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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.cpp

Issue 1230813003: More threading of GrProcessorDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConfigConversionEffect.h" 8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrDrawContext.h" 10 #include "GrDrawContext.h"
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 private: 93 private:
94 bool fSwapRedAndBlue; 94 bool fSwapRedAndBlue;
95 GrConfigConversionEffect::PMConversion fPMConversion; 95 GrConfigConversionEffect::PMConversion fPMConversion;
96 96
97 typedef GrGLFragmentProcessor INHERITED; 97 typedef GrGLFragmentProcessor INHERITED;
98 98
99 }; 99 };
100 100
101 /////////////////////////////////////////////////////////////////////////////// 101 ///////////////////////////////////////////////////////////////////////////////
102 102
103 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, 103 GrConfigConversionEffect::GrConfigConversionEffect(GrProcessorDataManager* procD ataManager,
104 GrTexture* texture,
104 bool swapRedAndBlue, 105 bool swapRedAndBlue,
105 PMConversion pmConversion, 106 PMConversion pmConversion,
106 const SkMatrix& matrix) 107 const SkMatrix& matrix)
107 : GrSingleTextureEffect(texture, matrix) 108 : INHERITED(procDataManager, texture, matrix)
108 , fSwapRedAndBlue(swapRedAndBlue) 109 , fSwapRedAndBlue(swapRedAndBlue)
109 , fPMConversion(pmConversion) { 110 , fPMConversion(pmConversion) {
110 this->initClassID<GrConfigConversionEffect>(); 111 this->initClassID<GrConfigConversionEffect>();
111 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() || 112 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() ||
112 kBGRA_8888_GrPixelConfig == texture->config()); 113 kBGRA_8888_GrPixelConfig == texture->config());
113 // Why did we pollute our texture cache instead of using a GrSingleTextureEf fect? 114 // Why did we pollute our texture cache instead of using a GrSingleTextureEf fect?
114 SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion); 115 SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion);
115 } 116 }
116 117
117 bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& s) const { 118 bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& s) const {
(...skipping 12 matching lines...) Expand all
130 131
131 GrFragmentProcessor* GrConfigConversionEffect::TestCreate(GrProcessorTestData* d ) { 132 GrFragmentProcessor* GrConfigConversionEffect::TestCreate(GrProcessorTestData* d ) {
132 PMConversion pmConv = static_cast<PMConversion>(d->fRandom->nextULessThan(kP MConversionCnt)); 133 PMConversion pmConv = static_cast<PMConversion>(d->fRandom->nextULessThan(kP MConversionCnt));
133 bool swapRB; 134 bool swapRB;
134 if (kNone_PMConversion == pmConv) { 135 if (kNone_PMConversion == pmConv) {
135 swapRB = true; 136 swapRB = true;
136 } else { 137 } else {
137 swapRB = d->fRandom->nextBool(); 138 swapRB = d->fRandom->nextBool();
138 } 139 }
139 return SkNEW_ARGS(GrConfigConversionEffect, 140 return SkNEW_ARGS(GrConfigConversionEffect,
140 (d->fTextures[GrProcessorUnitTest::kSkiaPM TextureIdx], 141 (d->fProcDataManager,
142 d->fTextures[GrProcessorUnitTest::kSkiaPM TextureIdx],
141 swapRB, 143 swapRB,
142 pmConv, 144 pmConv,
143 GrTest::TestMatrix(d->fRandom))); 145 GrTest::TestMatrix(d->fRandom)));
144 } 146 }
145 147
146 /////////////////////////////////////////////////////////////////////////////// 148 ///////////////////////////////////////////////////////////////////////////////
147 149
148 void GrConfigConversionEffect::getGLProcessorKey(const GrGLSLCaps& caps, 150 void GrConfigConversionEffect::getGLProcessorKey(const GrGLSLCaps& caps,
149 GrProcessorKeyBuilder* b) const { 151 GrProcessorKeyBuilder* b) const {
150 GrGLConfigConversionEffect::GenKey(*this, caps, b); 152 GrGLConfigConversionEffect::GenKey(*this, caps, b);
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
213 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) { 215 for (size_t i = 0; i < SK_ARRAY_COUNT(kConversionRules) && failed; ++i) {
214 *pmToUPMRule = kConversionRules[i][0]; 216 *pmToUPMRule = kConversionRules[i][0];
215 *upmToPMRule = kConversionRules[i][1]; 217 *upmToPMRule = kConversionRules[i][1];
216 218
217 static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntT oScalar(256)); 219 static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntT oScalar(256));
218 static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1); 220 static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1);
219 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw 221 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
220 // from readTex to tempTex followed by a PM->UPM draw to readTex and fin ally read the data. 222 // from readTex to tempTex followed by a PM->UPM draw to readTex and fin ally read the data.
221 // We then verify that two reads produced the same values. 223 // We then verify that two reads produced the same values.
222 224
225 GrPaint paint1;
226 GrPaint paint2;
227 GrPaint paint3;
223 SkAutoTUnref<GrFragmentProcessor> pmToUPM1( 228 SkAutoTUnref<GrFragmentProcessor> pmToUPM1(
224 SkNEW_ARGS(GrConfigConversionEffect, 229 SkNEW_ARGS(GrConfigConversionEffect,
225 (dataTex, false, *pmToUPMRule, SkMatrix::I()))); 230 (paint1.getProcessorDataManager(), dataTex, false, *p mToUPMRule,
231 SkMatrix::I())));
226 SkAutoTUnref<GrFragmentProcessor> upmToPM( 232 SkAutoTUnref<GrFragmentProcessor> upmToPM(
227 SkNEW_ARGS(GrConfigConversionEffect, 233 SkNEW_ARGS(GrConfigConversionEffect,
228 (readTex, false, *upmToPMRule, SkMatrix::I()))); 234 (paint2.getProcessorDataManager(), readTex, false, *u pmToPMRule,
235 SkMatrix::I())));
229 SkAutoTUnref<GrFragmentProcessor> pmToUPM2( 236 SkAutoTUnref<GrFragmentProcessor> pmToUPM2(
230 SkNEW_ARGS(GrConfigConversionEffect, 237 SkNEW_ARGS(GrConfigConversionEffect,
231 (tempTex, false, *pmToUPMRule, SkMatrix::I()))); 238 (paint3.getProcessorDataManager(), tempTex, false, *p mToUPMRule,
239 SkMatrix::I())));
232 240
233 GrPaint paint1;
234 paint1.addColorProcessor(pmToUPM1); 241 paint1.addColorProcessor(pmToUPM1);
235 drawContext->drawNonAARectToRect(readTex->asRenderTarget(), 242 drawContext->drawNonAARectToRect(readTex->asRenderTarget(),
236 GrClip::WideOpen(), 243 GrClip::WideOpen(),
237 paint1, 244 paint1,
238 SkMatrix::I(), 245 SkMatrix::I(),
239 kDstRect, 246 kDstRect,
240 kSrcRect); 247 kSrcRect);
241 248
242 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead) ; 249 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead) ;
243 250
244 GrPaint paint2;
245 paint2.addColorProcessor(upmToPM); 251 paint2.addColorProcessor(upmToPM);
246 drawContext->drawNonAARectToRect(tempTex->asRenderTarget(), 252 drawContext->drawNonAARectToRect(tempTex->asRenderTarget(),
247 GrClip::WideOpen(), 253 GrClip::WideOpen(),
248 paint2, 254 paint2,
249 SkMatrix::I(), 255 SkMatrix::I(),
250 kDstRect, 256 kDstRect,
251 kSrcRect); 257 kSrcRect);
252 258
253 GrPaint paint3;
254 paint3.addColorProcessor(pmToUPM2); 259 paint3.addColorProcessor(pmToUPM2);
255 drawContext->drawNonAARectToRect(readTex->asRenderTarget(), 260 drawContext->drawNonAARectToRect(readTex->asRenderTarget(),
256 GrClip::WideOpen(), 261 GrClip::WideOpen(),
257 paint3, 262 paint3,
258 SkMatrix::I(), 263 SkMatrix::I(),
259 kDstRect, 264 kDstRect,
260 kSrcRect); 265 kSrcRect);
261 266
262 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead ); 267 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead );
263 268
264 failed = false; 269 failed = false;
265 for (int y = 0; y < 256 && !failed; ++y) { 270 for (int y = 0; y < 256 && !failed; ++y) {
266 for (int x = 0; x <= y; ++x) { 271 for (int x = 0; x <= y; ++x) {
267 if (firstRead[256 * y + x] != secondRead[256 * y + x]) { 272 if (firstRead[256 * y + x] != secondRead[256 * y + x]) {
268 failed = true; 273 failed = true;
269 break; 274 break;
270 } 275 }
271 } 276 }
272 } 277 }
273 } 278 }
274 if (failed) { 279 if (failed) {
275 *pmToUPMRule = kNone_PMConversion; 280 *pmToUPMRule = kNone_PMConversion;
276 *upmToPMRule = kNone_PMConversion; 281 *upmToPMRule = kNone_PMConversion;
277 } 282 }
278 } 283 }
279 284
280 const GrFragmentProcessor* GrConfigConversionEffect::Create(GrTexture* texture, 285 const GrFragmentProcessor* GrConfigConversionEffect::Create(GrProcessorDataManag er* procDataManager,
281 bool swapRedAndBlue, 286 GrTexture* texture,
282 PMConversion pmConversion, 287 bool swapRedAndBlue,
283 const SkMatrix& matrix) { 288 PMConversion pmConve rsion,
289 const SkMatrix& matr ix) {
284 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) { 290 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) {
285 // If we returned a GrConfigConversionEffect that was equivalent to a Gr SimpleTextureEffect 291 // If we returned a GrConfigConversionEffect that was equivalent to a Gr SimpleTextureEffect
286 // then we may pollute our texture cache with redundant shaders. So in t he case that no 292 // then we may pollute our texture cache with redundant shaders. So in t he case that no
287 // conversions were requested we instead return a GrSimpleTextureEffect. 293 // conversions were requested we instead return a GrSimpleTextureEffect.
288 return GrSimpleTextureEffect::Create(texture, matrix); 294 return GrSimpleTextureEffect::Create(procDataManager, texture, matrix);
289 } else { 295 } else {
290 if (kRGBA_8888_GrPixelConfig != texture->config() && 296 if (kRGBA_8888_GrPixelConfig != texture->config() &&
291 kBGRA_8888_GrPixelConfig != texture->config() && 297 kBGRA_8888_GrPixelConfig != texture->config() &&
292 kNone_PMConversion != pmConversion) { 298 kNone_PMConversion != pmConversion) {
293 // The PM conversions assume colors are 0..255 299 // The PM conversions assume colors are 0..255
294 return NULL; 300 return NULL;
295 } 301 }
296 return SkNEW_ARGS(GrConfigConversionEffect, (texture, 302 return SkNEW_ARGS(GrConfigConversionEffect, (procDataManager,
303 texture,
297 swapRedAndBlue, 304 swapRedAndBlue,
298 pmConversion, 305 pmConversion,
299 matrix)); 306 matrix));
300 } 307 }
301 } 308 }
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