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Side by Side Diff: runtime/lib/byte_array.dart

Issue 12303013: Simd128Float32, Simd128Mask, and Simd128Float32List additions for dart:scalarlist (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Remove commented out code used for testing Created 7 years, 10 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 patch class Int8List { 5 patch class Int8List {
6 /* patch */ factory Int8List(int length) { 6 /* patch */ factory Int8List(int length) {
7 return new _Int8Array(length); 7 return new _Int8Array(length);
8 } 8 }
9 9
10 /* patch */ factory Int8List.transferable(int length) { 10 /* patch */ factory Int8List.transferable(int length) {
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443 443
444 int _getUint32(int byteOffset) native "ByteArray_getUint32"; 444 int _getUint32(int byteOffset) native "ByteArray_getUint32";
445 int _setUint32(int byteOffset, int value) native "ByteArray_setUint32"; 445 int _setUint32(int byteOffset, int value) native "ByteArray_setUint32";
446 446
447 int _getInt64(int byteOffset) native "ByteArray_getInt64"; 447 int _getInt64(int byteOffset) native "ByteArray_getInt64";
448 int _setInt64(int byteOffset, int value) native "ByteArray_setInt64"; 448 int _setInt64(int byteOffset, int value) native "ByteArray_setInt64";
449 449
450 int _getUint64(int byteOffset) native "ByteArray_getUint64"; 450 int _getUint64(int byteOffset) native "ByteArray_getUint64";
451 int _setUint64(int byteOffset, int value) native "ByteArray_setUint64"; 451 int _setUint64(int byteOffset, int value) native "ByteArray_setUint64";
452 452
453 Simd128Float32 _getSimd128Float32(int byteOffset)
kasperl 2013/02/21 11:28:15 Are you going to rename this to Float32x4 too?
Cutch 2013/02/21 18:45:16 Yes, I missed this. I wonder if we should drop the
454 native "ByteArray_getSimd128Float32";
455 int _setSimd128Float32(int byteOffset, Simd128Float32 value)
456 native "ByteArray_setSimd128Float32";
457
453 double _getFloat32(int byteOffset) native "ByteArray_getFloat32"; 458 double _getFloat32(int byteOffset) native "ByteArray_getFloat32";
454 int _setFloat32(int byteOffset, double value) native "ByteArray_setFloat32"; 459 int _setFloat32(int byteOffset, double value) native "ByteArray_setFloat32";
455 460
456 double _getFloat64(int byteOffset) native "ByteArray_getFloat64"; 461 double _getFloat64(int byteOffset) native "ByteArray_getFloat64";
457 int _setFloat64(int byteOffset, double value) native "ByteArray_setFloat64"; 462 int _setFloat64(int byteOffset, double value) native "ByteArray_setFloat64";
458 } 463 }
459 464
460 465
461 int _toInt(int value, int mask) { 466 int _toInt(int value, int mask) {
462 value &= mask; 467 value &= mask;
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1891 return _array._setInt64(_offset + byteOffset, value); 1896 return _array._setInt64(_offset + byteOffset, value);
1892 } 1897 }
1893 1898
1894 int getUint64(int byteOffset) { 1899 int getUint64(int byteOffset) {
1895 return _array._getUint64(_offset + byteOffset); 1900 return _array._getUint64(_offset + byteOffset);
1896 } 1901 }
1897 int setUint64(int byteOffset, int value) { 1902 int setUint64(int byteOffset, int value) {
1898 return _array._setUint64(_offset + byteOffset, value); 1903 return _array._setUint64(_offset + byteOffset, value);
1899 } 1904 }
1900 1905
1906 Simd128Float32 getSimd128Float32(int byteOffset) {
1907 return _array._getSimd128Float32(_offset + byteOffset);
1908 }
1909 int setSimd128Float32(int byteOffset, Simd128Float32 value) {
1910 return _array._setSimd128Float32(_offset + byteOffset, value);
1911 }
1912
1901 double getFloat32(int byteOffset) { 1913 double getFloat32(int byteOffset) {
1902 return _array._getFloat32(_offset + byteOffset); 1914 return _array._getFloat32(_offset + byteOffset);
1903 } 1915 }
1904 int setFloat32(int byteOffset, double value) { 1916 int setFloat32(int byteOffset, double value) {
1905 return _array._setFloat32(_offset + byteOffset, value); 1917 return _array._setFloat32(_offset + byteOffset, value);
1906 } 1918 }
1907 1919
1908 double getFloat64(int byteOffset) { 1920 double getFloat64(int byteOffset) {
1909 return _array._getFloat64(_offset + byteOffset); 1921 return _array._getFloat64(_offset + byteOffset);
1910 } 1922 }
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2677 ByteArray asByteArray([int start = 0, int length]) { 2689 ByteArray asByteArray([int start = 0, int length]) {
2678 if (length == null) { 2690 if (length == null) {
2679 length = this.lengthInBytes(); 2691 length = this.lengthInBytes();
2680 } 2692 }
2681 _rangeCheck(this.length, start, length); 2693 _rangeCheck(this.length, start, length);
2682 return _array.subByteArray(_offset + start, length); 2694 return _array.subByteArray(_offset + start, length);
2683 } 2695 }
2684 2696
2685 static const int _BYTES_PER_ELEMENT = 8; 2697 static const int _BYTES_PER_ELEMENT = 8;
2686 } 2698 }
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