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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/compositor/gpu_process_transport_factory.h" | 5 #include "content/browser/compositor/gpu_process_transport_factory.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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256 CauseForGpuLaunch cause = | 256 CauseForGpuLaunch cause = |
257 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; | 257 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; |
258 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel( | 258 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannel( |
259 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel, | 259 cause, base::Bind(&GpuProcessTransportFactory::EstablishedGpuChannel, |
260 callback_factory_.GetWeakPtr(), compositor, | 260 callback_factory_.GetWeakPtr(), compositor, |
261 create_gpu_output_surface, num_attempts + 1)); | 261 create_gpu_output_surface, num_attempts + 1)); |
262 return; | 262 return; |
263 } | 263 } |
264 } | 264 } |
265 | 265 |
266 scoped_refptr<ContextProviderCommandBuffer> worker_context_provider( | |
267 ContextProviderCommandBuffer::Create( | |
268 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(), | |
269 BROWSER_WORKER_CONTEXT)); | |
piman
2015/07/23 20:44:52
Can you move this into the else block below, so th
reveman
2015/07/24 17:49:15
Done. Added a shared worker context provider to la
| |
270 | |
266 scoped_ptr<BrowserCompositorOutputSurface> surface; | 271 scoped_ptr<BrowserCompositorOutputSurface> surface; |
267 if (!create_gpu_output_surface) { | 272 if (!create_gpu_output_surface) { |
268 surface = make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface( | 273 surface = make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface( |
269 CreateSoftwareOutputDevice(compositor.get()), | 274 CreateSoftwareOutputDevice(compositor.get()), |
270 compositor->vsync_manager())); | 275 compositor->vsync_manager())); |
271 } else { | 276 } else { |
272 DCHECK(context_provider); | 277 DCHECK(context_provider); |
273 ContextProvider::Capabilities capabilities = | 278 ContextProvider::Capabilities capabilities = |
274 context_provider->ContextCapabilities(); | 279 context_provider->ContextCapabilities(); |
275 if (!data->surface_id) { | 280 if (!data->surface_id) { |
276 surface = make_scoped_ptr(new OffscreenBrowserCompositorOutputSurface( | 281 surface = make_scoped_ptr(new OffscreenBrowserCompositorOutputSurface( |
277 context_provider, compositor->vsync_manager(), | 282 context_provider, compositor->vsync_manager(), |
278 scoped_ptr<BrowserCompositorOverlayCandidateValidator>())); | 283 scoped_ptr<BrowserCompositorOverlayCandidateValidator>())); |
279 } else if (capabilities.gpu.surfaceless) { | 284 } else if (capabilities.gpu.surfaceless) { |
280 surface = | 285 surface = |
281 make_scoped_ptr(new GpuSurfacelessBrowserCompositorOutputSurface( | 286 make_scoped_ptr(new GpuSurfacelessBrowserCompositorOutputSurface( |
282 context_provider, data->surface_id, compositor->vsync_manager(), | 287 context_provider, worker_context_provider, data->surface_id, |
288 compositor->vsync_manager(), | |
283 CreateOverlayCandidateValidator(compositor->widget()), | 289 CreateOverlayCandidateValidator(compositor->widget()), |
284 GL_TEXTURE_2D, GL_RGB, BrowserGpuMemoryBufferManager::current())); | 290 GL_TEXTURE_2D, GL_RGB, BrowserGpuMemoryBufferManager::current())); |
285 } else { | 291 } else { |
286 surface = make_scoped_ptr(new GpuBrowserCompositorOutputSurface( | 292 surface = make_scoped_ptr(new GpuBrowserCompositorOutputSurface( |
287 context_provider, compositor->vsync_manager(), | 293 context_provider, worker_context_provider, |
294 compositor->vsync_manager(), | |
288 CreateOverlayCandidateValidator(compositor->widget()))); | 295 CreateOverlayCandidateValidator(compositor->widget()))); |
289 } | 296 } |
290 } | 297 } |
291 | 298 |
292 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an | 299 // TODO(piman): Use GpuSurfaceTracker to map ids to surfaces instead of an |
293 // output_surface_map_ here. | 300 // output_surface_map_ here. |
294 output_surface_map_.AddWithID(surface.get(), data->surface_id); | 301 output_surface_map_.AddWithID(surface.get(), data->surface_id); |
295 data->surface = surface.get(); | 302 data->surface = surface.get(); |
296 if (data->reflector) | 303 if (data->reflector) |
297 data->reflector->OnSourceSurfaceReady(data->surface); | 304 data->reflector->OnSourceSurfaceReady(data->surface); |
298 | 305 |
299 if (!UseSurfacesEnabled()) { | 306 if (!UseSurfacesEnabled()) { |
300 compositor->SetOutputSurface(surface.Pass()); | 307 compositor->SetOutputSurface(surface.Pass()); |
301 return; | 308 return; |
302 } | 309 } |
303 | 310 |
304 // This gets a bit confusing. Here we have a ContextProvider in the |surface| | 311 // This gets a bit confusing. Here we have a ContextProvider in the |surface| |
305 // configured to render directly to this widget. We need to make an | 312 // configured to render directly to this widget. We need to make an |
306 // OnscreenDisplayClient associated with that context, then return a | 313 // OnscreenDisplayClient associated with that context, then return a |
307 // SurfaceDisplayOutputSurface set up to draw to the display's surface. | 314 // SurfaceDisplayOutputSurface set up to draw to the display's surface. |
308 cc::SurfaceManager* manager = surface_manager_.get(); | 315 cc::SurfaceManager* manager = surface_manager_.get(); |
309 scoped_ptr<cc::OnscreenDisplayClient> display_client( | 316 scoped_ptr<cc::OnscreenDisplayClient> display_client( |
310 new cc::OnscreenDisplayClient( | 317 new cc::OnscreenDisplayClient( |
311 surface.Pass(), manager, HostSharedBitmapManager::current(), | 318 surface.Pass(), manager, HostSharedBitmapManager::current(), |
312 BrowserGpuMemoryBufferManager::current(), | 319 BrowserGpuMemoryBufferManager::current(), |
313 compositor->GetRendererSettings(), compositor->task_runner())); | 320 compositor->GetRendererSettings(), compositor->task_runner())); |
314 | 321 |
315 scoped_ptr<cc::SurfaceDisplayOutputSurface> output_surface( | 322 scoped_ptr<cc::SurfaceDisplayOutputSurface> output_surface( |
316 new cc::SurfaceDisplayOutputSurface( | 323 new cc::SurfaceDisplayOutputSurface( |
317 manager, compositor->surface_id_allocator(), context_provider)); | 324 manager, compositor->surface_id_allocator(), context_provider, |
325 worker_context_provider)); | |
318 display_client->set_surface_output_surface(output_surface.get()); | 326 display_client->set_surface_output_surface(output_surface.get()); |
319 output_surface->set_display_client(display_client.get()); | 327 output_surface->set_display_client(display_client.get()); |
320 display_client->display()->Resize(compositor->size()); | 328 display_client->display()->Resize(compositor->size()); |
321 data->display_client = display_client.Pass(); | 329 data->display_client = display_client.Pass(); |
322 compositor->SetOutputSurface(output_surface.Pass()); | 330 compositor->SetOutputSurface(output_surface.Pass()); |
323 } | 331 } |
324 | 332 |
325 scoped_ptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector( | 333 scoped_ptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector( |
326 ui::Compositor* source_compositor, | 334 ui::Compositor* source_compositor, |
327 ui::Layer* target_layer) { | 335 ui::Layer* target_layer) { |
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587 FOR_EACH_OBSERVER(ImageTransportFactoryObserver, | 595 FOR_EACH_OBSERVER(ImageTransportFactoryObserver, |
588 observer_list_, | 596 observer_list_, |
589 OnLostResources()); | 597 OnLostResources()); |
590 | 598 |
591 // Kill things that use the shared context before killing the shared context. | 599 // Kill things that use the shared context before killing the shared context. |
592 lost_gl_helper.reset(); | 600 lost_gl_helper.reset(); |
593 lost_shared_main_thread_contexts = NULL; | 601 lost_shared_main_thread_contexts = NULL; |
594 } | 602 } |
595 | 603 |
596 } // namespace content | 604 } // namespace content |
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