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Side by Side Diff: sky/engine/platform/graphics/Canvas2DLayerManager.cpp

Issue 1229113003: Remove some unneeded DEPS from //sky (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 /*
2 Copyright (C) 2012 Google Inc. All rights reserved.
3
4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions
6 are met:
7 1. Redistributions of source code must retain the above copyright
8 notice, this list of conditions and the following disclaimer.
9 2. Redistributions in binary form must reproduce the above copyright
10 notice, this list of conditions and the following disclaimer in the
11 documentation and/or other materials provided with the distribution.
12
13 THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20 ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */
24
25 #include "sky/engine/platform/graphics/Canvas2DLayerManager.h"
26
27 #include "sky/engine/public/platform/Platform.h"
28 #include "sky/engine/wtf/StdLibExtras.h"
29
30 namespace {
31
32 enum {
33 DefaultMaxBytesAllocated = 64*1024*1024,
34 DefaultTargetBytesAllocated = 16*1024*1024,
35 };
36
37 } // unnamed namespace
38
39 namespace blink {
40
41 Canvas2DLayerManager::Canvas2DLayerManager()
42 : m_bytesAllocated(0)
43 , m_maxBytesAllocated(DefaultMaxBytesAllocated)
44 , m_targetBytesAllocated(DefaultTargetBytesAllocated)
45 , m_limitPendingFramesTimer(this, &Canvas2DLayerManager::limitPendingFramesT imerFired)
46 {
47 }
48
49 Canvas2DLayerManager::~Canvas2DLayerManager()
50 {
51 ASSERT(!m_bytesAllocated);
52 ASSERT(!m_layerList.head());
53 }
54
55 void Canvas2DLayerManager::init(size_t maxBytesAllocated, size_t targetBytesAllo cated)
56 {
57 ASSERT(maxBytesAllocated >= targetBytesAllocated);
58 m_maxBytesAllocated = maxBytesAllocated;
59 m_targetBytesAllocated = targetBytesAllocated;
60 if (m_limitPendingFramesTimer.isActive())
61 m_limitPendingFramesTimer.stop();
62 }
63
64 Canvas2DLayerManager& Canvas2DLayerManager::get()
65 {
66 DEFINE_STATIC_LOCAL(Canvas2DLayerManager, manager, ());
67 return manager;
68 }
69
70 void Canvas2DLayerManager::limitPendingFramesTimerFired(Timer<Canvas2DLayerManag er>*)
71 {
72 Canvas2DLayerBridge* layer = m_layerList.head();
73 while (layer) {
74 Canvas2DLayerBridge* currentLayer = layer;
75 // must increment iterator before calling limitPendingFrames, which
76 // may result in the layer being removed from the list.
77 layer = layer->next();
78 currentLayer->limitPendingFrames();
79 }
80 }
81
82 void Canvas2DLayerManager::layerDidDraw(Canvas2DLayerBridge* layer)
83 {
84 if (isInList(layer)) {
85 if (layer != m_layerList.head()) {
86 m_layerList.remove(layer);
87 m_layerList.push(layer); // Set as MRU
88 }
89 }
90
91 if (!m_limitPendingFramesTimer.isActive())
92 m_limitPendingFramesTimer.startOneShot(0, FROM_HERE);
93 }
94
95 void Canvas2DLayerManager::layerTransientResourceAllocationChanged(Canvas2DLayer Bridge* layer, intptr_t deltaBytes)
96 {
97 ASSERT((intptr_t)m_bytesAllocated + deltaBytes >= 0);
98 m_bytesAllocated = (intptr_t)m_bytesAllocated + deltaBytes;
99 if (!isInList(layer) && layer->hasTransientResources()) {
100 m_layerList.push(layer);
101 } else if (isInList(layer) && !layer->hasTransientResources()) {
102 m_layerList.remove(layer);
103 layer->setNext(0);
104 layer->setPrev(0);
105 }
106
107 if (deltaBytes > 0)
108 freeMemoryIfNecessary();
109 }
110
111 void Canvas2DLayerManager::freeMemoryIfNecessary()
112 {
113 if (m_bytesAllocated >= m_maxBytesAllocated) {
114 // Pass 1: Free memory from caches
115 Canvas2DLayerBridge* layer = m_layerList.tail(); // LRU
116 while (layer && m_bytesAllocated > m_targetBytesAllocated) {
117 Canvas2DLayerBridge* currentLayer = layer;
118 layer = layer->prev();
119 currentLayer->freeMemoryIfPossible(m_bytesAllocated - m_targetBytesA llocated);
120 ASSERT(isInList(currentLayer) == currentLayer->hasTransientResources ());
121 }
122
123 // Pass 2: Flush canvases
124 layer = m_layerList.tail();
125 while (m_bytesAllocated > m_targetBytesAllocated && layer) {
126 Canvas2DLayerBridge* currentLayer = layer;
127 layer = layer->prev();
128 currentLayer->flush();
129 currentLayer->freeMemoryIfPossible(m_bytesAllocated - m_targetBytesA llocated);
130 ASSERT(isInList(currentLayer) == currentLayer->hasTransientResources ());
131 }
132 }
133 }
134
135 bool Canvas2DLayerManager::isInList(Canvas2DLayerBridge* layer) const
136 {
137 return layer->prev() || m_layerList.head() == layer;
138 }
139
140 } // namespace blink
141
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