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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/tiles/tile_manager.h" | 5 #include "cc/tiles/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 487 PrioritizedTileVector* tiles_that_need_to_be_rasterized) { | 487 PrioritizedTileVector* tiles_that_need_to_be_rasterized) { |
| 488 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); | 488 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 489 | 489 |
| 490 DCHECK(resource_pool_); | 490 DCHECK(resource_pool_); |
| 491 DCHECK(tile_task_runner_); | 491 DCHECK(tile_task_runner_); |
| 492 | 492 |
| 493 // Maintain the list of released resources that can potentially be re-used | 493 // Maintain the list of released resources that can potentially be re-used |
| 494 // or deleted. If this operation becomes expensive too, only do this after | 494 // or deleted. If this operation becomes expensive too, only do this after |
| 495 // some resource(s) was returned. Note that in that case, one also need to | 495 // some resource(s) was returned. Note that in that case, one also need to |
| 496 // invalidate when releasing some resource from the pool. | 496 // invalidate when releasing some resource from the pool. |
| 497 resource_pool_->CheckBusyResources(false); | 497 resource_pool_->CheckBusyResources(); |
| 498 | 498 |
| 499 // Now give memory out to the tiles until we're out, and build | 499 // Now give memory out to the tiles until we're out, and build |
| 500 // the needs-to-be-rasterized queue. | 500 // the needs-to-be-rasterized queue. |
| 501 unsigned schedule_priority = 1u; | 501 unsigned schedule_priority = 1u; |
| 502 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; | 502 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| 503 bool had_enough_memory_to_schedule_tiles_needed_now = true; | 503 bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| 504 | 504 |
| 505 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, | 505 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| 506 global_state_.num_resources_limit); | 506 global_state_.num_resources_limit); |
| 507 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, | 507 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
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| 1005 void TileManager::Signals::reset() { | 1005 void TileManager::Signals::reset() { |
| 1006 ready_to_activate = false; | 1006 ready_to_activate = false; |
| 1007 did_notify_ready_to_activate = false; | 1007 did_notify_ready_to_activate = false; |
| 1008 ready_to_draw = false; | 1008 ready_to_draw = false; |
| 1009 did_notify_ready_to_draw = false; | 1009 did_notify_ready_to_draw = false; |
| 1010 all_tile_tasks_completed = false; | 1010 all_tile_tasks_completed = false; |
| 1011 did_notify_all_tile_tasks_completed = false; | 1011 did_notify_all_tile_tasks_completed = false; |
| 1012 } | 1012 } |
| 1013 | 1013 |
| 1014 } // namespace cc | 1014 } // namespace cc |
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