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Side by Side Diff: src/core/SkPaintPriv.h

Issue 1228853005: rename utility to see if a paint will overwrite its pixels (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPaintPriv_DEFINED 8 #ifndef SkPaintPriv_DEFINED
9 #define SkPaintPriv_DEFINED 9 #define SkPaintPriv_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 12
13 class SkBitmap; 13 class SkBitmap;
14 class SkImage; 14 class SkImage;
15 class SkPaint; 15 class SkPaint;
16 16
17 enum SkPaintBitmapOpacity { 17 class SkPaintPriv {
18 // No content replaces the paint's color 18 public:
19 kNoBitmap_SkPaintBitmapOpacity = 0, 19 enum ShaderOverrideOpacity {
20 // The color replacement is known to be opaque 20 kNone_ShaderOverrideOpacity, //!< there is no overriding shader ( bitmap or image)
21 kOpaque_SkPaintBitmapOpacity = 1, 21 kOpaque_ShaderOverrideOpacity, //!< the overriding shader is opaque
robertphillips 2015/07/15 15:53:51 kNotOpaque -> kUnknownOpacity ?
reed1 2015/07/15 18:03:03 Hmm, I deliberately changed that 'cause it felt co
22 // We have no information about the color or it is transparent 22 kNotOpaque_ShaderOverrideOpacity, //!< the overriding shader may not b e opaque
23 kUnknown_SkPaintBitmapOpacity = 2 23 };
24
25 /**
robertphillips 2015/07/15 15:53:51 space between 'with' and 'this' ?
reed1 2015/07/15 18:03:03 Done.
26 * Returns true if drawing withthis paint (or NULL) will ovewrite all affe cted pixels.
robertphillips 2015/07/15 15:53:51 // The 'overrideOpacity' parameter allows the call
reed1 2015/07/15 18:03:03 Done.
27 *
28 * Note: returns conservative true, meaning it may return false even though the paint might
29 * in fact overwrite its pixels.
30 */
31 static bool Overwrites(const SkPaint* paint,
32 ShaderOverrideOpacity = kNone_ShaderOverrideOpacity);
33
34 /**
35 * Returns true if drawing this bitmap with this paint (or NULL) will ovewr ite all affected
36 * pixels.
37 */
38 static bool Overwrites(const SkPaint* paint, const SkBitmap&);
39
40 /**
41 * Returns true if drawing this image with this paint (or NULL) will ovewri te all affected
42 * pixels.
43 */
robertphillips 2015/07/15 15:53:51 Why not a 'const SkImage&' ? I looks like the imag
reed1 2015/07/15 18:03:03 True, but this is consistent with all the rest of
44 static bool Overwrites(const SkPaint* paint, const SkImage*);
24 }; 45 };
25 46
26 /** Returns true if draw calls that use the paint will completely occlude
27 canvas contents that are covered by the draw.
28 @param paint The paint to be analyzed, NULL is equivalent to
29 the default paint.
30 @param contentType The type of the content that will be drawn,
31 kNoBitmap_SkPaintBitmapOpacity if there is no content in adition to the paint.
32 @return true if paint is opaque
33 */
34 bool isPaintOpaque(const SkPaint* paint, SkPaintBitmapOpacity contentType);
35
36 /** Returns true if draw calls that use the paint will completely occlude
37 canvas contents that are covered by the draw.
38 @param paint The paint to be analyzed, NULL is equivalent to
39 the default paint.
40 @param bmpReplacesShader a bitmap to be used in place of the paint's
41 shader.
42 @return true if paint is opaque
43 */
44 bool isPaintOpaque(const SkPaint* paint, const SkBitmap* bmpReplacesShader = NUL L);
45 bool isPaintOpaque(const SkPaint* paint, const SkImage* image);
46
47 #endif 47 #endif
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