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Unified Diff: sky/engine/core/animation/InterpolationEffectTest.cpp

Issue 1229273004: Remove Animations and Transitions. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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Index: sky/engine/core/animation/InterpolationEffectTest.cpp
diff --git a/sky/engine/core/animation/InterpolationEffectTest.cpp b/sky/engine/core/animation/InterpolationEffectTest.cpp
deleted file mode 100644
index ba85bbfdfaaf911e7ad83dbbcbd33841ad255c58..0000000000000000000000000000000000000000
--- a/sky/engine/core/animation/InterpolationEffectTest.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "sky/engine/core/animation/InterpolationEffect.h"
-
-#include <gtest/gtest.h>
-
-namespace {
-
-const double duration = 1.0;
-
-} // namespace
-
-namespace blink {
-
-class AnimationInterpolationEffectTest : public ::testing::Test {
-protected:
- InterpolableValue* interpolationValue(Interpolation& interpolation)
- {
- return interpolation.getCachedValueForTesting();
- }
-
- double getInterpolableNumber(PassRefPtr<Interpolation> value)
- {
- return toInterpolableNumber(interpolationValue(*value.get()))->value();
- }
-};
-
-TEST_F(AnimationInterpolationEffectTest, SingleInterpolation)
-{
- RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::create();
- interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(0), InterpolableNumber::create(10)),
- RefPtr<TimingFunction>(), 0, 1, -1, 2);
-
- OwnPtr<Vector<RefPtr<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-2, duration);
- EXPECT_EQ(0ul, activeInterpolations->size());
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations->at(0)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations->at(0)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(3, duration);
- EXPECT_EQ(0ul, activeInterpolations->size());
-}
-
-TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations)
-{
- RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::create();
- interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(10), InterpolableNumber::create(15)),
- RefPtr<TimingFunction>(), 1, 2, 1, 3);
- interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(0), InterpolableNumber::create(1)),
- LinearTimingFunction::shared(), 0, 1, 0, 1);
- interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(1), InterpolableNumber::create(6)),
- CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5, 1.5, 0.5, 1.5);
-
- OwnPtr<Vector<RefPtr<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration);
- EXPECT_EQ(0ul, activeInterpolations->size());
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(0, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(0, getInterpolableNumber(activeInterpolations->at(0)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, duration);
- EXPECT_EQ(2ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(0.5f, getInterpolableNumber(activeInterpolations->at(0)));
- EXPECT_FLOAT_EQ(1, getInterpolableNumber(activeInterpolations->at(1)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(1, duration);
- EXPECT_EQ(2ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(10, getInterpolableNumber(activeInterpolations->at(0)));
- EXPECT_FLOAT_EQ(5.0282884f, getInterpolableNumber(activeInterpolations->at(1)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(1, duration * 1000);
- EXPECT_EQ(2ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(10, getInterpolableNumber(activeInterpolations->at(0)));
- EXPECT_FLOAT_EQ(5.0120168f, getInterpolableNumber(activeInterpolations->at(1)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(12.5f, getInterpolableNumber(activeInterpolations->at(0)));
-
- activeInterpolations = interpolationEffect->getActiveInterpolations(2, duration);
- EXPECT_EQ(1ul, activeInterpolations->size());
- EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0)));
-}
-
-}
-
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