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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 145 // that time interval, and then uploads should have a chance to be processed. | 145 // that time interval, and then uploads should have a chance to be processed. |
| 146 size_t ms_per_frame = std::floor(1000.0 / refresh_rate); | 146 size_t ms_per_frame = std::floor(1000.0 / refresh_rate); |
| 147 size_t max_transfer_buffer_usage_bytes = | 147 size_t max_transfer_buffer_usage_bytes = |
| 148 ms_per_frame * kMaxBytesUploadedPerMs; | 148 ms_per_frame * kMaxBytesUploadedPerMs; |
| 149 | 149 |
| 150 // The context may request a lower limit based on the device capabilities. | 150 // The context may request a lower limit based on the device capabilities. |
| 151 return std::min(context_capabilities.max_transfer_buffer_usage_bytes, | 151 return std::min(context_capabilities.max_transfer_buffer_usage_bytes, |
| 152 max_transfer_buffer_usage_bytes); | 152 max_transfer_buffer_usage_bytes); |
| 153 } | 153 } |
| 154 | 154 |
| 155 size_t GetMaxStagingResourceCount() { | |
| 156 // Upper bound for number of staging resource to allow. | |
| 157 return 32; | |
| 158 } | |
| 159 | |
| 160 size_t GetDefaultMemoryAllocationLimit() { | 155 size_t GetDefaultMemoryAllocationLimit() { |
| 161 // TODO(ccameron): (http://crbug.com/137094) This 64MB default is a straggler | 156 // TODO(ccameron): (http://crbug.com/137094) This 64MB default is a straggler |
| 162 // from the old texture manager and is just to give us a default memory | 157 // from the old texture manager and is just to give us a default memory |
| 163 // allocation before we get a callback from the GPU memory manager. We | 158 // allocation before we get a callback from the GPU memory manager. We |
| 164 // should probaby either: | 159 // should probaby either: |
| 165 // - wait for the callback before rendering anything instead | 160 // - wait for the callback before rendering anything instead |
| 166 // - push this into the GPU memory manager somehow. | 161 // - push this into the GPU memory manager somehow. |
| 167 return 64 * 1024 * 1024; | 162 return 64 * 1024 * 1024; |
| 168 } | 163 } |
| 169 | 164 |
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| 1227 // TODO(reveman): We should avoid keeping around unused resources if | 1222 // TODO(reveman): We should avoid keeping around unused resources if |
| 1228 // possible. crbug.com/224475 | 1223 // possible. crbug.com/224475 |
| 1229 // Unused limit is calculated from soft-limit, as hard-limit may | 1224 // Unused limit is calculated from soft-limit, as hard-limit may |
| 1230 // be very high and shouldn't typically be exceeded. | 1225 // be very high and shouldn't typically be exceeded. |
| 1231 size_t unused_memory_limit_in_bytes = static_cast<size_t>( | 1226 size_t unused_memory_limit_in_bytes = static_cast<size_t>( |
| 1232 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) * | 1227 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) * |
| 1233 settings_.max_unused_resource_memory_percentage) / | 1228 settings_.max_unused_resource_memory_percentage) / |
| 1234 100); | 1229 100); |
| 1235 | 1230 |
| 1236 DCHECK(resource_pool_); | 1231 DCHECK(resource_pool_); |
| 1237 resource_pool_->CheckBusyResources(false); | 1232 resource_pool_->CheckBusyResources(); |
| 1238 // Soft limit is used for resource pool such that memory returns to soft | 1233 // Soft limit is used for resource pool such that memory returns to soft |
| 1239 // limit after going over. | 1234 // limit after going over. |
| 1240 resource_pool_->SetResourceUsageLimits( | 1235 resource_pool_->SetResourceUsageLimits( |
| 1241 global_tile_state_.soft_memory_limit_in_bytes, | 1236 global_tile_state_.soft_memory_limit_in_bytes, |
| 1242 unused_memory_limit_in_bytes, | 1237 unused_memory_limit_in_bytes, |
| 1243 global_tile_state_.num_resources_limit); | 1238 global_tile_state_.num_resources_limit); |
| 1244 | 1239 |
| 1245 // Release all staging resources when invisible. | |
| 1246 if (staging_resource_pool_) { | |
| 1247 staging_resource_pool_->CheckBusyResources(false); | |
| 1248 staging_resource_pool_->SetResourceUsageLimits( | |
| 1249 std::numeric_limits<size_t>::max(), | |
| 1250 std::numeric_limits<size_t>::max(), | |
| 1251 visible_ ? GetMaxStagingResourceCount() : 0); | |
| 1252 } | |
| 1253 | |
| 1254 DidModifyTilePriorities(); | 1240 DidModifyTilePriorities(); |
| 1255 } | 1241 } |
| 1256 | 1242 |
| 1257 void LayerTreeHostImpl::DidModifyTilePriorities() { | 1243 void LayerTreeHostImpl::DidModifyTilePriorities() { |
| 1258 // Mark priorities as dirty and schedule a PrepareTiles(). | 1244 // Mark priorities as dirty and schedule a PrepareTiles(). |
| 1259 tile_priorities_dirty_ = true; | 1245 tile_priorities_dirty_ = true; |
| 1260 client_->SetNeedsPrepareTilesOnImplThread(); | 1246 client_->SetNeedsPrepareTilesOnImplThread(); |
| 1261 } | 1247 } |
| 1262 | 1248 |
| 1263 scoped_ptr<RasterTilePriorityQueue> LayerTreeHostImpl::BuildRasterQueue( | 1249 scoped_ptr<RasterTilePriorityQueue> LayerTreeHostImpl::BuildRasterQueue( |
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| 1302 // don't need to schedule a draw here. Just stop WillBeginImplFrame() from | 1288 // don't need to schedule a draw here. Just stop WillBeginImplFrame() from |
| 1303 // causing optimistic requests to draw a frame. | 1289 // causing optimistic requests to draw a frame. |
| 1304 is_likely_to_require_a_draw_ = false; | 1290 is_likely_to_require_a_draw_ = false; |
| 1305 | 1291 |
| 1306 client_->NotifyReadyToDraw(); | 1292 client_->NotifyReadyToDraw(); |
| 1307 } | 1293 } |
| 1308 | 1294 |
| 1309 void LayerTreeHostImpl::NotifyAllTileTasksCompleted() { | 1295 void LayerTreeHostImpl::NotifyAllTileTasksCompleted() { |
| 1310 // The tile tasks started by the most recent call to PrepareTiles have | 1296 // The tile tasks started by the most recent call to PrepareTiles have |
| 1311 // completed. Now is a good time to free resources if necessary. | 1297 // completed. Now is a good time to free resources if necessary. |
| 1312 if (output_surface_ && global_tile_state_.hard_memory_limit_in_bytes == 0) { | 1298 if (global_tile_state_.hard_memory_limit_in_bytes == 0) { |
|
vmpstr
2015/07/23 17:51:07
nit: This is a no-op change? :P
reveman
2015/07/23 18:40:40
Good catch. This was a leftover from some changes
| |
| 1313 output_surface_->SetWorkerContextShouldAggressivelyFreeResources( | 1299 if (output_surface_) { |
| 1314 true /* aggressively_free_resources */); | 1300 output_surface_->SetWorkerContextShouldAggressivelyFreeResources( |
| 1301 true /* aggressively_free_resources */); | |
| 1302 } | |
| 1315 } | 1303 } |
| 1316 } | 1304 } |
| 1317 | 1305 |
| 1318 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { | 1306 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { |
| 1319 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); | 1307 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); |
| 1320 | 1308 |
| 1321 if (active_tree_) { | 1309 if (active_tree_) { |
| 1322 LayerImpl* layer_impl = | 1310 LayerImpl* layer_impl = |
| 1323 active_tree_->FindActiveTreeLayerById(tile->layer_id()); | 1311 active_tree_->FindActiveTreeLayerById(tile->layer_id()); |
| 1324 if (layer_impl) | 1312 if (layer_impl) |
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| 1457 | 1445 |
| 1458 void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) { | 1446 void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) { |
| 1459 // TODO(piman): We may need to do some validation on this ack before | 1447 // TODO(piman): We may need to do some validation on this ack before |
| 1460 // processing it. | 1448 // processing it. |
| 1461 if (renderer_) | 1449 if (renderer_) |
| 1462 renderer_->ReceiveSwapBuffersAck(*ack); | 1450 renderer_->ReceiveSwapBuffersAck(*ack); |
| 1463 | 1451 |
| 1464 // In OOM, we now might be able to release more resources that were held | 1452 // In OOM, we now might be able to release more resources that were held |
| 1465 // because they were exported. | 1453 // because they were exported. |
| 1466 if (resource_pool_) { | 1454 if (resource_pool_) { |
| 1467 resource_pool_->CheckBusyResources(false); | 1455 resource_pool_->CheckBusyResources(); |
| 1468 resource_pool_->ReduceResourceUsage(); | 1456 resource_pool_->ReduceResourceUsage(); |
| 1469 } | 1457 } |
| 1470 // If we're not visible, we likely released resources, so we want to | 1458 // If we're not visible, we likely released resources, so we want to |
| 1471 // aggressively flush here to make sure those DeleteTextures make it to the | 1459 // aggressively flush here to make sure those DeleteTextures make it to the |
| 1472 // GPU process to free up the memory. | 1460 // GPU process to free up the memory. |
| 1473 if (output_surface_->context_provider() && !visible_) { | 1461 if (output_surface_->context_provider() && !visible_) { |
| 1474 output_surface_->context_provider()->ContextGL()->ShallowFlushCHROMIUM(); | 1462 output_surface_->context_provider()->ContextGL()->ShallowFlushCHROMIUM(); |
| 1475 } | 1463 } |
| 1476 } | 1464 } |
| 1477 | 1465 |
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| 2075 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be | 2063 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be |
| 2076 // initialized to get max texture size. Also, after releasing resources, | 2064 // initialized to get max texture size. Also, after releasing resources, |
| 2077 // trees need another update to generate new ones. | 2065 // trees need another update to generate new ones. |
| 2078 active_tree_->set_needs_update_draw_properties(); | 2066 active_tree_->set_needs_update_draw_properties(); |
| 2079 if (pending_tree_) | 2067 if (pending_tree_) |
| 2080 pending_tree_->set_needs_update_draw_properties(); | 2068 pending_tree_->set_needs_update_draw_properties(); |
| 2081 client_->UpdateRendererCapabilitiesOnImplThread(); | 2069 client_->UpdateRendererCapabilitiesOnImplThread(); |
| 2082 } | 2070 } |
| 2083 | 2071 |
| 2084 void LayerTreeHostImpl::CreateTileManagerResources() { | 2072 void LayerTreeHostImpl::CreateTileManagerResources() { |
| 2085 CreateResourceAndTileTaskWorkerPool(&tile_task_worker_pool_, &resource_pool_, | 2073 CreateResourceAndTileTaskWorkerPool(&tile_task_worker_pool_, &resource_pool_); |
| 2086 &staging_resource_pool_); | |
| 2087 // TODO(vmpstr): Initialize tile task limit at ctor time. | 2074 // TODO(vmpstr): Initialize tile task limit at ctor time. |
| 2088 tile_manager_->SetResources( | 2075 tile_manager_->SetResources( |
| 2089 resource_pool_.get(), tile_task_worker_pool_->AsTileTaskRunner(), | 2076 resource_pool_.get(), tile_task_worker_pool_->AsTileTaskRunner(), |
| 2090 is_synchronous_single_threaded_ ? std::numeric_limits<size_t>::max() | 2077 is_synchronous_single_threaded_ ? std::numeric_limits<size_t>::max() |
| 2091 : settings_.scheduled_raster_task_limit); | 2078 : settings_.scheduled_raster_task_limit); |
| 2092 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); | 2079 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); |
| 2093 } | 2080 } |
| 2094 | 2081 |
| 2095 void LayerTreeHostImpl::CreateResourceAndTileTaskWorkerPool( | 2082 void LayerTreeHostImpl::CreateResourceAndTileTaskWorkerPool( |
| 2096 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool, | 2083 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool, |
| 2097 scoped_ptr<ResourcePool>* resource_pool, | 2084 scoped_ptr<ResourcePool>* resource_pool) { |
| 2098 scoped_ptr<ResourcePool>* staging_resource_pool) { | |
| 2099 DCHECK(GetTaskRunner()); | 2085 DCHECK(GetTaskRunner()); |
| 2100 // TODO(vmpstr): Make this a DCHECK (or remove) when crbug.com/419086 is | 2086 // TODO(vmpstr): Make this a DCHECK (or remove) when crbug.com/419086 is |
| 2101 // resolved. | 2087 // resolved. |
| 2102 CHECK(resource_provider_); | 2088 CHECK(resource_provider_); |
| 2103 | 2089 |
| 2104 // Pass the single-threaded synchronous task graph runner to the worker pool | 2090 // Pass the single-threaded synchronous task graph runner to the worker pool |
| 2105 // if we're in synchronous single-threaded mode. | 2091 // if we're in synchronous single-threaded mode. |
| 2106 TaskGraphRunner* task_graph_runner = task_graph_runner_; | 2092 TaskGraphRunner* task_graph_runner = task_graph_runner_; |
| 2107 if (is_synchronous_single_threaded_) { | 2093 if (is_synchronous_single_threaded_) { |
| 2108 DCHECK(!single_thread_synchronous_task_graph_runner_); | 2094 DCHECK(!single_thread_synchronous_task_graph_runner_); |
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| 2145 if (settings_.use_zero_copy) { | 2131 if (settings_.use_zero_copy) { |
| 2146 *resource_pool = | 2132 *resource_pool = |
| 2147 ResourcePool::Create(resource_provider_.get(), image_target); | 2133 ResourcePool::Create(resource_provider_.get(), image_target); |
| 2148 | 2134 |
| 2149 *tile_task_worker_pool = ZeroCopyTileTaskWorkerPool::Create( | 2135 *tile_task_worker_pool = ZeroCopyTileTaskWorkerPool::Create( |
| 2150 GetTaskRunner(), task_graph_runner, resource_provider_.get()); | 2136 GetTaskRunner(), task_graph_runner, resource_provider_.get()); |
| 2151 return; | 2137 return; |
| 2152 } | 2138 } |
| 2153 | 2139 |
| 2154 if (settings_.use_one_copy) { | 2140 if (settings_.use_one_copy) { |
| 2155 // Synchronous single-threaded mode depends on tiles being ready to | |
| 2156 // draw when raster is complete. Therefore, it must use one of zero | |
| 2157 // copy, software raster, or GPU raster. | |
| 2158 DCHECK(!is_synchronous_single_threaded_); | |
| 2159 | |
| 2160 // We need to create a staging resource pool when using copy rasterizer. | |
| 2161 *staging_resource_pool = | |
| 2162 ResourcePool::Create(resource_provider_.get(), image_target); | |
| 2163 *resource_pool = | 2141 *resource_pool = |
| 2164 ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D); | 2142 ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D); |
| 2165 | 2143 |
| 2166 int max_copy_texture_chromium_size = | 2144 int max_copy_texture_chromium_size = |
| 2167 context_provider->ContextCapabilities() | 2145 context_provider->ContextCapabilities() |
| 2168 .gpu.max_copy_texture_chromium_size; | 2146 .gpu.max_copy_texture_chromium_size; |
| 2169 | 2147 |
| 2170 *tile_task_worker_pool = OneCopyTileTaskWorkerPool::Create( | 2148 *tile_task_worker_pool = OneCopyTileTaskWorkerPool::Create( |
| 2171 GetTaskRunner(), task_graph_runner, context_provider, | 2149 GetTaskRunner(), task_graph_runner, context_provider, |
| 2172 resource_provider_.get(), staging_resource_pool_.get(), | 2150 resource_provider_.get(), max_copy_texture_chromium_size, |
| 2173 max_copy_texture_chromium_size, | 2151 settings_.use_persistent_map_for_gpu_memory_buffers, image_target, |
| 2174 settings_.use_persistent_map_for_gpu_memory_buffers); | 2152 settings_.max_staging_buffers); |
| 2175 return; | 2153 return; |
| 2176 } | 2154 } |
| 2177 | 2155 |
| 2178 // Synchronous single-threaded mode depends on tiles being ready to | 2156 // Synchronous single-threaded mode depends on tiles being ready to |
| 2179 // draw when raster is complete. Therefore, it must use one of zero | 2157 // draw when raster is complete. Therefore, it must use one of zero |
| 2180 // copy, software raster, or GPU raster (in the branches above). | 2158 // copy, software raster, or GPU raster (in the branches above). |
| 2181 DCHECK(!is_synchronous_single_threaded_); | 2159 DCHECK(!is_synchronous_single_threaded_); |
| 2182 | 2160 |
| 2183 *resource_pool = ResourcePool::Create( | 2161 *resource_pool = ResourcePool::Create( |
| 2184 resource_provider_.get(), GL_TEXTURE_2D); | 2162 resource_provider_.get(), GL_TEXTURE_2D); |
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| 2207 void LayerTreeHostImpl::PostFrameTimingEvents( | 2185 void LayerTreeHostImpl::PostFrameTimingEvents( |
| 2208 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events, | 2186 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events, |
| 2209 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events) { | 2187 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events) { |
| 2210 client_->PostFrameTimingEventsOnImplThread(composite_events.Pass(), | 2188 client_->PostFrameTimingEventsOnImplThread(composite_events.Pass(), |
| 2211 main_frame_events.Pass()); | 2189 main_frame_events.Pass()); |
| 2212 } | 2190 } |
| 2213 | 2191 |
| 2214 void LayerTreeHostImpl::CleanUpTileManager() { | 2192 void LayerTreeHostImpl::CleanUpTileManager() { |
| 2215 tile_manager_->FinishTasksAndCleanUp(); | 2193 tile_manager_->FinishTasksAndCleanUp(); |
| 2216 resource_pool_ = nullptr; | 2194 resource_pool_ = nullptr; |
| 2217 staging_resource_pool_ = nullptr; | |
| 2218 tile_task_worker_pool_ = nullptr; | 2195 tile_task_worker_pool_ = nullptr; |
| 2219 single_thread_synchronous_task_graph_runner_ = nullptr; | 2196 single_thread_synchronous_task_graph_runner_ = nullptr; |
| 2220 } | 2197 } |
| 2221 | 2198 |
| 2222 bool LayerTreeHostImpl::InitializeRenderer( | 2199 bool LayerTreeHostImpl::InitializeRenderer( |
| 2223 scoped_ptr<OutputSurface> output_surface) { | 2200 scoped_ptr<OutputSurface> output_surface) { |
| 2224 TRACE_EVENT0("cc", "LayerTreeHostImpl::InitializeRenderer"); | 2201 TRACE_EVENT0("cc", "LayerTreeHostImpl::InitializeRenderer"); |
| 2225 | 2202 |
| 2226 // Since we will create a new resource provider, we cannot continue to use | 2203 // Since we will create a new resource provider, we cannot continue to use |
| 2227 // the old resources (i.e. render_surfaces and texture IDs). Clear them | 2204 // the old resources (i.e. render_surfaces and texture IDs). Clear them |
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| 2240 // point). | 2217 // point). |
| 2241 return false; | 2218 return false; |
| 2242 } | 2219 } |
| 2243 | 2220 |
| 2244 output_surface_ = output_surface.Pass(); | 2221 output_surface_ = output_surface.Pass(); |
| 2245 resource_provider_ = ResourceProvider::Create( | 2222 resource_provider_ = ResourceProvider::Create( |
| 2246 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, | 2223 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, |
| 2247 proxy_->blocking_main_thread_task_runner(), | 2224 proxy_->blocking_main_thread_task_runner(), |
| 2248 settings_.renderer_settings.highp_threshold_min, | 2225 settings_.renderer_settings.highp_threshold_min, |
| 2249 settings_.renderer_settings.use_rgba_4444_textures, | 2226 settings_.renderer_settings.use_rgba_4444_textures, |
| 2250 settings_.renderer_settings.texture_id_allocation_chunk_size, | 2227 settings_.renderer_settings.texture_id_allocation_chunk_size); |
| 2251 settings_.use_persistent_map_for_gpu_memory_buffers); | |
| 2252 | 2228 |
| 2253 CreateAndSetRenderer(); | 2229 CreateAndSetRenderer(); |
| 2254 | 2230 |
| 2255 // Since the new renderer may be capable of MSAA, update status here. | 2231 // Since the new renderer may be capable of MSAA, update status here. |
| 2256 UpdateGpuRasterizationStatus(); | 2232 UpdateGpuRasterizationStatus(); |
| 2257 | 2233 |
| 2258 CreateTileManagerResources(); | 2234 CreateTileManagerResources(); |
| 2259 RecreateTreeResources(); | 2235 RecreateTreeResources(); |
| 2260 | 2236 |
| 2261 // Initialize vsync parameters to sane values. | 2237 // Initialize vsync parameters to sane values. |
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| 3616 if (active_tree()) { | 3592 if (active_tree()) { |
| 3617 LayerAnimationValueProvider* layer = active_tree()->LayerById(layer_id); | 3593 LayerAnimationValueProvider* layer = active_tree()->LayerById(layer_id); |
| 3618 if (layer) | 3594 if (layer) |
| 3619 return layer->ScrollOffsetForAnimation(); | 3595 return layer->ScrollOffsetForAnimation(); |
| 3620 } | 3596 } |
| 3621 | 3597 |
| 3622 return gfx::ScrollOffset(); | 3598 return gfx::ScrollOffset(); |
| 3623 } | 3599 } |
| 3624 | 3600 |
| 3625 } // namespace cc | 3601 } // namespace cc |
| OLD | NEW |