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Side by Side Diff: runtime/lib/simd128.cc

Issue 12303013: Simd128Float32, Simd128Mask, and Simd128Float32List additions for dart:scalarlist (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Fix strict aliasing warning Created 7 years, 9 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #include "vm/bootstrap_natives.h"
6
7 #include "vm/exceptions.h"
8 #include "vm/native_entry.h"
9 #include "vm/object.h"
10 #include "vm/symbols.h"
11
12 namespace dart {
13
14 DEFINE_NATIVE_ENTRY(Float32x4_fromDoubles, 5) {
15 ASSERT(AbstractTypeArguments::CheckedHandle(
16 arguments->NativeArgAt(0)).IsNull());
17 GET_NON_NULL_NATIVE_ARGUMENT(Double, x, arguments->NativeArgAt(1));
18 GET_NON_NULL_NATIVE_ARGUMENT(Double, y, arguments->NativeArgAt(2));
19 GET_NON_NULL_NATIVE_ARGUMENT(Double, z, arguments->NativeArgAt(3));
20 GET_NON_NULL_NATIVE_ARGUMENT(Double, w, arguments->NativeArgAt(4));
21 float _x = x.value();
22 float _y = y.value();
23 float _z = z.value();
24 float _w = w.value();
25 return Float32x4::New(_x, _y, _z, _w);
26 }
27
28
29 DEFINE_NATIVE_ENTRY(Float32x4_zero, 1) {
30 ASSERT(AbstractTypeArguments::CheckedHandle(
31 arguments->NativeArgAt(0)).IsNull());
32 return Float32x4::New(0.0f, 0.0f, 0.0f, 0.0f);
33 }
34
35
36 DEFINE_NATIVE_ENTRY(Float32x4_add, 2) {
37 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
38 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other, arguments->NativeArgAt(1));
39 float _x = self.x() + other.x();
40 float _y = self.y() + other.y();
41 float _z = self.z() + other.z();
42 float _w = self.w() + other.w();
43 return Float32x4::New(_x, _y, _z, _w);
44 }
45
46
47 DEFINE_NATIVE_ENTRY(Float32x4_negate, 1) {
48 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
49 float _x = -self.x();
50 float _y = -self.y();
51 float _z = -self.z();
52 float _w = -self.w();
53 return Float32x4::New(_x, _y, _z, _w);
54 }
55
56
57 DEFINE_NATIVE_ENTRY(Float32x4_sub, 2) {
58 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
59 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other, arguments->NativeArgAt(1));
60 float _x = self.x() - other.x();
61 float _y = self.y() - other.y();
62 float _z = self.z() - other.z();
63 float _w = self.w() - other.w();
64 return Float32x4::New(_x, _y, _z, _w);
65 }
66
67
68 DEFINE_NATIVE_ENTRY(Float32x4_mul, 2) {
69 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
70 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other,
71 arguments->NativeArgAt(1));
72 float _x = self.x() * other.x();
73 float _y = self.y() * other.y();
74 float _z = self.z() * other.z();
75 float _w = self.w() * other.w();
76 return Float32x4::New(_x, _y, _z, _w);
77 }
78
79
80 DEFINE_NATIVE_ENTRY(Float32x4_div, 2) {
81 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
82 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other, arguments->NativeArgAt(1));
83 float _x = self.x() / other.x();
84 float _y = self.y() / other.y();
85 float _z = self.z() / other.z();
86 float _w = self.w() / other.w();
87 return Float32x4::New(_x, _y, _z, _w);
88 }
89
90
91 DEFINE_NATIVE_ENTRY(Float32x4_cmplt, 2) {
92 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
93 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
94 uint32_t _x = a.x() < b.x() ? 0xFFFFFFFF : 0x0;
95 uint32_t _y = a.y() < b.y() ? 0xFFFFFFFF : 0x0;
96 uint32_t _z = a.z() < b.z() ? 0xFFFFFFFF : 0x0;
97 uint32_t _w = a.w() < b.w() ? 0xFFFFFFFF : 0x0;
98 return Uint32x4::New(_x, _y, _z, _w);
99 }
100
101
102 DEFINE_NATIVE_ENTRY(Float32x4_cmplte, 2) {
103 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
104 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
105 uint32_t _x = a.x() <= b.x() ? 0xFFFFFFFF : 0x0;
106 uint32_t _y = a.y() <= b.y() ? 0xFFFFFFFF : 0x0;
107 uint32_t _z = a.z() <= b.z() ? 0xFFFFFFFF : 0x0;
108 uint32_t _w = a.w() <= b.w() ? 0xFFFFFFFF : 0x0;
109 return Uint32x4::New(_x, _y, _z, _w);
110 }
111
112
113 DEFINE_NATIVE_ENTRY(Float32x4_cmpgt, 2) {
114 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
115 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
116 uint32_t _x = a.x() > b.x() ? 0xFFFFFFFF : 0x0;
117 uint32_t _y = a.y() > b.y() ? 0xFFFFFFFF : 0x0;
118 uint32_t _z = a.z() > b.z() ? 0xFFFFFFFF : 0x0;
119 uint32_t _w = a.w() > b.w() ? 0xFFFFFFFF : 0x0;
120 return Uint32x4::New(_x, _y, _z, _w);
121 }
122
123
124 DEFINE_NATIVE_ENTRY(Float32x4_cmpgte, 2) {
125 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
126 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
127 uint32_t _x = a.x() >= b.x() ? 0xFFFFFFFF : 0x0;
128 uint32_t _y = a.y() >= b.y() ? 0xFFFFFFFF : 0x0;
129 uint32_t _z = a.z() >= b.z() ? 0xFFFFFFFF : 0x0;
130 uint32_t _w = a.w() >= b.w() ? 0xFFFFFFFF : 0x0;
131 return Uint32x4::New(_x, _y, _z, _w);
132 }
133
134
135 DEFINE_NATIVE_ENTRY(Float32x4_cmpequal, 2) {
136 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
137 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
138 uint32_t _x = a.x() == b.x() ? 0xFFFFFFFF : 0x0;
139 uint32_t _y = a.y() == b.y() ? 0xFFFFFFFF : 0x0;
140 uint32_t _z = a.z() == b.z() ? 0xFFFFFFFF : 0x0;
141 uint32_t _w = a.w() == b.w() ? 0xFFFFFFFF : 0x0;
142 return Uint32x4::New(_x, _y, _z, _w);
143 }
144
145
146 DEFINE_NATIVE_ENTRY(Float32x4_cmpnequal, 2) {
147 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, a, arguments->NativeArgAt(0));
148 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, b, arguments->NativeArgAt(1));
149 uint32_t _x = a.x() != b.x() ? 0xFFFFFFFF : 0x0;
150 uint32_t _y = a.y() != b.y() ? 0xFFFFFFFF : 0x0;
151 uint32_t _z = a.z() != b.z() ? 0xFFFFFFFF : 0x0;
152 uint32_t _w = a.w() != b.w() ? 0xFFFFFFFF : 0x0;
153 return Uint32x4::New(_x, _y, _z, _w);
154 }
155
156
157 DEFINE_NATIVE_ENTRY(Float32x4_scale, 2) {
158 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
159 GET_NON_NULL_NATIVE_ARGUMENT(Double, scale, arguments->NativeArgAt(1));
160 float _s = static_cast<float>(scale.value());
161 float _x = self.x() * _s;
162 float _y = self.y() * _s;
163 float _z = self.z() * _s;
164 float _w = self.w() * _s;
165 return Float32x4::New(_x, _y, _z, _w);
166 }
167
168
169 DEFINE_NATIVE_ENTRY(Float32x4_abs, 1) {
170 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
171 float _x = fabsf(self.x());
172 float _y = fabsf(self.y());
173 float _z = fabsf(self.z());
174 float _w = fabsf(self.w());
175 return Float32x4::New(_x, _y, _z, _w);
176 }
177
178
179 DEFINE_NATIVE_ENTRY(Float32x4_clamp, 3) {
180 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
181 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, lo, arguments->NativeArgAt(1));
182 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, hi, arguments->NativeArgAt(2));
183 float _x = self.x() > lo.x() ? self.x() : lo.x();
184 float _y = self.y() > lo.y() ? self.y() : lo.y();
185 float _z = self.z() > lo.z() ? self.z() : lo.z();
186 float _w = self.w() > lo.w() ? self.w() : lo.w();
187 _x = _x > hi.x() ? hi.x() : _x;
188 _y = _y > hi.y() ? hi.y() : _y;
189 _z = _z > hi.z() ? hi.z() : _z;
190 _w = _w > hi.w() ? hi.w() : _w;
191 return Float32x4::New(_x, _y, _z, _w);
192 }
193
194
195 DEFINE_NATIVE_ENTRY(Float32x4_getX, 1) {
196 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
197 double value = static_cast<double>(self.x());
198 return Double::New(value);
199 }
200
201
202 DEFINE_NATIVE_ENTRY(Float32x4_getY, 1) {
203 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
204 double value = static_cast<double>(self.y());
205 return Double::New(value);
206 }
207
208
209 DEFINE_NATIVE_ENTRY(Float32x4_getZ, 1) {
210 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
211 double value = static_cast<double>(self.z());
212 return Double::New(value);
213 }
214
215
216 DEFINE_NATIVE_ENTRY(Float32x4_getW, 1) {
217 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
218 double value = static_cast<double>(self.w());
219 return Double::New(value);
220 }
221
222
223 DEFINE_NATIVE_ENTRY(Float32x4_getXXXX, 1) {
224 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
225 float value = self.x();
226 return Float32x4::New(value, value, value, value);
227 }
228
229
230 DEFINE_NATIVE_ENTRY(Float32x4_getYYYY, 1) {
231 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
232 float value = self.y();
233 return Float32x4::New(value, value, value, value);
234 }
235
236
237 DEFINE_NATIVE_ENTRY(Float32x4_getZZZZ, 1) {
238 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
239 float value = self.z();
240 return Float32x4::New(value, value, value, value);
241 }
242
243
244 DEFINE_NATIVE_ENTRY(Float32x4_getWWWW, 1) {
245 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
246 float value = self.w();
247 return Float32x4::New(value, value, value, value);
248 }
249
250
251 DEFINE_NATIVE_ENTRY(Float32x4_setX, 2) {
252 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
253 GET_NON_NULL_NATIVE_ARGUMENT(Double, x, arguments->NativeArgAt(1));
254 float _x = static_cast<float>(x.value());
255 float _y = self.y();
256 float _z = self.z();
257 float _w = self.w();
258 return Float32x4::New(_x, _y, _z, _w);
259 }
260
261
262 DEFINE_NATIVE_ENTRY(Float32x4_setY, 2) {
263 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
264 GET_NON_NULL_NATIVE_ARGUMENT(Double, y, arguments->NativeArgAt(1));
265 float _x = self.x();
266 float _y = static_cast<float>(y.value());
267 float _z = self.z();
268 float _w = self.w();
269 return Float32x4::New(_x, _y, _z, _w);
270 }
271
272
273 DEFINE_NATIVE_ENTRY(Float32x4_setZ, 2) {
274 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
275 GET_NON_NULL_NATIVE_ARGUMENT(Double, z, arguments->NativeArgAt(1));
276 float _x = self.x();
277 float _y = self.y();
278 float _z = static_cast<float>(z.value());
279 float _w = self.w();
280 return Float32x4::New(_x, _y, _z, _w);
281 }
282
283
284 DEFINE_NATIVE_ENTRY(Float32x4_setW, 2) {
285 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
286 GET_NON_NULL_NATIVE_ARGUMENT(Double, w, arguments->NativeArgAt(1));
287 float _x = self.x();
288 float _y = self.y();
289 float _z = self.z();
290 float _w = static_cast<float>(w.value());
291 return Float32x4::New(_x, _y, _z, _w);
292 }
293
294
295 DEFINE_NATIVE_ENTRY(Float32x4_min, 2) {
296 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
297 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other,
298 arguments->NativeArgAt(1));
299 float _x = self.x() < other.x() ? self.x() : other.x();
300 float _y = self.y() < other.y() ? self.y() : other.y();
301 float _z = self.z() < other.z() ? self.z() : other.z();
302 float _w = self.w() < other.w() ? self.w() : other.w();
303 return Float32x4::New(_x, _y, _z, _w);
304 }
305
306
307 DEFINE_NATIVE_ENTRY(Float32x4_max, 2) {
308 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
309 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, other,
310 arguments->NativeArgAt(1));
311 float _x = self.x() > other.x() ? self.x() : other.x();
312 float _y = self.y() > other.y() ? self.y() : other.y();
313 float _z = self.z() > other.z() ? self.z() : other.z();
314 float _w = self.w() > other.w() ? self.w() : other.w();
315 return Float32x4::New(_x, _y, _z, _w);
316 }
317
318
319 DEFINE_NATIVE_ENTRY(Float32x4_sqrt, 1) {
320 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
321 float _x = sqrtf(self.x());
322 float _y = sqrtf(self.y());
323 float _z = sqrtf(self.z());
324 float _w = sqrtf(self.w());
325 return Float32x4::New(_x, _y, _z, _w);
326 }
327
328
329 DEFINE_NATIVE_ENTRY(Float32x4_reciprocal, 1) {
330 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
331 float _x = 1.0f / self.x();
332 float _y = 1.0f / self.y();
333 float _z = 1.0f / self.z();
334 float _w = 1.0f / self.w();
335 return Float32x4::New(_x, _y, _z, _w);
336 }
337
338
339 DEFINE_NATIVE_ENTRY(Float32x4_reciprocalSqrt, 1) {
340 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, self, arguments->NativeArgAt(0));
341 float _x = sqrtf(1.0f / self.x());
342 float _y = sqrtf(1.0f / self.y());
343 float _z = sqrtf(1.0f / self.z());
344 float _w = sqrtf(1.0f / self.w());
345 return Float32x4::New(_x, _y, _z, _w);
346 }
347
348
349 DEFINE_NATIVE_ENTRY(Float32x4_toUint32x4, 1) {
350 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, v, arguments->NativeArgAt(0));
351 return Uint32x4::New(v.value());
352 }
353
354
355 DEFINE_NATIVE_ENTRY(Uint32x4_fromInts, 5) {
356 ASSERT(AbstractTypeArguments::CheckedHandle(
357 arguments->NativeArgAt(0)).IsNull());
358 GET_NON_NULL_NATIVE_ARGUMENT(Integer, x, arguments->NativeArgAt(1));
359 GET_NON_NULL_NATIVE_ARGUMENT(Integer, y, arguments->NativeArgAt(2));
360 GET_NON_NULL_NATIVE_ARGUMENT(Integer, z, arguments->NativeArgAt(3));
361 GET_NON_NULL_NATIVE_ARGUMENT(Integer, w, arguments->NativeArgAt(4));
362 uint32_t _x = static_cast<uint32_t>(x.AsInt64Value() & 0xFFFFFFFF);
363 uint32_t _y = static_cast<uint32_t>(y.AsInt64Value() & 0xFFFFFFFF);
364 uint32_t _z = static_cast<uint32_t>(z.AsInt64Value() & 0xFFFFFFFF);
365 uint32_t _w = static_cast<uint32_t>(w.AsInt64Value() & 0xFFFFFFFF);
366 return Uint32x4::New(_x, _y, _z, _w);
367 }
368
369
370 DEFINE_NATIVE_ENTRY(Uint32x4_fromBools, 5) {
371 ASSERT(AbstractTypeArguments::CheckedHandle(
372 arguments->NativeArgAt(0)).IsNull());
373 GET_NON_NULL_NATIVE_ARGUMENT(Bool, x, arguments->NativeArgAt(1));
374 GET_NON_NULL_NATIVE_ARGUMENT(Bool, y, arguments->NativeArgAt(2));
375 GET_NON_NULL_NATIVE_ARGUMENT(Bool, z, arguments->NativeArgAt(3));
376 GET_NON_NULL_NATIVE_ARGUMENT(Bool, w, arguments->NativeArgAt(4));
377 uint32_t _x = x.value() ? 0xFFFFFFFF : 0x0;
378 uint32_t _y = y.value() ? 0xFFFFFFFF : 0x0;
379 uint32_t _z = z.value() ? 0xFFFFFFFF : 0x0;
380 uint32_t _w = w.value() ? 0xFFFFFFFF : 0x0;
381 return Uint32x4::New(_x, _y, _z, _w);
382 }
383
384
385 DEFINE_NATIVE_ENTRY(Uint32x4_or, 2) {
386 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
387 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1));
388 uint32_t _x = self.x() | other.x();
389 uint32_t _y = self.y() | other.y();
390 uint32_t _z = self.z() | other.z();
391 uint32_t _w = self.w() | other.w();
392 return Uint32x4::New(_x, _y, _z, _w);
393 }
394
395
396 DEFINE_NATIVE_ENTRY(Uint32x4_and, 2) {
397 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
398 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1));
399 uint32_t _x = self.x() & other.x();
400 uint32_t _y = self.y() & other.y();
401 uint32_t _z = self.z() & other.z();
402 uint32_t _w = self.w() & other.w();
403 return Uint32x4::New(_x, _y, _z, _w);
404 }
405
406
407 DEFINE_NATIVE_ENTRY(Uint32x4_xor, 2) {
408 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
409 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1));
410 uint32_t _x = self.x() ^ other.x();
411 uint32_t _y = self.y() ^ other.y();
412 uint32_t _z = self.z() ^ other.z();
413 uint32_t _w = self.w() ^ other.w();
414 return Uint32x4::New(_x, _y, _z, _w);
415 }
416
417
418 DEFINE_NATIVE_ENTRY(Uint32x4_getX, 1) {
419 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
420 uint32_t value = self.x();
421 return Integer::New(value);
422 }
423
424
425 DEFINE_NATIVE_ENTRY(Uint32x4_getY, 1) {
426 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
427 uint32_t value = self.y();
428 return Integer::New(value);
429 }
430
431
432 DEFINE_NATIVE_ENTRY(Uint32x4_getZ, 1) {
433 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
434 uint32_t value = self.z();
435 return Integer::New(value);
436 }
437
438
439 DEFINE_NATIVE_ENTRY(Uint32x4_getW, 1) {
440 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
441 uint32_t value = self.w();
442 return Integer::New(value);
443 }
444
445
446 DEFINE_NATIVE_ENTRY(Uint32x4_setX, 2) {
447 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
448 GET_NON_NULL_NATIVE_ARGUMENT(Integer, x, arguments->NativeArgAt(1));
449 uint32_t _x = static_cast<uint32_t>(x.AsInt64Value() & 0xFFFFFFFF);
450 uint32_t _y = self.y();
451 uint32_t _z = self.z();
452 uint32_t _w = self.w();
453 return Uint32x4::New(_x, _y, _z, _w);
454 }
455
456
457 DEFINE_NATIVE_ENTRY(Uint32x4_setY, 2) {
458 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
459 GET_NON_NULL_NATIVE_ARGUMENT(Integer, y, arguments->NativeArgAt(1));
460 uint32_t _x = self.x();
461 uint32_t _y = static_cast<uint32_t>(y.AsInt64Value() & 0xFFFFFFFF);
462 uint32_t _z = self.z();
463 uint32_t _w = self.w();
464 return Uint32x4::New(_x, _y, _z, _w);
465 }
466
467
468 DEFINE_NATIVE_ENTRY(Uint32x4_setZ, 2) {
469 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
470 GET_NON_NULL_NATIVE_ARGUMENT(Integer, z, arguments->NativeArgAt(1));
471 uint32_t _x = self.x();
472 uint32_t _y = self.y();
473 uint32_t _z = static_cast<uint32_t>(z.AsInt64Value() & 0xFFFFFFFF);
474 uint32_t _w = self.w();
475 return Uint32x4::New(_x, _y, _z, _w);
476 }
477
478
479 DEFINE_NATIVE_ENTRY(Uint32x4_setW, 2) {
480 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
481 GET_NON_NULL_NATIVE_ARGUMENT(Integer, w, arguments->NativeArgAt(1));
482 uint32_t _x = self.x();
483 uint32_t _y = self.y();
484 uint32_t _z = self.z();
485 uint32_t _w = static_cast<uint32_t>(w.AsInt64Value() & 0xFFFFFFFF);
486 return Uint32x4::New(_x, _y, _z, _w);
487 }
488
489
490 DEFINE_NATIVE_ENTRY(Uint32x4_getFlagX, 1) {
491 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
492 uint32_t value = self.x();
493 return value != 0 ? Bool::True().raw() : Bool::False().raw();
494 }
495
496
497 DEFINE_NATIVE_ENTRY(Uint32x4_getFlagY, 1) {
498 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
499 uint32_t value = self.y();
500 return value != 0 ? Bool::True().raw() : Bool::False().raw();
501 }
502
503
504 DEFINE_NATIVE_ENTRY(Uint32x4_getFlagZ, 1) {
505 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
506 uint32_t value = self.z();
507 return value != 0 ? Bool::True().raw() : Bool::False().raw();
508 }
509
510
511 DEFINE_NATIVE_ENTRY(Uint32x4_getFlagW, 1) {
512 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
513 uint32_t value = self.w();
514 return value != 0 ? Bool::True().raw() : Bool::False().raw();
515 }
516
517
518 DEFINE_NATIVE_ENTRY(Uint32x4_setFlagX, 2) {
519 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
520 GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagX, arguments->NativeArgAt(1));
521 uint32_t _x = self.x();
522 uint32_t _y = self.y();
523 uint32_t _z = self.z();
524 uint32_t _w = self.w();
525 _x = flagX.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0;
526 return Uint32x4::New(_x, _y, _z, _w);
527 }
528
529
530 DEFINE_NATIVE_ENTRY(Uint32x4_setFlagY, 2) {
531 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
532 GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagY, arguments->NativeArgAt(1));
533 uint32_t _x = self.x();
534 uint32_t _y = self.y();
535 uint32_t _z = self.z();
536 uint32_t _w = self.w();
537 _y = flagY.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0;
538 return Uint32x4::New(_x, _y, _z, _w);
539 }
540
541
542 DEFINE_NATIVE_ENTRY(Uint32x4_setFlagZ, 2) {
543 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
544 GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagZ, arguments->NativeArgAt(1));
545 uint32_t _x = self.x();
546 uint32_t _y = self.y();
547 uint32_t _z = self.z();
548 uint32_t _w = self.w();
549 _z = flagZ.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0;
550 return Uint32x4::New(_x, _y, _z, _w);
551 }
552
553
554 DEFINE_NATIVE_ENTRY(Uint32x4_setFlagW, 2) {
555 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
556 GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagW, arguments->NativeArgAt(1));
557 uint32_t _x = self.x();
558 uint32_t _y = self.y();
559 uint32_t _z = self.z();
560 uint32_t _w = self.w();
561 _w = flagW.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0;
562 return Uint32x4::New(_x, _y, _z, _w);
563 }
564
565
566 // Used to convert between uint32_t and float32 without breaking strict
567 // aliasing rules.
568 union float32_uint32 {
569 float f;
570 uint32_t u;
571 float32_uint32(float v) {
572 f = v;
573 }
574 float32_uint32(uint32_t v) {
575 u = v;
576 }
577 };
578
579
580 DEFINE_NATIVE_ENTRY(Uint32x4_select, 3) {
581 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0));
582 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, tv, arguments->NativeArgAt(1));
583 GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, fv, arguments->NativeArgAt(2));
584 uint32_t _maskX = self.x();
585 uint32_t _maskY = self.y();
586 uint32_t _maskZ = self.z();
587 uint32_t _maskW = self.w();
588 // Extract floats and interpret them as masks.
589 float32_uint32 tvx(tv.x());
590 float32_uint32 tvy(tv.y());
591 float32_uint32 tvz(tv.z());
592 float32_uint32 tvw(tv.w());
593 float32_uint32 fvx(fv.x());
594 float32_uint32 fvy(fv.y());
595 float32_uint32 fvz(fv.z());
596 float32_uint32 fvw(fv.w());
597 // Perform select.
598 float32_uint32 tempX((_maskX & tvx.u) | (~_maskX & fvx.u));
599 float32_uint32 tempY((_maskY & tvy.u) | (~_maskY & fvy.u));
600 float32_uint32 tempZ((_maskZ & tvz.u) | (~_maskZ & fvz.u));
601 float32_uint32 tempW((_maskW & tvw.u) | (~_maskW & fvw.u));
602 return Float32x4::New(tempX.f, tempY.f, tempZ.f, tempW.f);
603 }
604
605
606 DEFINE_NATIVE_ENTRY(Uint32x4_toFloat32x4, 1) {
607 GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, v, arguments->NativeArgAt(0));
608 return Float32x4::New(v.value());
609 }
610
611
612 } // namespace dart
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