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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_ | |
| 6 #define SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_ | |
| 7 | |
| 8 #include "sky/engine/core/animation/Interpolation.h" | |
| 9 #include "sky/engine/platform/animation/TimingFunction.h" | |
| 10 #include "sky/engine/wtf/PassOwnPtr.h" | |
| 11 #include "sky/engine/wtf/RefCounted.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class InterpolationEffect : public RefCounted<InterpolationEffect> { | |
| 16 public: | |
| 17 static PassRefPtr<InterpolationEffect> create() { return adoptRef(new Interp
olationEffect()); } | |
| 18 | |
| 19 PassOwnPtr<Vector<RefPtr<Interpolation> > > getActiveInterpolations(double f
raction, double iterationDuration) const; | |
| 20 | |
| 21 void addInterpolation(PassRefPtr<Interpolation> interpolation, PassRefPtr<Ti
mingFunction> easing, double start, double end, double applyFrom, double applyTo
) | |
| 22 { | |
| 23 m_interpolations.append(InterpolationRecord::create(interpolation, easin
g, start, end, applyFrom, applyTo)); | |
| 24 } | |
| 25 | |
| 26 private: | |
| 27 InterpolationEffect() | |
| 28 { | |
| 29 } | |
| 30 | |
| 31 class InterpolationRecord { | |
| 32 public: | |
| 33 RefPtr<Interpolation> m_interpolation; | |
| 34 RefPtr<TimingFunction> m_easing; | |
| 35 double m_start; | |
| 36 double m_end; | |
| 37 double m_applyFrom; | |
| 38 double m_applyTo; | |
| 39 | |
| 40 static PassOwnPtr<InterpolationRecord> create(PassRefPtr<Interpolation>
interpolation, PassRefPtr<TimingFunction> easing, double start, double end, doub
le applyFrom, double applyTo) | |
| 41 { | |
| 42 return adoptPtr(new InterpolationRecord(interpolation, easing, start
, end, applyFrom, applyTo)); | |
| 43 } | |
| 44 | |
| 45 private: | |
| 46 InterpolationRecord(PassRefPtr<Interpolation> interpolation, PassRefPtr<
TimingFunction> easing, double start, double end, double applyFrom, double apply
To) | |
| 47 : m_interpolation(interpolation) | |
| 48 , m_easing(easing) | |
| 49 , m_start(start) | |
| 50 , m_end(end) | |
| 51 , m_applyFrom(applyFrom) | |
| 52 , m_applyTo(applyTo) | |
| 53 { | |
| 54 } | |
| 55 }; | |
| 56 | |
| 57 Vector<OwnPtr<InterpolationRecord> > m_interpolations; | |
| 58 }; | |
| 59 | |
| 60 } | |
| 61 | |
| 62 #endif // SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_ | |
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