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Side by Side Diff: content/browser/compositor/gpu_process_transport_factory.cc

Issue 1230203007: Re-land: cc: Use worker context for one-copy tile initialization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add ContextProvider::ScopedContextGL class Created 5 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/compositor/gpu_process_transport_factory.h" 5 #include "content/browser/compositor/gpu_process_transport_factory.h"
6 6
7 #include <string> 7 #include <string>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 245 matching lines...) Expand 10 before | Expand all | Expand 10 after
256 CauseForGpuLaunch cause = 256 CauseForGpuLaunch cause =
257 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; 257 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
258 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel( 258 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel(
259 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel, 259 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel,
260 callback_factory_.GetWeakPtr(), compositor, 260 callback_factory_.GetWeakPtr(), compositor,
261 create_gpu_output_surface, num_attempts + 1)); 261 create_gpu_output_surface, num_attempts + 1));
262 return; 262 return;
263 } 263 }
264 } 264 }
265 265
266 scoped_refptr<ContextProviderCommandBuffer> worker_context_provider(
267 ContextProviderCommandBuffer::Create(
268 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
269 BROWSER_WORKER_CONTEXT));
270
266 scoped_ptr<BrowserCompositorOutputSurface> surface; 271 scoped_ptr<BrowserCompositorOutputSurface> surface;
267 if (!create_gpu_output_surface) { 272 if (!create_gpu_output_surface) {
268 surface = make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface( 273 surface = make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface(
269 CreateSoftwareOutputDevice(compositor.get()), 274 CreateSoftwareOutputDevice(compositor.get()),
270 compositor->vsync_manager())); 275 compositor->vsync_manager()));
271 } else { 276 } else {
272 DCHECK(context_provider); 277 DCHECK(context_provider);
273 if (!data->surface_id) { 278 if (!data->surface_id) {
274 surface = make_scoped_ptr(new OffscreenBrowserCompositorOutputSurface( 279 surface = make_scoped_ptr(new OffscreenBrowserCompositorOutputSurface(
275 context_provider, compositor->vsync_manager(), 280 context_provider, compositor->vsync_manager(),
276 scoped_ptr<BrowserCompositorOverlayCandidateValidator>())); 281 scoped_ptr<BrowserCompositorOverlayCandidateValidator>()));
277 } else 282 } else
278 #if defined(USE_OZONE) 283 #if defined(USE_OZONE)
279 if (ui::OzonePlatform::GetInstance() 284 if (ui::OzonePlatform::GetInstance()
280 ->GetOverlayManager() 285 ->GetOverlayManager()
281 ->CanShowPrimaryPlaneAsOverlay()) { 286 ->CanShowPrimaryPlaneAsOverlay()) {
282 surface = 287 surface =
283 make_scoped_ptr(new GpuSurfacelessBrowserCompositorOutputSurface( 288 make_scoped_ptr(new GpuSurfacelessBrowserCompositorOutputSurface(
284 context_provider, data->surface_id, compositor->vsync_manager(), 289 context_provider, worker_context_provider, data->surface_id,
290 compositor->vsync_manager(),
285 CreateOverlayCandidateValidator(compositor->widget()), GL_RGB, 291 CreateOverlayCandidateValidator(compositor->widget()), GL_RGB,
286 BrowserGpuMemoryBufferManager::current())); 292 BrowserGpuMemoryBufferManager::current()));
287 } else 293 } else
288 #endif 294 #endif
289 { 295 {
290 surface = make_scoped_ptr(new GpuBrowserCompositorOutputSurface( 296 surface = make_scoped_ptr(new GpuBrowserCompositorOutputSurface(
291 context_provider, compositor->vsync_manager(), 297 context_provider, worker_context_provider,
298 compositor->vsync_manager(),
292 CreateOverlayCandidateValidator(compositor->widget()))); 299 CreateOverlayCandidateValidator(compositor->widget())));
293 } 300 }
294 } 301 }
295 302
296 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an 303 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an
297 // output_surface_map_ here. 304 // output_surface_map_ here.
298 output_surface_map_.AddWithID(surface.get(), data->surface_id); 305 output_surface_map_.AddWithID(surface.get(), data->surface_id);
299 data->surface = surface.get(); 306 data->surface = surface.get();
300 if (data->reflector) 307 if (data->reflector)
301 data->reflector->OnSourceSurfaceReady(data->surface); 308 data->reflector->OnSourceSurfaceReady(data->surface);
302 309
303 if (!UseSurfacesEnabled()) { 310 if (!UseSurfacesEnabled()) {
304 compositor->SetOutputSurface(surface.Pass()); 311 compositor->SetOutputSurface(surface.Pass());
305 return; 312 return;
306 } 313 }
307 314
308 // This gets a bit confusing. Here we have a ContextProvider in the |surface| 315 // This gets a bit confusing. Here we have a ContextProvider in the |surface|
309 // configured to render directly to this widget. We need to make an 316 // configured to render directly to this widget. We need to make an
310 // OnscreenDisplayClient associated with that context, then return a 317 // OnscreenDisplayClient associated with that context, then return a
311 // SurfaceDisplayOutputSurface set up to draw to the display's surface. 318 // SurfaceDisplayOutputSurface set up to draw to the display's surface.
312 cc::SurfaceManager* manager = surface_manager_.get(); 319 cc::SurfaceManager* manager = surface_manager_.get();
313 scoped_ptr<cc::OnscreenDisplayClient> display_client( 320 scoped_ptr<cc::OnscreenDisplayClient> display_client(
314 new cc::OnscreenDisplayClient( 321 new cc::OnscreenDisplayClient(
315 surface.Pass(), manager, HostSharedBitmapManager::current(), 322 surface.Pass(), manager, HostSharedBitmapManager::current(),
316 BrowserGpuMemoryBufferManager::current(), 323 BrowserGpuMemoryBufferManager::current(),
317 compositor->GetRendererSettings(), compositor->task_runner())); 324 compositor->GetRendererSettings(), compositor->task_runner()));
318 325
319 scoped_ptr<cc::SurfaceDisplayOutputSurface> output_surface( 326 scoped_ptr<cc::SurfaceDisplayOutputSurface> output_surface(
320 new cc::SurfaceDisplayOutputSurface( 327 new cc::SurfaceDisplayOutputSurface(
321 manager, compositor->surface_id_allocator(), context_provider)); 328 manager, compositor->surface_id_allocator(), context_provider,
329 worker_context_provider));
322 display_client->set_surface_output_surface(output_surface.get()); 330 display_client->set_surface_output_surface(output_surface.get());
323 output_surface->set_display_client(display_client.get()); 331 output_surface->set_display_client(display_client.get());
324 display_client->display()->Resize(compositor->size()); 332 display_client->display()->Resize(compositor->size());
325 data->display_client = display_client.Pass(); 333 data->display_client = display_client.Pass();
326 compositor->SetOutputSurface(output_surface.Pass()); 334 compositor->SetOutputSurface(output_surface.Pass());
327 } 335 }
328 336
329 scoped_ptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector( 337 scoped_ptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector(
330 ui::Compositor* source_compositor, 338 ui::Compositor* source_compositor,
331 ui::Layer* target_layer) { 339 ui::Layer* target_layer) {
(...skipping 259 matching lines...) Expand 10 before | Expand all | Expand 10 after
591 FOR_EACH_OBSERVER(ImageTransportFactoryObserver, 599 FOR_EACH_OBSERVER(ImageTransportFactoryObserver,
592 observer_list_, 600 observer_list_,
593 OnLostResources()); 601 OnLostResources());
594 602
595 // Kill things that use the shared context before killing the shared context. 603 // Kill things that use the shared context before killing the shared context.
596 lost_gl_helper.reset(); 604 lost_gl_helper.reset();
597 lost_shared_main_thread_contexts = NULL; 605 lost_shared_main_thread_contexts = NULL;
598 } 606 }
599 607
600 } // namespace content 608 } // namespace content
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