| Index: ui/gfx/BUILD.gn
|
| diff --git a/ui/gfx/BUILD.gn b/ui/gfx/BUILD.gn
|
| index 10bea8487e46f33ccf7fe9b6cbd0d7dcfaca8b54..9f1490f8357b41e82862f4b1d676f9b33fece3dd 100644
|
| --- a/ui/gfx/BUILD.gn
|
| +++ b/ui/gfx/BUILD.gn
|
| @@ -20,9 +20,6 @@ source_set("gfx_export") {
|
| ]
|
| }
|
|
|
| -vector_icons_cc_file = "$target_gen_dir/vector_icons.cc"
|
| -vector_icons_public_h_file = "$target_gen_dir/vector_icons_public.h"
|
| -
|
| component("gfx") {
|
| sources = [
|
| "android/device_display_info.cc",
|
| @@ -324,18 +321,6 @@ component("gfx") {
|
| sources -= [ "canvas_notimplemented.cc" ]
|
| }
|
|
|
| - # Desktop only.
|
| - if (use_aura || (!is_ios && !is_android)) {
|
| - sources += [
|
| - "paint_vector_icon.cc",
|
| - "paint_vector_icon.h",
|
| - "vector_icons.h",
|
| - vector_icons_cc_file,
|
| - vector_icons_public_h_file,
|
| - ]
|
| - deps += [ ":aggregate_vector_icons" ]
|
| - }
|
| -
|
| # Windows.
|
| if (is_win) {
|
| cflags = [ "/wd4324" ] # Structure was padded due to __declspec(align()), which is
|
| @@ -388,24 +373,6 @@ component("gfx") {
|
| }
|
| }
|
|
|
| -# GYP version: ui/gfx/gfx.gyp:aggregate_vector_icons
|
| -action("aggregate_vector_icons") {
|
| - script = "vector_icons/aggregate_vector_icons.py"
|
| - sources = [
|
| - "vector_icons",
|
| - ]
|
| - outputs = [
|
| - vector_icons_cc_file,
|
| - vector_icons_public_h_file,
|
| - ]
|
| -
|
| - args = [
|
| - "--working_directory=" + rebase_path("vector_icons/"),
|
| - "--output_cc=" + rebase_path(vector_icons_cc_file, root_build_dir),
|
| - "--output_h=" + rebase_path(vector_icons_public_h_file, root_build_dir),
|
| - ]
|
| -}
|
| -
|
| # Looking for gfx_geometry? It's //ui/gfx/geometry:geometry
|
|
|
| source_set("test_support") {
|
|
|