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| 1 /* | |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #include "sky/engine/core/animation/AnimationTimeline.h" | |
| 32 | |
| 33 #include "sky/engine/core/animation/ActiveAnimations.h" | |
| 34 #include "sky/engine/core/animation/AnimationClock.h" | |
| 35 #include "sky/engine/core/dom/Document.h" | |
| 36 #include "sky/engine/core/frame/FrameView.h" | |
| 37 #include "sky/engine/core/page/Page.h" | |
| 38 #include "sky/engine/platform/TraceEvent.h" | |
| 39 | |
| 40 namespace blink { | |
| 41 | |
| 42 namespace { | |
| 43 | |
| 44 bool compareAnimationPlayers(const RefPtr<blink::AnimationPlayer>& left, const R
efPtr<blink::AnimationPlayer>& right) | |
| 45 { | |
| 46 return AnimationPlayer::hasLowerPriority(left.get(), right.get()); | |
| 47 } | |
| 48 | |
| 49 } | |
| 50 | |
| 51 // This value represents 1 frame at 30Hz plus a little bit of wiggle room. | |
| 52 // TODO: Plumb a nominal framerate through and derive this value from that. | |
| 53 const double AnimationTimeline::s_minimumDelay = 0.04; | |
| 54 | |
| 55 | |
| 56 PassRefPtr<AnimationTimeline> AnimationTimeline::create(Document* document, Pass
OwnPtr<PlatformTiming> timing) | |
| 57 { | |
| 58 return adoptRef(new AnimationTimeline(document, timing)); | |
| 59 } | |
| 60 | |
| 61 AnimationTimeline::AnimationTimeline(Document* document, PassOwnPtr<PlatformTimi
ng> timing) | |
| 62 : m_document(document) | |
| 63 { | |
| 64 if (!timing) | |
| 65 m_timing = adoptPtr(new AnimationTimelineTiming(this)); | |
| 66 else | |
| 67 m_timing = timing; | |
| 68 | |
| 69 ASSERT(document); | |
| 70 } | |
| 71 | |
| 72 AnimationTimeline::~AnimationTimeline() | |
| 73 { | |
| 74 #if !ENABLE(OILPAN) | |
| 75 for (HashSet<RawPtr<AnimationPlayer> >::iterator it = m_players.begin(); it
!= m_players.end(); ++it) | |
| 76 (*it)->timelineDestroyed(); | |
| 77 #endif | |
| 78 } | |
| 79 | |
| 80 AnimationPlayer* AnimationTimeline::createAnimationPlayer(AnimationNode* child) | |
| 81 { | |
| 82 RefPtr<AnimationPlayer> player = AnimationPlayer::create(m_document->context
Document().get(), *this, child); | |
| 83 AnimationPlayer* result = player.get(); | |
| 84 m_players.add(result); | |
| 85 setOutdatedAnimationPlayer(result); | |
| 86 return result; | |
| 87 } | |
| 88 | |
| 89 AnimationPlayer* AnimationTimeline::play(AnimationNode* child) | |
| 90 { | |
| 91 if (!m_document) | |
| 92 return 0; | |
| 93 AnimationPlayer* player = createAnimationPlayer(child); | |
| 94 return player; | |
| 95 } | |
| 96 | |
| 97 Vector<RefPtr<AnimationPlayer> > AnimationTimeline::getAnimationPlayers() | |
| 98 { | |
| 99 Vector<RefPtr<AnimationPlayer> > animationPlayers; | |
| 100 for (HashSet<RawPtr<AnimationPlayer> >::iterator it = m_players.begin(); it
!= m_players.end(); ++it) { | |
| 101 if ((*it)->source() && (*it)->source()->isCurrent()) { | |
| 102 animationPlayers.append(*it); | |
| 103 } | |
| 104 } | |
| 105 std::sort(animationPlayers.begin(), animationPlayers.end(), compareAnimation
Players); | |
| 106 return animationPlayers; | |
| 107 } | |
| 108 | |
| 109 void AnimationTimeline::wake() | |
| 110 { | |
| 111 m_timing->serviceOnNextFrame(); | |
| 112 } | |
| 113 | |
| 114 void AnimationTimeline::serviceAnimations(TimingUpdateReason reason) | |
| 115 { | |
| 116 TRACE_EVENT0("blink", "AnimationTimeline::serviceAnimations"); | |
| 117 | |
| 118 m_timing->cancelWake(); | |
| 119 | |
| 120 double timeToNextEffect = std::numeric_limits<double>::infinity(); | |
| 121 | |
| 122 Vector<RawPtr<AnimationPlayer> > players; | |
| 123 players.reserveInitialCapacity(m_playersNeedingUpdate.size()); | |
| 124 for (HashSet<RefPtr<AnimationPlayer> >::iterator it = m_playersNeedingUpdate
.begin(); it != m_playersNeedingUpdate.end(); ++it) | |
| 125 players.append(it->get()); | |
| 126 | |
| 127 std::sort(players.begin(), players.end(), AnimationPlayer::hasLowerPriority)
; | |
| 128 | |
| 129 for (size_t i = 0; i < players.size(); ++i) { | |
| 130 AnimationPlayer* player = players[i]; | |
| 131 if (player->update(reason)) | |
| 132 timeToNextEffect = std::min(timeToNextEffect, player->timeToEffectCh
ange()); | |
| 133 else | |
| 134 m_playersNeedingUpdate.remove(player); | |
| 135 } | |
| 136 | |
| 137 if (timeToNextEffect < s_minimumDelay) | |
| 138 m_timing->serviceOnNextFrame(); | |
| 139 else if (timeToNextEffect != std::numeric_limits<double>::infinity()) | |
| 140 m_timing->wakeAfter(timeToNextEffect - s_minimumDelay); | |
| 141 | |
| 142 ASSERT(!hasOutdatedAnimationPlayer()); | |
| 143 } | |
| 144 | |
| 145 void AnimationTimeline::AnimationTimelineTiming::wakeAfter(double duration) | |
| 146 { | |
| 147 m_timer.startOneShot(duration, FROM_HERE); | |
| 148 } | |
| 149 | |
| 150 void AnimationTimeline::AnimationTimelineTiming::cancelWake() | |
| 151 { | |
| 152 m_timer.stop(); | |
| 153 } | |
| 154 | |
| 155 void AnimationTimeline::AnimationTimelineTiming::serviceOnNextFrame() | |
| 156 { | |
| 157 if (m_timeline->m_document) | |
| 158 m_timeline->m_document->page()->scheduleVisualUpdate(); | |
| 159 } | |
| 160 | |
| 161 double AnimationTimeline::currentTime(bool& isNull) | |
| 162 { | |
| 163 return currentTimeInternal(isNull) * 1000; | |
| 164 } | |
| 165 | |
| 166 double AnimationTimeline::currentTimeInternal(bool& isNull) | |
| 167 { | |
| 168 if (!m_document) { | |
| 169 isNull = true; | |
| 170 return std::numeric_limits<double>::quiet_NaN(); | |
| 171 } | |
| 172 double result = m_document->animationClock().currentTime() - zeroTime(); | |
| 173 isNull = std::isnan(result); | |
| 174 return result; | |
| 175 } | |
| 176 | |
| 177 double AnimationTimeline::currentTime() | |
| 178 { | |
| 179 return currentTimeInternal() * 1000; | |
| 180 } | |
| 181 | |
| 182 double AnimationTimeline::currentTimeInternal() | |
| 183 { | |
| 184 bool isNull; | |
| 185 return currentTimeInternal(isNull); | |
| 186 } | |
| 187 | |
| 188 double AnimationTimeline::effectiveTime() | |
| 189 { | |
| 190 double time = currentTimeInternal(); | |
| 191 return std::isnan(time) ? 0 : time; | |
| 192 } | |
| 193 | |
| 194 bool AnimationTimeline::hasOutdatedAnimationPlayer() const | |
| 195 { | |
| 196 for (HashSet<RefPtr<AnimationPlayer> >::iterator it = m_playersNeedingUpdate
.begin(); it != m_playersNeedingUpdate.end(); ++it) { | |
| 197 if ((*it)->outdated()) | |
| 198 return true; | |
| 199 } | |
| 200 return false; | |
| 201 } | |
| 202 | |
| 203 void AnimationTimeline::setOutdatedAnimationPlayer(AnimationPlayer* player) | |
| 204 { | |
| 205 ASSERT(player->outdated()); | |
| 206 m_playersNeedingUpdate.add(player); | |
| 207 if (m_document && m_document->page() && !m_document->page()->animator().isSe
rvicingAnimations()) | |
| 208 m_timing->serviceOnNextFrame(); | |
| 209 } | |
| 210 | |
| 211 #if !ENABLE(OILPAN) | |
| 212 void AnimationTimeline::detachFromDocument() | |
| 213 { | |
| 214 // FIXME: AnimationTimeline should keep Document alive. | |
| 215 m_document = nullptr; | |
| 216 } | |
| 217 #endif | |
| 218 | |
| 219 } // namespace | |
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