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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/run_loop.h" | 5 #include "base/run_loop.h" |
6 #include "base/synchronization/waitable_event.h" | 6 #include "base/synchronization/waitable_event.h" |
7 #include "base/test/test_simple_task_runner.h" | 7 #include "base/test/test_simple_task_runner.h" |
8 #include "content/common/gpu/gpu_channel.h" | 8 #include "content/common/gpu/gpu_channel.h" |
9 #include "content/common/gpu/gpu_channel_manager.h" | 9 #include "content/common/gpu/gpu_channel_manager.h" |
10 #include "content/common/gpu/gpu_messages.h" | 10 #include "content/common/gpu/gpu_messages.h" |
11 #include "content/common/message_router.h" | 11 #include "content/common/message_router.h" |
12 #include "gpu/command_buffer/common/value_state.h" | 12 #include "gpu/command_buffer/common/value_state.h" |
13 #include "gpu/command_buffer/service/gl_utils.h" | 13 #include "gpu/command_buffer/service/gl_utils.h" |
| 14 #include "gpu/command_buffer/service/sync_point_manager.h" |
14 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 15 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
15 #include "ipc/ipc_sync_channel.h" | 16 #include "ipc/ipc_sync_channel.h" |
16 | 17 |
17 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
18 | 19 |
19 using base::WaitableEvent; | 20 using base::WaitableEvent; |
20 using gpu::gles2::ValuebufferManager; | 21 using gpu::gles2::ValuebufferManager; |
21 using gpu::ValueState; | 22 using gpu::ValueState; |
22 | 23 |
23 namespace IPC { | 24 namespace IPC { |
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103 | 104 |
104 class SimpleGpuClient : public IPC::SimpleWorker { | 105 class SimpleGpuClient : public IPC::SimpleWorker { |
105 public: | 106 public: |
106 SimpleGpuClient() | 107 SimpleGpuClient() |
107 : IPC::SimpleWorker(IPC::Channel::MODE_CLIENT, "simple_client"), | 108 : IPC::SimpleWorker(IPC::Channel::MODE_CLIENT, "simple_client"), |
108 router_(this) { | 109 router_(this) { |
109 } | 110 } |
110 | 111 |
111 void Start() override { | 112 void Start() override { |
112 IPC::SimpleWorker::Start(); | 113 IPC::SimpleWorker::Start(); |
113 gpu_channel_manager_.reset( | 114 sync_point_manager_.reset(new gpu::SyncPointManager(false)); |
114 new GpuChannelManager(&router_, NULL, ipc_thread().task_runner().get(), | 115 gpu_channel_manager_.reset(new GpuChannelManager( |
115 shutdown_event(), channel(), nullptr, nullptr)); | 116 &router_, NULL, ipc_thread().task_runner().get(), shutdown_event(), |
| 117 channel(), nullptr, sync_point_manager_.get(), nullptr)); |
116 } | 118 } |
117 | 119 |
118 void Shutdown() override { | 120 void Shutdown() override { |
119 gpu_channel_manager_.reset(); | 121 gpu_channel_manager_.reset(); |
120 IPC::SimpleWorker::Shutdown(); | 122 IPC::SimpleWorker::Shutdown(); |
121 } | 123 } |
122 | 124 |
123 GpuChannelManager* gpu_channel_manager() { | 125 GpuChannelManager* gpu_channel_manager() { |
124 return gpu_channel_manager_.get(); | 126 return gpu_channel_manager_.get(); |
125 } | 127 } |
126 | 128 |
127 private: | 129 private: |
128 class SimpleMessageRouter : public MessageRouter { | 130 class SimpleMessageRouter : public MessageRouter { |
129 public: | 131 public: |
130 explicit SimpleMessageRouter(IPC::Sender* sender) | 132 explicit SimpleMessageRouter(IPC::Sender* sender) |
131 : sender_(sender) { | 133 : sender_(sender) { |
132 } | 134 } |
133 | 135 |
134 bool Send(IPC::Message* msg) override { return sender_->Send(msg); } | 136 bool Send(IPC::Message* msg) override { return sender_->Send(msg); } |
135 | 137 |
136 private: | 138 private: |
137 IPC::Sender* const sender_; | 139 IPC::Sender* const sender_; |
138 }; | 140 }; |
139 | 141 |
140 SimpleMessageRouter router_; | 142 SimpleMessageRouter router_; |
141 | 143 |
| 144 scoped_ptr<gpu::SyncPointManager> sync_point_manager_; |
142 scoped_ptr<GpuChannelManager> gpu_channel_manager_; | 145 scoped_ptr<GpuChannelManager> gpu_channel_manager_; |
143 }; | 146 }; |
144 | 147 |
145 class GpuChannelManagerTest : public testing::Test { | 148 class GpuChannelManagerTest : public testing::Test { |
146 public: | 149 public: |
147 GpuChannelManagerTest() {} | 150 GpuChannelManagerTest() {} |
148 | 151 |
149 void SetUp() override { | 152 void SetUp() override { |
150 simple_client_.reset(new SimpleGpuClient()); | 153 simple_client_.reset(new SimpleGpuClient()); |
151 simple_server_.reset(new IPC::SimpleServer()); | 154 simple_server_.reset(new IPC::SimpleServer()); |
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214 const ValueState* state2 = | 217 const ValueState* state2 = |
215 pending_value_buffer_state2->GetState(GL_MOUSE_POSITION_CHROMIUM); | 218 pending_value_buffer_state2->GetState(GL_MOUSE_POSITION_CHROMIUM); |
216 ASSERT_NE(state1, state2); | 219 ASSERT_NE(state1, state2); |
217 | 220 |
218 ASSERT_EQ(state1->int_value[0], value_state1.int_value[0]); | 221 ASSERT_EQ(state1->int_value[0], value_state1.int_value[0]); |
219 ASSERT_EQ(state2->int_value[0], value_state2.int_value[0]); | 222 ASSERT_EQ(state2->int_value[0], value_state2.int_value[0]); |
220 ASSERT_NE(state1->int_value[0], state2->int_value[0]); | 223 ASSERT_NE(state1->int_value[0], state2->int_value[0]); |
221 } | 224 } |
222 | 225 |
223 } // namespace content | 226 } // namespace content |
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