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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkCanvas.h" | |
9 #include "SkGradientShader.h" | |
10 #include "gm.h" | |
11 | |
12 // This GM reproduces what I think are overflow bugs in the CPU implementations
of a | |
13 // couple xfermodes. I've marked non-obvious keys to reproducing the bug // Ess
ential! | |
14 DEF_SIMPLE_GM(buggy_blend_modes, canvas, 800, 200) { | |
15 const auto tiling = SkShader::kClamp_TileMode; | |
16 const auto flags = SkGradientShader::kInterpolateColorsInPremul_Flag; // Es
sential! | |
17 | |
18 SkAutoTUnref<SkShader> cyanH, magentaV; | |
19 { | |
20 SkPoint pts[] = { {0,0}, {200, 0} }; | |
21 SkColor colors[] = { 0x00000000, 0xFF00FFFF }; | |
22 cyanH.reset( | |
23 SkGradientShader::CreateLinear(pts, colors, nullptr, 2, tiling,
flags, nullptr)); | |
24 } | |
25 { | |
26 SkPoint pts[] = { {0,0}, {0, 200} }; | |
27 SkColor colors[] = { 0x00000000, 0xFFFF00FF }; | |
28 magentaV.reset( | |
29 SkGradientShader::CreateLinear(pts, colors, nullptr, 2, tiling,
flags, nullptr)); | |
30 } | |
31 | |
32 SkXfermode::Mode modes[] = { | |
33 SkXfermode::kDarken_Mode, // Looks ok? | |
34 SkXfermode::kHardLight_Mode, // Definitely wrong. | |
35 SkXfermode::kLighten_Mode, // Definitely wrong. | |
36 SkXfermode::kOverlay_Mode, // Same code as kHardLight_Mode. | |
37 }; | |
38 | |
39 canvas->clear(SK_ColorWHITE); | |
40 for (auto mode : modes) { | |
41 canvas->saveLayer(nullptr, nullptr); // Essential! | |
42 SkPaint h, v; | |
43 h.setShader(cyanH); | |
44 v.setShader(magentaV); | |
45 v.setXfermodeMode(mode); | |
46 canvas->drawRect(SkRect::MakeWH(200,200), h); | |
47 canvas->drawRect(SkRect::MakeWH(200,200), v); | |
48 canvas->restore(); | |
49 | |
50 canvas->translate(200, 0); | |
51 } | |
52 } | |
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