Index: gm/dcshader.cpp |
diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp |
index d58d4e3c2e7768bb7cd7edccb19762817cda0a52..786f5eb0bdf874ab59dbe1fb73ff489cb1e236a0 100644 |
--- a/gm/dcshader.cpp |
+++ b/gm/dcshader.cpp |
@@ -34,7 +34,7 @@ public: |
} |
bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, |
- const SkMatrix* localMatrix, GrColor* color, GrShaderDataManager*, |
+ const SkMatrix* localMatrix, GrColor* color, GrProcessorDataManager*, |
GrFragmentProcessor** fp) const override; |
#ifndef SK_IGNORE_TO_STRING |
@@ -55,7 +55,7 @@ SkFlattenable* DCShader::CreateProc(SkReadBuffer& buf) { |
class DCFP : public GrFragmentProcessor { |
public: |
- DCFP(GrShaderDataManager*, const SkMatrix& m) : fDeviceTransform(kDevice_GrCoordSet, m) { |
+ DCFP(GrProcessorDataManager*, const SkMatrix& m) : fDeviceTransform(kDevice_GrCoordSet, m) { |
this->addCoordTransform(&fDeviceTransform); |
this->initClassID<DCFP>(); |
} |
@@ -101,9 +101,9 @@ private: |
bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, |
const SkMatrix* localMatrix, GrColor* color, |
- GrShaderDataManager* shaderDataManager, |
+ GrProcessorDataManager* procDataManager, |
GrFragmentProcessor** fp) const { |
- *fp = SkNEW_ARGS(DCFP, (shaderDataManager, fDeviceMatrix)); |
+ *fp = SkNEW_ARGS(DCFP, (procDataManager, fDeviceMatrix)); |
*color = GrColorPackA4(paint.getAlpha()); |
return true; |
} |