| Index: gm/buggy_blend_modes.cpp
|
| diff --git a/gm/buggy_blend_modes.cpp b/gm/buggy_blend_modes.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..21a6798fe07d083a3b5e54ed455fa4d962e43de0
|
| --- /dev/null
|
| +++ b/gm/buggy_blend_modes.cpp
|
| @@ -0,0 +1,52 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkCanvas.h"
|
| +#include "SkGradientShader.h"
|
| +#include "gm.h"
|
| +
|
| +// This GM reproduces what I think are overflow bugs in the CPU implementations of a
|
| +// couple xfermodes. I've marked non-obvious keys to reproducing the bug // Essential!
|
| +DEF_SIMPLE_GM(buggy_blend_modes, canvas, 800, 200) {
|
| + const auto tiling = SkShader::kClamp_TileMode;
|
| + const auto flags = SkGradientShader::kInterpolateColorsInPremul_Flag; // Essential!
|
| +
|
| + SkAutoTUnref<SkShader> cyanH, magentaV;
|
| + {
|
| + SkPoint pts[] = { {0,0}, {200, 0} };
|
| + SkColor colors[] = { 0x00000000, 0xFF00FFFF };
|
| + cyanH.reset(
|
| + SkGradientShader::CreateLinear(pts, colors, nullptr, 2, tiling, flags, nullptr));
|
| + }
|
| + {
|
| + SkPoint pts[] = { {0,0}, {0, 200} };
|
| + SkColor colors[] = { 0x00000000, 0xFFFF00FF };
|
| + magentaV.reset(
|
| + SkGradientShader::CreateLinear(pts, colors, nullptr, 2, tiling, flags, nullptr));
|
| + }
|
| +
|
| + SkXfermode::Mode modes[] = {
|
| + SkXfermode::kDarken_Mode, // Looks ok?
|
| + SkXfermode::kHardLight_Mode, // Definitely wrong.
|
| + SkXfermode::kLighten_Mode, // Definitely wrong.
|
| + SkXfermode::kOverlay_Mode, // Same code as kHardLight_Mode.
|
| + };
|
| +
|
| + canvas->clear(SK_ColorWHITE);
|
| + for (auto mode : modes) {
|
| + canvas->saveLayer(nullptr, nullptr); // Essential!
|
| + SkPaint h, v;
|
| + h.setShader(cyanH);
|
| + v.setShader(magentaV);
|
| + v.setXfermodeMode(mode);
|
| + canvas->drawRect(SkRect::MakeWH(200,200), h);
|
| + canvas->drawRect(SkRect::MakeWH(200,200), v);
|
| + canvas->restore();
|
| +
|
| + canvas->translate(200, 0);
|
| + }
|
| +}
|
|
|