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Side by Side Diff: cc/resources/resource_provider.h

Issue 1230203007: Re-land: cc: Use worker context for one-copy tile initialization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add ContextProvider::ScopedContextGL class Created 5 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
(...skipping 15 matching lines...) Expand all
26 #include "cc/resources/return_callback.h" 26 #include "cc/resources/return_callback.h"
27 #include "cc/resources/shared_bitmap.h" 27 #include "cc/resources/shared_bitmap.h"
28 #include "cc/resources/single_release_callback_impl.h" 28 #include "cc/resources/single_release_callback_impl.h"
29 #include "cc/resources/texture_mailbox.h" 29 #include "cc/resources/texture_mailbox.h"
30 #include "cc/resources/transferable_resource.h" 30 #include "cc/resources/transferable_resource.h"
31 #include "third_party/khronos/GLES2/gl2.h" 31 #include "third_party/khronos/GLES2/gl2.h"
32 #include "third_party/khronos/GLES2/gl2ext.h" 32 #include "third_party/khronos/GLES2/gl2ext.h"
33 #include "third_party/skia/include/core/SkBitmap.h" 33 #include "third_party/skia/include/core/SkBitmap.h"
34 #include "third_party/skia/include/core/SkCanvas.h" 34 #include "third_party/skia/include/core/SkCanvas.h"
35 #include "ui/gfx/geometry/size.h" 35 #include "ui/gfx/geometry/size.h"
36 #include "ui/gfx/gpu_memory_buffer.h"
36 37
37 class GrContext; 38 class GrContext;
38 39
39 namespace gpu { 40 namespace gpu {
40 class GpuMemoryBufferManager; 41 class GpuMemoryBufferManager;
41 namespace gles { 42 namespace gles {
42 class GLES2Interface; 43 class GLES2Interface;
43 } 44 }
44 } 45 }
45 46
46 namespace gfx { 47 namespace gfx {
47 class GpuMemoryBuffer;
48 class Rect; 48 class Rect;
49 class Vector2d; 49 class Vector2d;
50 } 50 }
51 51
52 namespace cc { 52 namespace cc {
53 class BlockingTaskRunner; 53 class BlockingTaskRunner;
54 class IdAllocator; 54 class IdAllocator;
55 class SharedBitmap; 55 class SharedBitmap;
56 class SharedBitmapManager; 56 class SharedBitmapManager;
57 57
(...skipping 19 matching lines...) Expand all
77 RESOURCE_TYPE_BITMAP, 77 RESOURCE_TYPE_BITMAP,
78 }; 78 };
79 79
80 static scoped_ptr<ResourceProvider> Create( 80 static scoped_ptr<ResourceProvider> Create(
81 OutputSurface* output_surface, 81 OutputSurface* output_surface,
82 SharedBitmapManager* shared_bitmap_manager, 82 SharedBitmapManager* shared_bitmap_manager,
83 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 83 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
84 BlockingTaskRunner* blocking_main_thread_task_runner, 84 BlockingTaskRunner* blocking_main_thread_task_runner,
85 int highp_threshold_min, 85 int highp_threshold_min,
86 bool use_rgba_4444_texture_format, 86 bool use_rgba_4444_texture_format,
87 size_t id_allocation_chunk_size, 87 size_t id_allocation_chunk_size);
88 bool use_persistent_map_for_gpu_memory_buffers);
89 virtual ~ResourceProvider(); 88 virtual ~ResourceProvider();
90 89
91 void DidLoseOutputSurface() { lost_output_surface_ = true; } 90 void DidLoseOutputSurface() { lost_output_surface_ = true; }
92 91
93 int max_texture_size() const { return max_texture_size_; } 92 int max_texture_size() const { return max_texture_size_; }
94 ResourceFormat memory_efficient_texture_format() const { 93 ResourceFormat memory_efficient_texture_format() const {
95 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; 94 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_;
96 } 95 }
97 ResourceFormat best_texture_format() const { return best_texture_format_; } 96 ResourceFormat best_texture_format() const { return best_texture_format_; }
98 ResourceFormat best_render_buffer_format() const { 97 ResourceFormat best_render_buffer_format() const {
99 return best_render_buffer_format_; 98 return best_render_buffer_format_;
100 } 99 }
101 ResourceFormat yuv_resource_format() const { return yuv_resource_format_; } 100 ResourceFormat yuv_resource_format() const { return yuv_resource_format_; }
102 bool use_sync_query() const { return use_sync_query_; } 101 bool use_sync_query() const { return use_sync_query_; }
103 bool use_persistent_map_for_gpu_memory_buffers() const { 102 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() {
104 return use_persistent_map_for_gpu_memory_buffers_; 103 return gpu_memory_buffer_manager_;
105 } 104 }
106 size_t num_resources() const { return resources_.size(); } 105 size_t num_resources() const { return resources_.size(); }
107 106
108 // Checks whether a resource is in use by a consumer. 107 // Checks whether a resource is in use by a consumer.
109 bool InUseByConsumer(ResourceId id); 108 bool InUseByConsumer(ResourceId id);
110 109
111 bool IsLost(ResourceId id); 110 bool IsLost(ResourceId id);
112 111
113 void EnableReadLockFencesForTesting(ResourceId id); 112 void EnableReadLockFencesForTesting(ResourceId id);
114 113
(...skipping 300 matching lines...) Expand 10 before | Expand all | Expand 10 after
415 GLenum TargetForTesting(ResourceId id); 414 GLenum TargetForTesting(ResourceId id);
416 415
417 // Sets the current read fence. If a resource is locked for read 416 // Sets the current read fence. If a resource is locked for read
418 // and has read fences enabled, the resource will not allow writes 417 // and has read fences enabled, the resource will not allow writes
419 // until this fence has passed. 418 // until this fence has passed.
420 void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; } 419 void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; }
421 420
422 // Indicates if we can currently lock this resource for write. 421 // Indicates if we can currently lock this resource for write.
423 bool CanLockForWrite(ResourceId id); 422 bool CanLockForWrite(ResourceId id);
424 423
425 // Copy |rect| pixels from source to destination.
426 void CopyResource(ResourceId source_id,
427 ResourceId dest_id,
428 const gfx::Rect& rect);
429
430 void WaitSyncPointIfNeeded(ResourceId id); 424 void WaitSyncPointIfNeeded(ResourceId id);
431 425
432 void WaitReadLockIfNeeded(ResourceId id);
433
434 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); 426 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl);
435 427
436 OutputSurface* output_surface() { return output_surface_; } 428 OutputSurface* output_surface() { return output_surface_; }
437 429
438 void ValidateResource(ResourceId id) const; 430 void ValidateResource(ResourceId id) const;
439 431
440 protected: 432 protected:
441 ResourceProvider(OutputSurface* output_surface, 433 ResourceProvider(OutputSurface* output_surface,
442 SharedBitmapManager* shared_bitmap_manager, 434 SharedBitmapManager* shared_bitmap_manager,
443 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 435 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
444 BlockingTaskRunner* blocking_main_thread_task_runner, 436 BlockingTaskRunner* blocking_main_thread_task_runner,
445 int highp_threshold_min, 437 int highp_threshold_min,
446 bool use_rgba_4444_texture_format, 438 bool use_rgba_4444_texture_format,
447 size_t id_allocation_chunk_size, 439 size_t id_allocation_chunk_size);
448 bool use_persistent_map_for_gpu_memory_buffers);
449 void Initialize(); 440 void Initialize();
450 441
451 private: 442 private:
452 struct Resource { 443 struct Resource {
453 enum Origin { INTERNAL, EXTERNAL, DELEGATED }; 444 enum Origin { INTERNAL, EXTERNAL, DELEGATED };
454 445
455 ~Resource(); 446 ~Resource();
456 Resource(unsigned texture_id, 447 Resource(unsigned texture_id,
457 const gfx::Size& size, 448 const gfx::Size& size,
458 Origin origin, 449 Origin origin,
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
593 base::ThreadChecker thread_checker_; 584 base::ThreadChecker thread_checker_;
594 585
595 scoped_refptr<Fence> current_read_lock_fence_; 586 scoped_refptr<Fence> current_read_lock_fence_;
596 bool use_rgba_4444_texture_format_; 587 bool use_rgba_4444_texture_format_;
597 588
598 const size_t id_allocation_chunk_size_; 589 const size_t id_allocation_chunk_size_;
599 scoped_ptr<IdAllocator> texture_id_allocator_; 590 scoped_ptr<IdAllocator> texture_id_allocator_;
600 scoped_ptr<IdAllocator> buffer_id_allocator_; 591 scoped_ptr<IdAllocator> buffer_id_allocator_;
601 592
602 bool use_sync_query_; 593 bool use_sync_query_;
603 bool use_persistent_map_for_gpu_memory_buffers_;
604 // Fence used for CopyResource if CHROMIUM_sync_query is not supported.
605 scoped_refptr<SynchronousFence> synchronous_fence_;
606 594
607 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 595 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
608 }; 596 };
609 597
610 // TODO(epenner): Move these format conversions to resource_format.h 598 // TODO(epenner): Move these format conversions to resource_format.h
611 // once that builds on mac (npapi.h currently #includes OpenGL.h). 599 // once that builds on mac (npapi.h currently #includes OpenGL.h).
612 inline int BitsPerPixel(ResourceFormat format) { 600 inline int BitsPerPixel(ResourceFormat format) {
613 switch (format) { 601 switch (format) {
614 case BGRA_8888: 602 case BGRA_8888:
615 case RGBA_8888: 603 case RGBA_8888:
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
655 GL_ETC1_RGB8_OES, // ETC1 643 GL_ETC1_RGB8_OES, // ETC1
656 GL_RED_EXT // RED_8 644 GL_RED_EXT // RED_8
657 }; 645 };
658 return format_gl_data_format[format]; 646 return format_gl_data_format[format];
659 } 647 }
660 648
661 inline GLenum GLInternalFormat(ResourceFormat format) { 649 inline GLenum GLInternalFormat(ResourceFormat format) {
662 return GLDataFormat(format); 650 return GLDataFormat(format);
663 } 651 }
664 652
653 inline gfx::GpuMemoryBuffer::Format ToGpuMemoryBufferFormat(
654 ResourceFormat format) {
655 switch (format) {
656 case RGBA_8888:
657 return gfx::GpuMemoryBuffer::RGBA_8888;
658 case BGRA_8888:
659 return gfx::GpuMemoryBuffer::BGRA_8888;
660 case RGBA_4444:
661 return gfx::GpuMemoryBuffer::RGBA_4444;
662 case ALPHA_8:
663 case LUMINANCE_8:
664 case RGB_565:
665 case ETC1:
666 case RED_8:
667 break;
668 }
669 NOTREACHED();
670 return gfx::GpuMemoryBuffer::RGBA_8888;
671 }
672
665 } // namespace cc 673 } // namespace cc
666 674
667 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 675 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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