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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 1228683002: rename GrShaderDataManager -> GrProcessorDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@grfixuptests
Patch Set: rebase onto origin/master Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
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1051 fsBuilder->appendTextureLookupAndModulate(inputColor, 1051 fsBuilder->appendTextureLookupAndModulate(inputColor,
1052 samplers[0], 1052 samplers[0],
1053 "coord"); 1053 "coord");
1054 fsBuilder->codeAppend(";\n"); 1054 fsBuilder->codeAppend(";\n");
1055 } 1055 }
1056 } 1056 }
1057 1057
1058 ///////////////////////////////////////////////////////////////////// 1058 /////////////////////////////////////////////////////////////////////
1059 1059
1060 GrGradientEffect::GrGradientEffect(GrContext* ctx, 1060 GrGradientEffect::GrGradientEffect(GrContext* ctx,
1061 GrShaderDataManager*, 1061 GrProcessorDataManager*,
1062 const SkGradientShaderBase& shader, 1062 const SkGradientShaderBase& shader,
1063 const SkMatrix& matrix, 1063 const SkMatrix& matrix,
1064 SkShader::TileMode tileMode) { 1064 SkShader::TileMode tileMode) {
1065 1065
1066 fIsOpaque = shader.isOpaque(); 1066 fIsOpaque = shader.isOpaque();
1067 1067
1068 fColorType = shader.getGpuColorType(&fColors[0]); 1068 fColorType = shader.getGpuColorType(&fColors[0]);
1069 1069
1070 // The two and three color specializations do not currently support tiling. 1070 // The two and three color specializations do not currently support tiling.
1071 if (SkGradientShaderBase::kTwo_GpuColorType == fColorType || 1071 if (SkGradientShaderBase::kTwo_GpuColorType == fColorType ||
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1178 (*stops)[i] = stop; 1178 (*stops)[i] = stop;
1179 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1179 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1180 } 1180 }
1181 } 1181 }
1182 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1182 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1183 1183
1184 return outColors; 1184 return outColors;
1185 } 1185 }
1186 1186
1187 #endif 1187 #endif
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