| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
| 9 | 9 |
| 10 #include "GrPipelineBuilder.h" | 10 #include "GrPipelineBuilder.h" |
| (...skipping 350 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 361 SK_Scalar1 * rect.fBottom); | 361 SK_Scalar1 * rect.fBottom); |
| 362 | 362 |
| 363 // We use device coords to compute the texture coordinates. We take the devi
ce coords and apply | 363 // We use device coords to compute the texture coordinates. We take the devi
ce coords and apply |
| 364 // a translation so that the top-left of the device bounds maps to 0,0, and
then a scaling | 364 // a translation so that the top-left of the device bounds maps to 0,0, and
then a scaling |
| 365 // matrix to normalized coords. | 365 // matrix to normalized coords. |
| 366 SkMatrix maskMatrix; | 366 SkMatrix maskMatrix; |
| 367 maskMatrix.setIDiv(texture->width(), texture->height()); | 367 maskMatrix.setIDiv(texture->width(), texture->height()); |
| 368 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); | 368 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); |
| 369 | 369 |
| 370 pipelineBuilder->addCoverageProcessor( | 370 pipelineBuilder->addCoverageProcessor( |
| 371 GrSimpleTextureEffect::Create(texture, | 371 GrSimpleTextureEffect::Create(pipelineBuilder->getProce
ssorDataManager(), |
| 372 texture, |
| 372 maskMatrix, | 373 maskMatrix, |
| 373 GrTextureParams::kNone_Fi
lterMode, | 374 GrTextureParams::kNone_Fi
lterMode, |
| 374 kDevice_GrCoordSet))->unr
ef(); | 375 kDevice_GrCoordSet))->unr
ef(); |
| 375 | 376 |
| 376 target->drawBWRect(pipelineBuilder, color, SkMatrix::I(), dstRect, NULL, &in
vert); | 377 target->drawBWRect(pipelineBuilder, color, SkMatrix::I(), dstRect, NULL, &in
vert); |
| 377 } | 378 } |
| OLD | NEW |