| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 63 GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, | 63 GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, |
| 64 GrPixelConfig surfaceConfig) const
override; | 64 GrPixelConfig surfaceConfig) const
override; |
| 65 bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const
override; | 65 bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const
override; |
| 66 bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, | 66 bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, |
| 67 int left, int top, | 67 int left, int top, |
| 68 int width, int height, | 68 int width, int height, |
| 69 GrPixelConfig config, | 69 GrPixelConfig config, |
| 70 size_t rowBytes) const override; | 70 size_t rowBytes) const override; |
| 71 bool fullReadPixelsIsFasterThanPartial() const override; | 71 bool fullReadPixelsIsFasterThanPartial() const override; |
| 72 | 72 |
| 73 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) overr
ide; | 73 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
| 74 | 74 |
| 75 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 75 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
| 76 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 76 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
| 77 void bindVertexArray(GrGLuint id) { | 77 void bindVertexArray(GrGLuint id) { |
| 78 fHWGeometryState.setVertexArrayID(this, id); | 78 fHWGeometryState.setVertexArrayID(this, id); |
| 79 } | 79 } |
| 80 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { | 80 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { |
| 81 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id); | 81 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id); |
| 82 } | 82 } |
| 83 void bindVertexBuffer(GrGLuint id) { | 83 void bindVertexBuffer(GrGLuint id) { |
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| 500 | 500 |
| 501 // we record what stencil format worked last time to hopefully exit early | 501 // we record what stencil format worked last time to hopefully exit early |
| 502 // from our loop that tries stencil formats and calls check fb status. | 502 // from our loop that tries stencil formats and calls check fb status. |
| 503 int fLastSuccessfulStencilFmtIdx; | 503 int fLastSuccessfulStencilFmtIdx; |
| 504 | 504 |
| 505 typedef GrGpu INHERITED; | 505 typedef GrGpu INHERITED; |
| 506 friend class GrGLPathRendering; // For accessing setTextureUnit. | 506 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 507 }; | 507 }; |
| 508 | 508 |
| 509 #endif | 509 #endif |
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