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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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46 virtual void onDrawContent(SkCanvas* canvas) { | 46 virtual void onDrawContent(SkCanvas* canvas) { |
47 SkRect srcRect; | 47 SkRect srcRect; |
48 SkRect dstRect; | 48 SkRect dstRect; |
49 SkPaint paint; | 49 SkPaint paint; |
50 paint.setFilterQuality(kLow_SkFilterQuality); | 50 paint.setFilterQuality(kLow_SkFilterQuality); |
51 | 51 |
52 // Test that bitmap draws from malloc-backed bitmaps respect | 52 // Test that bitmap draws from malloc-backed bitmaps respect |
53 // the constrained texture domain. | 53 // the constrained texture domain. |
54 srcRect.setXYWH(1, 1, 3, 3); | 54 srcRect.setXYWH(1, 1, 3, 3); |
55 dstRect.setXYWH(5, 5, 305, 305); | 55 dstRect.setXYWH(5, 5, 305, 305); |
56 canvas->drawBitmapRect(fBM, &srcRect, dstRect, &paint); | 56 canvas->drawBitmapRectToRect(fBM, &srcRect, dstRect, &paint); |
57 | 57 |
58 // Test that bitmap draws across separate devices also respect | 58 // Test that bitmap draws across separate devices also respect |
59 // the constrainted texture domain. | 59 // the constrainted texture domain. |
60 // Note: GPU-backed bitmaps follow a different rendering path | 60 // Note: GPU-backed bitmaps follow a different rendering path |
61 // when copying from one GPU device to another. | 61 // when copying from one GPU device to another. |
62 SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); | 62 SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); |
63 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); | 63 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); |
64 | 64 |
65 srcRect.setXYWH(1, 1, 3, 3); | 65 srcRect.setXYWH(1, 1, 3, 3); |
66 dstRect.setXYWH(1, 1, 3, 3); | 66 dstRect.setXYWH(1, 1, 3, 3); |
67 surface->getCanvas()->drawBitmapRect(fBM, &srcRect, dstRect, &paint); | 67 surface->getCanvas()->drawBitmapRectToRect(fBM, &srcRect, dstRect, |
| 68 &paint); |
68 | 69 |
69 SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); | 70 SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); |
70 | 71 |
71 srcRect.setXYWH(1, 1, 3, 3); | 72 srcRect.setXYWH(1, 1, 3, 3); |
72 dstRect.setXYWH(405, 5, 305, 305); | 73 dstRect.setXYWH(405, 5, 305, 305); |
73 canvas->drawImageRect(image, &srcRect, dstRect, &paint); | 74 canvas->drawImageRect(image, &srcRect, dstRect, &paint); |
74 | 75 |
75 // Test that bitmap blurring using a subrect | 76 // Test that bitmap blurring using a subrect |
76 // renders correctly | 77 // renders correctly |
77 srcRect.setXYWH(1, 1, 3, 3); | 78 srcRect.setXYWH(1, 1, 3, 3); |
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90 // that handles blurs with rects transformed to non- | 91 // that handles blurs with rects transformed to non- |
91 // orthogonal rects. It also tests the NULL src rect handling | 92 // orthogonal rects. It also tests the NULL src rect handling |
92 mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, | 93 mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, |
93 SkBlurMask::ConvertRadiusToSigma(5), | 94 SkBlurMask::ConvertRadiusToSigma(5), |
94 SkBlurMaskFilter::kHighQuality_BlurFlag); | 95 SkBlurMaskFilter::kHighQuality_BlurFlag); |
95 paint.setMaskFilter(mf)->unref(); | 96 paint.setMaskFilter(mf)->unref(); |
96 | 97 |
97 dstRect.setXYWH(-150, -150, 300, 300); | 98 dstRect.setXYWH(-150, -150, 300, 300); |
98 canvas->translate(550, 550); | 99 canvas->translate(550, 550); |
99 canvas->rotate(45); | 100 canvas->rotate(45); |
100 canvas->drawBitmapRect(fBM, dstRect, &paint); | 101 canvas->drawBitmapRectToRect(fBM, NULL, dstRect, &paint); |
101 } | 102 } |
102 private: | 103 private: |
103 typedef SkView INHERITED; | 104 typedef SkView INHERITED; |
104 }; | 105 }; |
105 | 106 |
106 ////////////////////////////////////////////////////////////////////////////// | 107 ////////////////////////////////////////////////////////////////////////////// |
107 | 108 |
108 static SkView* MyFactory() { return new TextureDomainView; } | 109 static SkView* MyFactory() { return new TextureDomainView; } |
109 static SkViewRegister reg(MyFactory); | 110 static SkViewRegister reg(MyFactory); |
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