| Index: src/gpu/SkGr.cpp
|
| diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
|
| index b7568c3ba64f8c4fd321a451b739fda3ca6d8104..a703146c54e9329955420595e9ee24ba8836b05f 100644
|
| --- a/src/gpu/SkGr.cpp
|
| +++ b/src/gpu/SkGr.cpp
|
| @@ -720,7 +720,7 @@ bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai
|
| } else {
|
| SkTDArray<GrFragmentProcessor*> array;
|
| // return false if failed?
|
| - if (colorFilter->asFragmentProcessors(context, grPaint->getShaderDataManager(),
|
| + if (colorFilter->asFragmentProcessors(context, grPaint->getProcessorDataManager(),
|
| &array)) {
|
| for (int i = 0; i < array.count(); ++i) {
|
| grPaint->addColorProcessor(array[i]);
|
| @@ -772,7 +772,7 @@ bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa
|
| // the first color effect on the GrPaint.
|
| GrFragmentProcessor* fp = NULL;
|
| if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintColor,
|
| - grPaint->getShaderDataManager(), &fp)) {
|
| + grPaint->getProcessorDataManager(), &fp)) {
|
| return false;
|
| }
|
| if (fp) {
|
|
|