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Unified Diff: cc/resources/resource_pool.h

Issue 1230203007: Re-land: cc: Use worker context for one-copy tile initialization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add ContextProvider::ScopedContextGL class Created 5 years, 5 months ago
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Index: cc/resources/resource_pool.h
diff --git a/cc/resources/resource_pool.h b/cc/resources/resource_pool.h
index 53f4135e4d084482e8606d8333c75c97c88a9590..70e98a4102aae01eff9a451738c2d1511985b649 100644
--- a/cc/resources/resource_pool.h
+++ b/cc/resources/resource_pool.h
@@ -36,10 +36,7 @@ class CC_EXPORT ResourcePool {
size_t max_resource_count);
void ReduceResourceUsage();
- // This might block if |wait_if_needed| is true and one of the currently
- // busy resources has a read lock fence that needs to be waited upon before
- // it can be locked for write again.
- void CheckBusyResources(bool wait_if_needed);
+ void CheckBusyResources();
size_t total_memory_usage_bytes() const { return memory_usage_bytes_; }
size_t acquired_memory_usage_bytes() const {

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