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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.h

Issue 1230813003: More threading of GrProcessorDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSimpleTextureEffect_DEFINED 8 #ifndef GrSimpleTextureEffect_DEFINED
9 #define GrSimpleTextureEffect_DEFINED 9 #define GrSimpleTextureEffect_DEFINED
10 10
11 #include "GrSingleTextureEffect.h" 11 #include "GrSingleTextureEffect.h"
12 12
13 class GrInvariantOutput; 13 class GrInvariantOutput;
14 14
15 /** 15 /**
16 * The output color of this effect is a modulation of the input color and a samp le from a texture. 16 * The output color of this effect is a modulation of the input color and a samp le from a texture.
17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use
18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords 18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords
19 * can have a matrix applied in the VS in both the local and position cases but not with a custom 19 * can have a matrix applied in the VS in both the local and position cases but not with a custom
20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the 20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the
21 * FS. 21 * FS.
22 */ 22 */
23 class GrSimpleTextureEffect : public GrSingleTextureEffect { 23 class GrSimpleTextureEffect : public GrSingleTextureEffect {
24 public: 24 public:
25 /* unfiltered, clamp mode */ 25 /* unfiltered, clamp mode */
26 static GrFragmentProcessor* Create(GrTexture* tex, 26 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
27 GrTexture* tex,
27 const SkMatrix& matrix, 28 const SkMatrix& matrix,
28 GrCoordSet coordSet = kLocal_GrCoordSet) { 29 GrCoordSet coordSet = kLocal_GrCoordSet) {
29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams:: kNone_FilterMode, 30 return SkNEW_ARGS(GrSimpleTextureEffect, (procDataManager, tex, matrix,
31 GrTextureParams::kNone_FilterM ode, coordSet));
32 }
33
34 /* clamp mode */
35 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
36 GrTexture* tex,
37 const SkMatrix& matrix,
38 GrTextureParams::FilterMode filterMode,
39 GrCoordSet coordSet = kLocal_GrCoordSet) {
40 return SkNEW_ARGS(GrSimpleTextureEffect, (procDataManager, tex, matrix, filterMode,
30 coordSet)); 41 coordSet));
31 } 42 }
32 43
33 /* clamp mode */ 44 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
34 static GrFragmentProcessor* Create(GrTexture* tex, 45 GrTexture* tex,
35 const SkMatrix& matrix,
36 GrTextureParams::FilterMode filterMode,
37 GrCoordSet coordSet = kLocal_GrCoordSet) {
38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coord Set));
39 }
40
41 static GrFragmentProcessor* Create(GrTexture* tex,
42 const SkMatrix& matrix, 46 const SkMatrix& matrix,
43 const GrTextureParams& p, 47 const GrTextureParams& p,
44 GrCoordSet coordSet = kLocal_GrCoordSet) { 48 GrCoordSet coordSet = kLocal_GrCoordSet) {
45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); 49 return SkNEW_ARGS(GrSimpleTextureEffect, (procDataManager, tex, matrix, p, coordSet));
46 } 50 }
47 51
48 virtual ~GrSimpleTextureEffect() {} 52 virtual ~GrSimpleTextureEffect() {}
49 53
50 const char* name() const override { return "SimpleTexture"; } 54 const char* name() const override { return "SimpleTexture"; }
51 55
52 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const over ride; 56 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const over ride;
53 57
54 GrGLFragmentProcessor* createGLInstance() const override; 58 GrGLFragmentProcessor* createGLInstance() const override;
55 59
56 private: 60 private:
57 GrSimpleTextureEffect(GrTexture* texture, 61 GrSimpleTextureEffect(GrProcessorDataManager* procDataManager,
62 GrTexture* texture,
58 const SkMatrix& matrix, 63 const SkMatrix& matrix,
59 GrTextureParams::FilterMode filterMode, 64 GrTextureParams::FilterMode filterMode,
60 GrCoordSet coordSet) 65 GrCoordSet coordSet)
61 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { 66 : GrSingleTextureEffect(procDataManager, texture, matrix, filterMode, co ordSet) {
62 this->initClassID<GrSimpleTextureEffect>(); 67 this->initClassID<GrSimpleTextureEffect>();
63 } 68 }
64 69
65 GrSimpleTextureEffect(GrTexture* texture, 70 GrSimpleTextureEffect(GrProcessorDataManager* procDataManager,
71 GrTexture* texture,
66 const SkMatrix& matrix, 72 const SkMatrix& matrix,
67 const GrTextureParams& params, 73 const GrTextureParams& params,
68 GrCoordSet coordSet) 74 GrCoordSet coordSet)
69 : GrSingleTextureEffect(texture, matrix, params, coordSet) { 75 : GrSingleTextureEffect(procDataManager, texture, matrix, params, coordS et) {
70 this->initClassID<GrSimpleTextureEffect>(); 76 this->initClassID<GrSimpleTextureEffect>();
71 } 77 }
72 78
73 bool onIsEqual(const GrFragmentProcessor& other) const override { return tru e; } 79 bool onIsEqual(const GrFragmentProcessor& other) const override { return tru e; }
74 80
75 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; 81 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
76 82
77 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 83 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
78 84
79 typedef GrSingleTextureEffect INHERITED; 85 typedef GrSingleTextureEffect INHERITED;
80 }; 86 };
81 87
82 #endif 88 #endif
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