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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "SampleCode.h" | 7 #include "SampleCode.h" |
8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
9 #include "SkBitmapSource.h" | 9 #include "SkBitmapSource.h" |
10 #include "SkBlurImageFilter.h" | 10 #include "SkBlurImageFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkColorCubeFilter.h" | 12 #include "SkColorCubeFilter.h" |
13 #include "SkColorFilter.h" | 13 #include "SkColorFilter.h" |
14 #include "SkColorFilterImageFilter.h" | 14 #include "SkColorFilterImageFilter.h" |
15 #include "SkComposeImageFilter.h" | 15 #include "SkComposeImageFilter.h" |
16 #include "SkData.h" | 16 #include "SkData.h" |
17 #include "SkDisplacementMapEffect.h" | 17 #include "SkDisplacementMapEffect.h" |
18 #include "SkDropShadowImageFilter.h" | 18 #include "SkDropShadowImageFilter.h" |
19 #include "SkFlattenableSerialization.h" | 19 #include "SkFlattenableSerialization.h" |
20 #include "SkLightingImageFilter.h" | 20 #include "SkLightingImageFilter.h" |
21 #include "SkMagnifierImageFilter.h" | 21 #include "SkMagnifierImageFilter.h" |
22 #include "SkMatrixConvolutionImageFilter.h" | 22 #include "SkMatrixConvolutionImageFilter.h" |
23 #include "SkMergeImageFilter.h" | 23 #include "SkMergeImageFilter.h" |
24 #include "SkMorphologyImageFilter.h" | 24 #include "SkMorphologyImageFilter.h" |
25 #include "SkOffsetImageFilter.h" | 25 #include "SkOffsetImageFilter.h" |
26 #include "SkPerlinNoiseShader.h" | 26 #include "SkPerlinNoiseShader.h" |
27 #include "SkPictureImageFilter.h" | 27 #include "SkPictureImageFilter.h" |
28 #include "SkPictureRecorder.h" | 28 #include "SkPictureRecorder.h" |
| 29 #include "SkPoint3.h" |
29 #include "SkRandom.h" | 30 #include "SkRandom.h" |
30 #include "SkRectShaderImageFilter.h" | 31 #include "SkRectShaderImageFilter.h" |
31 #include "SkTestImageFilters.h" | 32 #include "SkTestImageFilters.h" |
32 #include "SkTileImageFilter.h" | 33 #include "SkTileImageFilter.h" |
33 #include "SkView.h" | 34 #include "SkView.h" |
34 #include "SkXfermodeImageFilter.h" | 35 #include "SkXfermodeImageFilter.h" |
35 #include <stdio.h> | 36 #include <stdio.h> |
36 #include <time.h> | 37 #include <time.h> |
37 | 38 |
38 //#define SK_ADD_RANDOM_BIT_FLIPS | 39 //#define SK_ADD_RANDOM_BIT_FLIPS |
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121 static SkColor make_color() { | 122 static SkColor make_color() { |
122 return (R(2) == 1) ? 0xFFC0F0A0 : 0xFF000090; | 123 return (R(2) == 1) ? 0xFFC0F0A0 : 0xFF000090; |
123 } | 124 } |
124 | 125 |
125 static SkDropShadowImageFilter::ShadowMode make_shadow_mode() { | 126 static SkDropShadowImageFilter::ShadowMode make_shadow_mode() { |
126 return (R(2) == 1) ? SkDropShadowImageFilter::kDrawShadowAndForeground_Shado
wMode : | 127 return (R(2) == 1) ? SkDropShadowImageFilter::kDrawShadowAndForeground_Shado
wMode : |
127 SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode; | 128 SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode; |
128 } | 129 } |
129 | 130 |
130 static SkPoint3 make_point() { | 131 static SkPoint3 make_point() { |
131 return SkPoint3(make_scalar(), make_scalar(), make_scalar(true)); | 132 return SkPoint3::Make(make_scalar(), make_scalar(), make_scalar(true)); |
132 } | 133 } |
133 | 134 |
134 static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type()
{ | 135 static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type()
{ |
135 return static_cast<SkDisplacementMapEffect::ChannelSelectorType>(R(4)+1); | 136 return static_cast<SkDisplacementMapEffect::ChannelSelectorType>(R(4)+1); |
136 } | 137 } |
137 | 138 |
138 static bool valid_for_raster_canvas(const SkImageInfo& info) { | 139 static bool valid_for_raster_canvas(const SkImageInfo& info) { |
139 switch (info.colorType()) { | 140 switch (info.colorType()) { |
140 case kAlpha_8_SkColorType: | 141 case kAlpha_8_SkColorType: |
141 case kRGB_565_SkColorType: | 142 case kRGB_565_SkColorType: |
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350 case POINT_LIGHT: | 351 case POINT_LIGHT: |
351 filter = (R(2) == 1) ? | 352 filter = (R(2) == 1) ? |
352 SkLightingImageFilter::CreatePointLitDiffuse(make_point(), | 353 SkLightingImageFilter::CreatePointLitDiffuse(make_point(), |
353 make_color(), make_scalar(), make_scalar(), make_image_filter()
) : | 354 make_color(), make_scalar(), make_scalar(), make_image_filter()
) : |
354 SkLightingImageFilter::CreatePointLitSpecular(make_point(), | 355 SkLightingImageFilter::CreatePointLitSpecular(make_point(), |
355 make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)
), | 356 make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)
), |
356 make_image_filter()); | 357 make_image_filter()); |
357 break; | 358 break; |
358 case SPOT_LIGHT: | 359 case SPOT_LIGHT: |
359 filter = (R(2) == 1) ? | 360 filter = (R(2) == 1) ? |
360 SkLightingImageFilter::CreateSpotLitDiffuse(SkPoint3(0, 0, 0), | 361 SkLightingImageFilter::CreateSpotLitDiffuse(SkPoint3::Make(0, 0
, 0), |
361 make_point(), make_scalar(), make_scalar(), make_color(), | 362 make_point(), make_scalar(), make_scalar(), make_color(), |
362 make_scalar(), make_scalar(), make_image_filter()) : | 363 make_scalar(), make_scalar(), make_image_filter()) : |
363 SkLightingImageFilter::CreateSpotLitSpecular(SkPoint3(0, 0, 0), | 364 SkLightingImageFilter::CreateSpotLitSpecular(SkPoint3::Make(0,
0, 0), |
364 make_point(), make_scalar(), make_scalar(), make_color(), | 365 make_point(), make_scalar(), make_scalar(), make_color(), |
365 make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_
filter()); | 366 make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_
filter()); |
366 break; | 367 break; |
367 case NOISE: | 368 case NOISE: |
368 { | 369 { |
369 SkAutoTUnref<SkShader> shader((R(2) == 1) ? | 370 SkAutoTUnref<SkShader> shader((R(2) == 1) ? |
370 SkPerlinNoiseShader::CreateFractalNoise( | 371 SkPerlinNoiseShader::CreateFractalNoise( |
371 make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) : | 372 make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) : |
372 SkPerlinNoiseShader::CreateTurbulence( | 373 SkPerlinNoiseShader::CreateTurbulence( |
373 make_scalar(true), make_scalar(true), R(10.0f), make_scalar())); | 374 make_scalar(true), make_scalar(true), R(10.0f), make_scalar())); |
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513 } | 514 } |
514 | 515 |
515 private: | 516 private: |
516 typedef SkView INHERITED; | 517 typedef SkView INHERITED; |
517 }; | 518 }; |
518 | 519 |
519 ////////////////////////////////////////////////////////////////////////////// | 520 ////////////////////////////////////////////////////////////////////////////// |
520 | 521 |
521 static SkView* MyFactory() { return new ImageFilterFuzzView; } | 522 static SkView* MyFactory() { return new ImageFilterFuzzView; } |
522 static SkViewRegister reg(MyFactory); | 523 static SkViewRegister reg(MyFactory); |
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