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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/in_process_gpu_thread.h" | 5 #include "content/gpu/in_process_gpu_thread.h" |
6 | 6 |
7 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 7 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
8 #include "content/gpu/gpu_child_thread.h" | 8 #include "content/gpu/gpu_child_thread.h" |
9 #include "content/gpu/gpu_process.h" | 9 #include "content/gpu/gpu_process.h" |
| 10 #include "gpu/command_buffer/service/sync_point_manager.h" |
10 | 11 |
11 namespace content { | 12 namespace content { |
12 | 13 |
13 InProcessGpuThread::InProcessGpuThread(const InProcessChildThreadParams& params) | 14 InProcessGpuThread::InProcessGpuThread( |
| 15 const InProcessChildThreadParams& params, |
| 16 gpu::SyncPointManager* sync_point_manager_override) |
14 : base::Thread("Chrome_InProcGpuThread"), | 17 : base::Thread("Chrome_InProcGpuThread"), |
15 params_(params), | 18 params_(params), |
16 gpu_process_(NULL), | 19 gpu_process_(NULL), |
| 20 sync_point_manager_override_(sync_point_manager_override), |
17 gpu_memory_buffer_factory_(GpuMemoryBufferFactory::Create( | 21 gpu_memory_buffer_factory_(GpuMemoryBufferFactory::Create( |
18 GpuChildThread::GetGpuMemoryBufferFactoryType())) { | 22 GpuChildThread::GetGpuMemoryBufferFactoryType())) { |
| 23 if (!sync_point_manager_override_) { |
| 24 sync_point_manager_.reset(new gpu::SyncPointManager(false)); |
| 25 sync_point_manager_override_ = sync_point_manager_.get(); |
| 26 } |
19 } | 27 } |
20 | 28 |
21 InProcessGpuThread::~InProcessGpuThread() { | 29 InProcessGpuThread::~InProcessGpuThread() { |
22 Stop(); | 30 Stop(); |
23 } | 31 } |
24 | 32 |
25 void InProcessGpuThread::Init() { | 33 void InProcessGpuThread::Init() { |
26 gpu_process_ = new GpuProcess(); | 34 gpu_process_ = new GpuProcess(); |
27 // The process object takes ownership of the thread object, so do not | 35 // The process object takes ownership of the thread object, so do not |
28 // save and delete the pointer. | 36 // save and delete the pointer. |
29 gpu_process_->set_main_thread( | 37 gpu_process_->set_main_thread(new GpuChildThread( |
30 new GpuChildThread(params_, gpu_memory_buffer_factory_.get())); | 38 params_, gpu_memory_buffer_factory_.get(), sync_point_manager_override_)); |
31 } | 39 } |
32 | 40 |
33 void InProcessGpuThread::CleanUp() { | 41 void InProcessGpuThread::CleanUp() { |
34 SetThreadWasQuitProperly(true); | 42 SetThreadWasQuitProperly(true); |
35 delete gpu_process_; | 43 delete gpu_process_; |
36 } | 44 } |
37 | 45 |
38 base::Thread* CreateInProcessGpuThread( | 46 base::Thread* CreateInProcessGpuThread( |
39 const InProcessChildThreadParams& params) { | 47 const InProcessChildThreadParams& params) { |
40 return new InProcessGpuThread(params); | 48 return new InProcessGpuThread(params, nullptr); |
41 } | 49 } |
42 | 50 |
43 } // namespace content | 51 } // namespace content |
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