Index: src/gpu/SkGr.cpp |
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp |
index b7568c3ba64f8c4fd321a451b739fda3ca6d8104..a703146c54e9329955420595e9ee24ba8836b05f 100644 |
--- a/src/gpu/SkGr.cpp |
+++ b/src/gpu/SkGr.cpp |
@@ -720,7 +720,7 @@ bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai |
} else { |
SkTDArray<GrFragmentProcessor*> array; |
// return false if failed? |
- if (colorFilter->asFragmentProcessors(context, grPaint->getShaderDataManager(), |
+ if (colorFilter->asFragmentProcessors(context, grPaint->getProcessorDataManager(), |
&array)) { |
for (int i = 0; i < array.count(); ++i) { |
grPaint->addColorProcessor(array[i]); |
@@ -772,7 +772,7 @@ bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa |
// the first color effect on the GrPaint. |
GrFragmentProcessor* fp = NULL; |
if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintColor, |
- grPaint->getShaderDataManager(), &fp)) { |
+ grPaint->getProcessorDataManager(), &fp)) { |
return false; |
} |
if (fp) { |