Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
index d7501c3adf4b8ca9b76096a99eba202ed70d8559..f70faa87286205496324ebd91b7d0f08ce8719d4 100644 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ b/src/gpu/GrClipMaskManager.cpp |
@@ -32,12 +32,10 @@ namespace { |
// stage matrix this also alters the vertex layout |
void setup_drawstate_aaclip(const GrPipelineBuilder& pipelineBuilder, |
GrTexture* result, |
robertphillips
2015/07/13 16:16:08
arfps ?
|
- GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
- GrPipelineBuilder::AutoRestoreProcessorDataManager* arpdm, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessorState* arfp, |
const SkIRect &devBound) { |
- SkASSERT(arfp && arpdm); |
+ SkASSERT(arfp); |
arfp->set(&pipelineBuilder); |
- arpdm->set(&pipelineBuilder); |
SkMatrix mat; |
// We use device coords to compute the texture coordinates. We set our matrix to be a |
@@ -49,7 +47,7 @@ void setup_drawstate_aaclip(const GrPipelineBuilder& pipelineBuilder, |
SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height()); |
// This could be a long-lived effect that is cached with the alpha-mask. |
arfp->addCoverageProcessor( |
- GrTextureDomainEffect::Create(arpdm->getProcessorDataManager(), |
+ GrTextureDomainEffect::Create(arfp->getProcessorDataManager(), |
result, |
mat, |
GrTextureDomain::MakeTexelDomain(result, domainTexels), |
@@ -123,11 +121,12 @@ bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder& pipelineBuilder, |
return false; |
} |
-bool GrClipMaskManager::installClipEffects(const GrPipelineBuilder& pipelineBuilder, |
- GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
- const GrReducedClip::ElementList& elements, |
- const SkVector& clipToRTOffset, |
- const SkRect* drawBounds) { |
+bool GrClipMaskManager::installClipEffects( |
robertphillips
2015/07/13 16:16:09
arfps ?
|
+ const GrPipelineBuilder& pipelineBuilder, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessorState* arfp, |
+ const GrReducedClip::ElementList& elements, |
+ const SkVector& clipToRTOffset, |
+ const SkRect* drawBounds) { |
SkRect boundsInClipSpace; |
if (drawBounds) { |
boundsInClipSpace = *drawBounds; |
@@ -220,9 +219,8 @@ bool GrClipMaskManager::installClipEffects(const GrPipelineBuilder& pipelineBuil |
// sort out what kind of clip mask needs to be created: alpha, stencil, |
// scissor, or entirely software |
bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder, |
- GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp, |
+ GrPipelineBuilder::AutoRestoreFragmentProcessorState* arfp, |
GrPipelineBuilder::AutoRestoreStencil* ars, |
- GrPipelineBuilder::AutoRestoreProcessorDataManager* arpdm, |
GrScissorState* scissorState, |
const SkRect* devBounds) { |
fCurrClipMaskType = kNone_ClipMaskType; |
@@ -341,7 +339,7 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder, |
// clipSpace bounds. We determine the mask's position WRT to the render target here. |
SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
rtSpaceMaskBounds.offset(-clip.origin()); |
- setup_drawstate_aaclip(pipelineBuilder, result, arfp, arpdm, rtSpaceMaskBounds); |
+ setup_drawstate_aaclip(pipelineBuilder, result, arfp, rtSpaceMaskBounds); |
this->setPipelineBuilderStencil(pipelineBuilder, ars); |
return true; |
} |