| Index: include/effects/SkPoint3.h
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| diff --git a/include/effects/SkPoint3.h b/include/effects/SkPoint3.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f9b727b9983d9300001623b09b695655d82a785c
|
| --- /dev/null
|
| +++ b/include/effects/SkPoint3.h
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| @@ -0,0 +1,113 @@
|
| +/*
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| + * Copyright 2015 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkPoint3_DEFINED
|
| +#define SkPoint3_DEFINED
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| +
|
| +#include "SkScalar.h"
|
| +
|
| +struct SK_API SkPoint3 {
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| + SkScalar fX, fY, fZ;
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| +
|
| +#ifdef SK_LEGACY_SKPOINT3_CTORS
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| + // TODO: remove these - they are needed for Chromium staging
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| + SkPoint3() {}
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| + SkPoint3(SkScalar x, SkScalar y, SkScalar z) : fX(x), fY(y), fZ(z) {}
|
| +#endif
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| +
|
| + static SkPoint3 Make(SkScalar x, SkScalar y, SkScalar z) {
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| + SkPoint3 pt;
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| + pt.set(x, y, z);
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| + return pt;
|
| + }
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| +
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| + SkScalar x() const { return fX; }
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| + SkScalar y() const { return fY; }
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| + SkScalar z() const { return fZ; }
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| +
|
| + void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; }
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| +
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| + friend bool operator==(const SkPoint3& a, const SkPoint3& b) {
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| + return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
|
| + }
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| +
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| + friend bool operator!=(const SkPoint3& a, const SkPoint3& b) {
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| + return !(a == b);
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| + }
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| +
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| + /** Returns the Euclidian distance from (0,0,0) to (x,y,z)
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| + */
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| + static SkScalar Length(SkScalar x, SkScalar y, SkScalar z);
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| +
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| + /** Return the Euclidian distance from (0,0,0) to the point
|
| + */
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| + SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); }
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| +
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| + /** Set the point (vector) to be unit-length in the same direction as it
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| + already points. If the point has a degenerate length (i.e., nearly 0)
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| + then set it to (0,0,0) and return false; otherwise return true.
|
| + */
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| + bool normalize();
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| +
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| + /** Return a new point whose X, Y and Z coordinates are scaled.
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| + */
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| + SkPoint3 makeScale(SkScalar scale) const {
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| + SkPoint3 p;
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| + p.set(scale * fX, scale * fY, scale * fZ);
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| + return p;
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| + }
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| +
|
| + /** Scale the point's coordinates by scale.
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| + */
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| + void scale(SkScalar value) {
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| + fX *= value;
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| + fY *= value;
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| + fZ *= value;
|
| + }
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| +
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| + /** Return a new point whose X, Y and Z coordinates are the negative of the
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| + original point's
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| + */
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| + SkPoint3 operator-() const {
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| + SkPoint3 neg;
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| + neg.fX = -fX;
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| + neg.fY = -fY;
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| + neg.fZ = -fZ;
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| + return neg;
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| + }
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| +
|
| + /** Returns a new point whose coordinates are the difference between
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| + a and b (i.e., a - b)
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| + */
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| + friend SkPoint3 operator-(const SkPoint3& a, const SkPoint3& b) {
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| + SkPoint3 v;
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| + v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ);
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| + return v;
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| + }
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| +
|
| + /** Returns a new point whose coordinates are the sum of a and b (a + b)
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| + */
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| + friend SkPoint3 operator+(const SkPoint3& a, const SkPoint3& b) {
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| + SkPoint3 v;
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| + v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ);
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| + return v;
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| + }
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| +
|
| + /** Returns the dot product of a and b, treating them as 3D vectors
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| + */
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| + static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) {
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| + return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ;
|
| + }
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| +
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| + SkScalar dot(const SkPoint3& vec) const {
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| + return DotProduct(*this, vec);
|
| + }
|
| +};
|
| +
|
| +typedef SkPoint3 SkVector3;
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| +
|
| +#endif
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|
|