Index: cc/tiles/tile_manager.cc |
diff --git a/cc/tiles/tile_manager.cc b/cc/tiles/tile_manager.cc |
index 23d2eca12bc23f35ee754226ba18be01066341ca..7e70ae203d5d3bb81ab6127c1aece49480559db1 100644 |
--- a/cc/tiles/tile_manager.cc |
+++ b/cc/tiles/tile_manager.cc |
@@ -541,7 +541,7 @@ void TileManager::AssignGpuMemoryToTiles( |
// or deleted. If this operation becomes expensive too, only do this after |
// some resource(s) was returned. Note that in that case, one also need to |
// invalidate when releasing some resource from the pool. |
- resource_pool_->CheckBusyResources(false); |
+ resource_pool_->CheckBusyResources(); |
// Now give memory out to the tiles until we're out, and build |
// the needs-to-be-rasterized queue. |