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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_OBJECTS_H_ | 5 #ifndef V8_OBJECTS_H_ |
6 #define V8_OBJECTS_H_ | 6 #define V8_OBJECTS_H_ |
7 | 7 |
8 #include <iosfwd> | 8 #include <iosfwd> |
9 | 9 |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
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2303 Handle<Object> value, | 2303 Handle<Object> value, |
2304 PropertyAttributes attributes); | 2304 PropertyAttributes attributes); |
2305 | 2305 |
2306 MUST_USE_RESULT static MaybeHandle<Object> DeletePropertyWithInterceptor( | 2306 MUST_USE_RESULT static MaybeHandle<Object> DeletePropertyWithInterceptor( |
2307 LookupIterator* it); | 2307 LookupIterator* it); |
2308 | 2308 |
2309 bool ReferencesObjectFromElements(FixedArray* elements, | 2309 bool ReferencesObjectFromElements(FixedArray* elements, |
2310 ElementsKind kind, | 2310 ElementsKind kind, |
2311 Object* object); | 2311 Object* object); |
2312 | 2312 |
2313 static bool CanSetCallback(Handle<JSObject> object, Handle<Name> name); | |
2314 static void SetElementCallback(Handle<JSObject> object, | |
2315 uint32_t index, | |
2316 Handle<Object> structure, | |
2317 PropertyAttributes attributes); | |
2318 static void SetPropertyCallback(Handle<JSObject> object, | |
2319 Handle<Name> name, | |
2320 Handle<Object> structure, | |
2321 PropertyAttributes attributes); | |
2322 | |
2323 // Return the hash table backing store or the inline stored identity hash, | 2313 // Return the hash table backing store or the inline stored identity hash, |
2324 // whatever is found. | 2314 // whatever is found. |
2325 MUST_USE_RESULT Object* GetHiddenPropertiesHashTable(); | 2315 MUST_USE_RESULT Object* GetHiddenPropertiesHashTable(); |
2326 | 2316 |
2327 // Return the hash table backing store for hidden properties. If there is no | 2317 // Return the hash table backing store for hidden properties. If there is no |
2328 // backing store, allocate one. | 2318 // backing store, allocate one. |
2329 static Handle<ObjectHashTable> GetOrCreateHiddenPropertiesHashtable( | 2319 static Handle<ObjectHashTable> GetOrCreateHiddenPropertiesHashtable( |
2330 Handle<JSObject> object); | 2320 Handle<JSObject> object); |
2331 | 2321 |
2332 // Set the hidden property backing store to either a hash table or | 2322 // Set the hidden property backing store to either a hash table or |
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10803 } else { | 10793 } else { |
10804 value &= ~(1 << bit_position); | 10794 value &= ~(1 << bit_position); |
10805 } | 10795 } |
10806 return value; | 10796 return value; |
10807 } | 10797 } |
10808 }; | 10798 }; |
10809 | 10799 |
10810 } } // namespace v8::internal | 10800 } } // namespace v8::internal |
10811 | 10801 |
10812 #endif // V8_OBJECTS_H_ | 10802 #endif // V8_OBJECTS_H_ |
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