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Side by Side Diff: sky/engine/core/fetch/ImageResourceClient.h

Issue 1228463002: Remove RenderImage (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) 2 Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
3 Copyright (C) 2001 Dirk Mueller <mueller@kde.org> 3 Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
4 Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 4 Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
5 Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. 5 Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
6 6
7 This library is free software; you can redistribute it and/or 7 This library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public 8 modify it under the terms of the GNU Library General Public
9 License as published by the Free Software Foundation; either 9 License as published by the Free Software Foundation; either
10 version 2 of the License, or (at your option) any later version. 10 version 2 of the License, or (at your option) any later version.
(...skipping 21 matching lines...) Expand all
32 32
33 class ImageResourceClient : public ResourceClient { 33 class ImageResourceClient : public ResourceClient {
34 public: 34 public:
35 virtual ~ImageResourceClient() { } 35 virtual ~ImageResourceClient() { }
36 static ResourceClientType expectedType() { return ImageType; } 36 static ResourceClientType expectedType() { return ImageType; }
37 virtual ResourceClientType resourceClientType() const override final { retur n expectedType(); } 37 virtual ResourceClientType resourceClientType() const override final { retur n expectedType(); }
38 38
39 // Called whenever a frame of an image changes, either because we got more d ata from the network or 39 // Called whenever a frame of an image changes, either because we got more d ata from the network or
40 // because we are animating. If not null, the IntRect is the changed rect of the image. 40 // because we are animating. If not null, the IntRect is the changed rect of the image.
41 virtual void imageChanged(ImageResource*, const IntRect* = 0) { } 41 virtual void imageChanged(ImageResource*, const IntRect* = 0) { }
42
43 // Called to find out if this client wants to actually display the image. Us ed to tell when we
44 // can halt animation. Content nodes that hold image refs for example would not render the image,
45 // but RenderImages would (assuming they have visibility: visible and their render tree isn't hidden
46 // e.g., in the b/f cache or in a background tab).
47 virtual bool willRenderImage(ImageResource*) { return false; }
48 }; 42 };
49 43
50 } 44 }
51 45
52 #endif // SKY_ENGINE_CORE_FETCH_IMAGERESOURCECLIENT_H_ 46 #endif // SKY_ENGINE_CORE_FETCH_IMAGERESOURCECLIENT_H_
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