Index: src/core/SkLocalMatrixShader.h |
diff --git a/src/core/SkLocalMatrixShader.h b/src/core/SkLocalMatrixShader.h |
index ddb5de83103bb40b20d8ff364a8f5ad1dbb7a132..a145432a160b6a3654171c343d5f32015873f884 100644 |
--- a/src/core/SkLocalMatrixShader.h |
+++ b/src/core/SkLocalMatrixShader.h |
@@ -36,20 +36,20 @@ public: |
virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, |
const SkMatrix& viewM, const SkMatrix* localMatrix, |
- GrColor* grColor, GrShaderDataManager* shaderDataManager, |
+ GrColor* grColor, GrProcessorDataManager* procDataManager, |
GrFragmentProcessor** fp) const override { |
SkMatrix tmp = this->getLocalMatrix(); |
if (localMatrix) { |
tmp.preConcat(*localMatrix); |
} |
return fProxyShader->asFragmentProcessor(context, paint, viewM, &tmp, grColor, |
- shaderDataManager, fp); |
+ procDataManager, fp); |
} |
#else |
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, |
- const SkMatrix*, GrColor*, GrShaderDataManager*, |
+ const SkMatrix*, GrColor*, GrProcessorDataManager*, |
GrFragmentProcessor**) const override { |
SkDEBUGFAIL("Should not call in GPU-less build"); |
return false; |