);
274
275 void AddRef() const override;
276 void Release() const override;
277 void ScheduleTask(const base::Closure& task) override;
278 void ScheduleIdleWork(const base::Closure& callback) override;
279 bool UseVirtualizedGLContexts() override;
280 scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache()
281 override;
282 SyncPointManager* sync_point_manager() override;
283
284 private:
285 ~GpuInProcessThread() override;
286 friend class base::RefCountedThreadSafe<GpuInProcessThread>;
287
288 SyncPointManager* sync_point_manager_; // Non-owning.
289 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_;
290 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread);
291 };
292
264 } // namespace gpu 293 } // namespace gpu
265 294
266 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 295 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
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