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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <set> | 8 #include <set> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
13 #include "base/lazy_instance.h" | 13 #include "base/lazy_instance.h" |
14 #include "base/location.h" | 14 #include "base/location.h" |
15 #include "base/logging.h" | 15 #include "base/logging.h" |
16 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
17 #include "base/sequence_checker.h" | 17 #include "base/sequence_checker.h" |
18 #include "base/single_thread_task_runner.h" | 18 #include "base/single_thread_task_runner.h" |
19 #include "base/thread_task_runner_handle.h" | 19 #include "base/thread_task_runner_handle.h" |
20 #include "base/threading/thread.h" | |
21 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 20 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
22 #include "gpu/command_buffer/common/value_state.h" | 21 #include "gpu/command_buffer/common/value_state.h" |
23 #include "gpu/command_buffer/service/command_buffer_service.h" | 22 #include "gpu/command_buffer/service/command_buffer_service.h" |
24 #include "gpu/command_buffer/service/context_group.h" | 23 #include "gpu/command_buffer/service/context_group.h" |
25 #include "gpu/command_buffer/service/gl_context_virtual.h" | 24 #include "gpu/command_buffer/service/gl_context_virtual.h" |
26 #include "gpu/command_buffer/service/gpu_scheduler.h" | 25 #include "gpu/command_buffer/service/gpu_scheduler.h" |
27 #include "gpu/command_buffer/service/image_factory.h" | 26 #include "gpu/command_buffer/service/image_factory.h" |
28 #include "gpu/command_buffer/service/image_manager.h" | 27 #include "gpu/command_buffer/service/image_manager.h" |
29 #include "gpu/command_buffer/service/mailbox_manager.h" | 28 #include "gpu/command_buffer/service/mailbox_manager.h" |
30 #include "gpu/command_buffer/service/memory_tracking.h" | 29 #include "gpu/command_buffer/service/memory_tracking.h" |
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53 namespace { | 52 namespace { |
54 | 53 |
55 template <typename T> | 54 template <typename T> |
56 static void RunTaskWithResult(base::Callback<T(void)> task, | 55 static void RunTaskWithResult(base::Callback<T(void)> task, |
57 T* result, | 56 T* result, |
58 base::WaitableEvent* completion) { | 57 base::WaitableEvent* completion) { |
59 *result = task.Run(); | 58 *result = task.Run(); |
60 completion->Signal(); | 59 completion->Signal(); |
61 } | 60 } |
62 | 61 |
63 class GpuInProcessThread | |
64 : public base::Thread, | |
65 public InProcessCommandBuffer::Service, | |
66 public base::RefCountedThreadSafe<GpuInProcessThread> { | |
67 public: | |
68 GpuInProcessThread(); | |
69 | |
70 void AddRef() const override { | |
71 base::RefCountedThreadSafe<GpuInProcessThread>::AddRef(); | |
72 } | |
73 void Release() const override { | |
74 base::RefCountedThreadSafe<GpuInProcessThread>::Release(); | |
75 } | |
76 | |
77 void ScheduleTask(const base::Closure& task) override; | |
78 void ScheduleIdleWork(const base::Closure& callback) override; | |
79 bool UseVirtualizedGLContexts() override { return false; } | |
80 scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache() | |
81 override; | |
82 | |
83 private: | |
84 ~GpuInProcessThread() override; | |
85 friend class base::RefCountedThreadSafe<GpuInProcessThread>; | |
86 | |
87 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | |
88 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | |
89 }; | |
90 | |
91 GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { | |
92 Start(); | |
93 } | |
94 | |
95 GpuInProcessThread::~GpuInProcessThread() { | |
96 Stop(); | |
97 } | |
98 | |
99 void GpuInProcessThread::ScheduleTask(const base::Closure& task) { | |
100 task_runner()->PostTask(FROM_HERE, task); | |
101 } | |
102 | |
103 void GpuInProcessThread::ScheduleIdleWork(const base::Closure& callback) { | |
104 // Match delay with GpuCommandBufferStub. | |
105 task_runner()->PostDelayedTask(FROM_HERE, callback, | |
106 base::TimeDelta::FromMilliseconds(2)); | |
107 } | |
108 | |
109 scoped_refptr<gles2::ShaderTranslatorCache> | |
110 GpuInProcessThread::shader_translator_cache() { | |
111 if (!shader_translator_cache_.get()) | |
112 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | |
113 return shader_translator_cache_; | |
114 } | |
115 | |
116 struct GpuInProcessThreadHolder { | 62 struct GpuInProcessThreadHolder { |
117 GpuInProcessThreadHolder() : gpu_thread(new GpuInProcessThread) {} | 63 GpuInProcessThreadHolder() |
| 64 : sync_point_manager(new SyncPointManager(false)), |
| 65 gpu_thread(new GpuInProcessThread(sync_point_manager.get())) {} |
| 66 scoped_ptr<SyncPointManager> sync_point_manager; |
118 scoped_refptr<InProcessCommandBuffer::Service> gpu_thread; | 67 scoped_refptr<InProcessCommandBuffer::Service> gpu_thread; |
119 }; | 68 }; |
120 | 69 |
121 base::LazyInstance<GpuInProcessThreadHolder> g_default_service = | 70 base::LazyInstance<GpuInProcessThreadHolder> g_default_service = |
122 LAZY_INSTANCE_INITIALIZER; | 71 LAZY_INSTANCE_INITIALIZER; |
123 | 72 |
124 class ScopedEvent { | 73 class ScopedEvent { |
125 public: | 74 public: |
126 explicit ScopedEvent(base::WaitableEvent* event) : event_(event) {} | 75 explicit ScopedEvent(base::WaitableEvent* event) : event_(event) {} |
127 ~ScopedEvent() { event_->Signal(); } | 76 ~ScopedEvent() { event_->Signal(); } |
128 | 77 |
129 private: | 78 private: |
130 base::WaitableEvent* event_; | 79 base::WaitableEvent* event_; |
131 }; | 80 }; |
132 | 81 |
133 // This wrapper adds the WaitSyncPoint which allows waiting on a sync point | |
134 // on the service thread, implemented using a condition variable. | |
135 struct SyncPointManagerWrapper { | |
136 SyncPointManagerWrapper() : manager(SyncPointManager::Create(true)) {} | |
137 const scoped_refptr<SyncPointManager> manager; | |
138 }; | |
139 | |
140 base::LazyInstance<SyncPointManagerWrapper> g_sync_point_manager = | |
141 LAZY_INSTANCE_INITIALIZER; | |
142 | |
143 base::SharedMemoryHandle ShareToGpuThread( | 82 base::SharedMemoryHandle ShareToGpuThread( |
144 base::SharedMemoryHandle source_handle) { | 83 base::SharedMemoryHandle source_handle) { |
145 return base::SharedMemory::DuplicateHandle(source_handle); | 84 return base::SharedMemory::DuplicateHandle(source_handle); |
146 } | 85 } |
147 | 86 |
148 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuThread( | 87 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuThread( |
149 const gfx::GpuMemoryBufferHandle& source_handle, | 88 const gfx::GpuMemoryBufferHandle& source_handle, |
150 bool* requires_sync_point) { | 89 bool* requires_sync_point) { |
151 switch (source_handle.type) { | 90 switch (source_handle.type) { |
152 case gfx::SHARED_MEMORY_BUFFER: { | 91 case gfx::SHARED_MEMORY_BUFFER: { |
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777 gfx::Size(width, height), | 716 gfx::Size(width, height), |
778 gpu::ImageFactory::ImageFormatToGpuMemoryBufferFormat(internalformat), | 717 gpu::ImageFactory::ImageFormatToGpuMemoryBufferFormat(internalformat), |
779 gpu::ImageFactory::ImageUsageToGpuMemoryBufferUsage(usage))); | 718 gpu::ImageFactory::ImageUsageToGpuMemoryBufferUsage(usage))); |
780 if (!buffer) | 719 if (!buffer) |
781 return -1; | 720 return -1; |
782 | 721 |
783 return CreateImage(buffer->AsClientBuffer(), width, height, internalformat); | 722 return CreateImage(buffer->AsClientBuffer(), width, height, internalformat); |
784 } | 723 } |
785 | 724 |
786 uint32 InProcessCommandBuffer::InsertSyncPoint() { | 725 uint32 InProcessCommandBuffer::InsertSyncPoint() { |
787 uint32 sync_point = g_sync_point_manager.Get().manager->GenerateSyncPoint(); | 726 uint32 sync_point = service_->sync_point_manager()->GenerateSyncPoint(); |
788 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, | 727 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, |
789 base::Unretained(this), | 728 base::Unretained(this), |
790 sync_point)); | 729 sync_point)); |
791 return sync_point; | 730 return sync_point; |
792 } | 731 } |
793 | 732 |
794 uint32 InProcessCommandBuffer::InsertFutureSyncPoint() { | 733 uint32 InProcessCommandBuffer::InsertFutureSyncPoint() { |
795 return g_sync_point_manager.Get().manager->GenerateSyncPoint(); | 734 return service_->sync_point_manager()->GenerateSyncPoint(); |
796 } | 735 } |
797 | 736 |
798 void InProcessCommandBuffer::RetireSyncPoint(uint32 sync_point) { | 737 void InProcessCommandBuffer::RetireSyncPoint(uint32 sync_point) { |
799 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, | 738 QueueTask(base::Bind(&InProcessCommandBuffer::RetireSyncPointOnGpuThread, |
800 base::Unretained(this), | 739 base::Unretained(this), |
801 sync_point)); | 740 sync_point)); |
802 } | 741 } |
803 | 742 |
804 void InProcessCommandBuffer::RetireSyncPointOnGpuThread(uint32 sync_point) { | 743 void InProcessCommandBuffer::RetireSyncPointOnGpuThread(uint32 sync_point) { |
805 gles2::MailboxManager* mailbox_manager = | 744 gles2::MailboxManager* mailbox_manager = |
806 decoder_->GetContextGroup()->mailbox_manager(); | 745 decoder_->GetContextGroup()->mailbox_manager(); |
807 if (mailbox_manager->UsesSync()) { | 746 if (mailbox_manager->UsesSync()) { |
808 bool make_current_success = false; | 747 bool make_current_success = false; |
809 { | 748 { |
810 base::AutoLock lock(command_buffer_lock_); | 749 base::AutoLock lock(command_buffer_lock_); |
811 make_current_success = MakeCurrent(); | 750 make_current_success = MakeCurrent(); |
812 } | 751 } |
813 if (make_current_success) | 752 if (make_current_success) |
814 mailbox_manager->PushTextureUpdates(sync_point); | 753 mailbox_manager->PushTextureUpdates(sync_point); |
815 } | 754 } |
816 g_sync_point_manager.Get().manager->RetireSyncPoint(sync_point); | 755 service_->sync_point_manager()->RetireSyncPoint(sync_point); |
817 } | 756 } |
818 | 757 |
819 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, | 758 void InProcessCommandBuffer::SignalSyncPoint(unsigned sync_point, |
820 const base::Closure& callback) { | 759 const base::Closure& callback) { |
821 CheckSequencedThread(); | 760 CheckSequencedThread(); |
822 QueueTask(base::Bind(&InProcessCommandBuffer::SignalSyncPointOnGpuThread, | 761 QueueTask(base::Bind(&InProcessCommandBuffer::SignalSyncPointOnGpuThread, |
823 base::Unretained(this), | 762 base::Unretained(this), |
824 sync_point, | 763 sync_point, |
825 WrapCallback(callback))); | 764 WrapCallback(callback))); |
826 } | 765 } |
827 | 766 |
828 bool InProcessCommandBuffer::WaitSyncPointOnGpuThread(unsigned sync_point) { | 767 bool InProcessCommandBuffer::WaitSyncPointOnGpuThread(unsigned sync_point) { |
829 g_sync_point_manager.Get().manager->ThreadedWaitSyncPoint(sync_point); | 768 service_->sync_point_manager()->WaitSyncPoint(sync_point); |
830 gles2::MailboxManager* mailbox_manager = | 769 gles2::MailboxManager* mailbox_manager = |
831 decoder_->GetContextGroup()->mailbox_manager(); | 770 decoder_->GetContextGroup()->mailbox_manager(); |
832 mailbox_manager->PullTextureUpdates(sync_point); | 771 mailbox_manager->PullTextureUpdates(sync_point); |
833 return true; | 772 return true; |
834 } | 773 } |
835 | 774 |
836 void InProcessCommandBuffer::SignalSyncPointOnGpuThread( | 775 void InProcessCommandBuffer::SignalSyncPointOnGpuThread( |
837 unsigned sync_point, | 776 unsigned sync_point, |
838 const base::Closure& callback) { | 777 const base::Closure& callback) { |
839 g_sync_point_manager.Get().manager->AddSyncPointCallback(sync_point, | 778 service_->sync_point_manager()->AddSyncPointCallback(sync_point, callback); |
840 callback); | |
841 } | 779 } |
842 | 780 |
843 void InProcessCommandBuffer::SignalQuery(unsigned query_id, | 781 void InProcessCommandBuffer::SignalQuery(unsigned query_id, |
844 const base::Closure& callback) { | 782 const base::Closure& callback) { |
845 CheckSequencedThread(); | 783 CheckSequencedThread(); |
846 QueueTask(base::Bind(&InProcessCommandBuffer::SignalQueryOnGpuThread, | 784 QueueTask(base::Bind(&InProcessCommandBuffer::SignalQueryOnGpuThread, |
847 base::Unretained(this), | 785 base::Unretained(this), |
848 query_id, | 786 query_id, |
849 WrapCallback(callback))); | 787 WrapCallback(callback))); |
850 } | 788 } |
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943 } | 881 } |
944 | 882 |
945 #if defined(OS_ANDROID) | 883 #if defined(OS_ANDROID) |
946 scoped_refptr<gfx::SurfaceTexture> | 884 scoped_refptr<gfx::SurfaceTexture> |
947 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 885 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
948 DCHECK(stream_texture_manager_); | 886 DCHECK(stream_texture_manager_); |
949 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 887 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
950 } | 888 } |
951 #endif | 889 #endif |
952 | 890 |
| 891 GpuInProcessThread::GpuInProcessThread(SyncPointManager* sync_point_manager) |
| 892 : base::Thread("GpuThread"), sync_point_manager_(sync_point_manager) { |
| 893 Start(); |
| 894 } |
| 895 |
| 896 GpuInProcessThread::~GpuInProcessThread() { |
| 897 Stop(); |
| 898 } |
| 899 |
| 900 void GpuInProcessThread::AddRef() const { |
| 901 base::RefCountedThreadSafe<GpuInProcessThread>::AddRef(); |
| 902 } |
| 903 void GpuInProcessThread::Release() const { |
| 904 base::RefCountedThreadSafe<GpuInProcessThread>::Release(); |
| 905 } |
| 906 |
| 907 void GpuInProcessThread::ScheduleTask(const base::Closure& task) { |
| 908 task_runner()->PostTask(FROM_HERE, task); |
| 909 } |
| 910 |
| 911 void GpuInProcessThread::ScheduleIdleWork(const base::Closure& callback) { |
| 912 // Match delay with GpuCommandBufferStub. |
| 913 task_runner()->PostDelayedTask(FROM_HERE, callback, |
| 914 base::TimeDelta::FromMilliseconds(2)); |
| 915 } |
| 916 |
| 917 bool GpuInProcessThread::UseVirtualizedGLContexts() { |
| 918 return false; |
| 919 } |
| 920 |
| 921 scoped_refptr<gles2::ShaderTranslatorCache> |
| 922 GpuInProcessThread::shader_translator_cache() { |
| 923 if (!shader_translator_cache_.get()) |
| 924 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; |
| 925 return shader_translator_cache_; |
| 926 } |
| 927 |
| 928 SyncPointManager* GpuInProcessThread::sync_point_manager() { |
| 929 return sync_point_manager_; |
| 930 } |
| 931 |
953 } // namespace gpu | 932 } // namespace gpu |
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