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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 72 // Sets the background color for the viewport. | 72 // Sets the background color for the viewport. |
| 73 virtual void setBackgroundColor(WebColor) = 0; | 73 virtual void setBackgroundColor(WebColor) = 0; |
| 74 | 74 |
| 75 // Sets the background transparency for the viewport. The default is 'false'
. | 75 // Sets the background transparency for the viewport. The default is 'false'
. |
| 76 virtual void setHasTransparentBackground(bool) = 0; | 76 virtual void setHasTransparentBackground(bool) = 0; |
| 77 | 77 |
| 78 // Sets the overhang gutter bitmap. | 78 // Sets the overhang gutter bitmap. |
| 79 virtual void setOverhangBitmap(const SkBitmap&) { } | 79 virtual void setOverhangBitmap(const SkBitmap&) { } |
| 80 | 80 |
| 81 // Sets whether this view is visible. In threaded mode, a view that is not v
isible will not | 81 // Sets whether this view is visible. In threaded mode, a view that is not v
isible will not |
| 82 // composite or trigger updateAnimations() or layout() calls until it become
s visible. | 82 // composite or trigger layout() calls until it becomes visible. |
| 83 virtual void setVisible(bool) = 0; | 83 virtual void setVisible(bool) = 0; |
| 84 | 84 |
| 85 virtual void heuristicsForGpuRasterizationUpdated(bool) { } | 85 virtual void heuristicsForGpuRasterizationUpdated(bool) { } |
| 86 | 86 |
| 87 | 87 |
| 88 // Flow control and scheduling --------------------------------------- | 88 // Flow control and scheduling --------------------------------------- |
| 89 | 89 |
| 90 // Indicates that an animation needs to be updated. | |
| 91 virtual void setNeedsAnimate() = 0; | |
| 92 | |
| 93 // Indicates whether a commit is pending. | 90 // Indicates whether a commit is pending. |
| 94 virtual bool commitRequested() const = 0; | 91 virtual bool commitRequested() const = 0; |
| 95 | 92 |
| 96 // Relays the end of a fling animation. | |
| 97 virtual void didStopFlinging() { } | |
| 98 | |
| 99 // Blocks until the most recently composited frame has finished rendering on
the GPU. | 93 // Blocks until the most recently composited frame has finished rendering on
the GPU. |
| 100 // This can have a significant performance impact and should be used with ca
re. | 94 // This can have a significant performance impact and should be used with ca
re. |
| 101 virtual void finishAllRendering() = 0; | 95 virtual void finishAllRendering() = 0; |
| 102 | 96 |
| 103 // Prevents updates to layer tree from becoming visible. | 97 // Prevents updates to layer tree from becoming visible. |
| 104 virtual void setDeferCommits(bool deferCommits) { } | 98 virtual void setDeferCommits(bool deferCommits) { } |
| 105 | 99 |
| 106 // Identify key layers to the compositor when using the pinch virtual viewpo
rt. | 100 // Identify key layers to the compositor when using the pinch virtual viewpo
rt. |
| 107 virtual void registerViewportLayers( | 101 virtual void registerViewportLayers( |
| 108 const WebLayer* pageScaleLayerLayer, | 102 const WebLayer* pageScaleLayerLayer, |
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| 125 // Toggles the debug borders on layers | 119 // Toggles the debug borders on layers |
| 126 virtual void setShowDebugBorders(bool) { } | 120 virtual void setShowDebugBorders(bool) { } |
| 127 | 121 |
| 128 // Toggles scroll bottleneck rects on the HUD layer | 122 // Toggles scroll bottleneck rects on the HUD layer |
| 129 virtual void setShowScrollBottleneckRects(bool) { } | 123 virtual void setShowScrollBottleneckRects(bool) { } |
| 130 }; | 124 }; |
| 131 | 125 |
| 132 } // namespace blink | 126 } // namespace blink |
| 133 | 127 |
| 134 #endif // SKY_ENGINE_PUBLIC_PLATFORM_WEBLAYERTREEVIEW_H_ | 128 #endif // SKY_ENGINE_PUBLIC_PLATFORM_WEBLAYERTREEVIEW_H_ |
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