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Side by Side Diff: include/core/SkBitmapDevice.h

Issue 1228083004: add src-rect-constraint to drawImageRect (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkBitmapDevice_DEFINED 9 #ifndef SkBitmapDevice_DEFINED
10 #define SkBitmapDevice_DEFINED 10 #define SkBitmapDevice_DEFINED
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 bool pathIsMutable = false) override; 74 bool pathIsMutable = false) override;
75 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, 75 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
76 const SkMatrix& matrix, const SkPaint& paint) overri de; 76 const SkMatrix& matrix, const SkPaint& paint) overri de;
77 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, 77 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
78 int x, int y, const SkPaint& paint) override; 78 int x, int y, const SkPaint& paint) override;
79 79
80 /** 80 /**
81 * The default impl. will create a bitmap-shader from the bitmap, 81 * The default impl. will create a bitmap-shader from the bitmap,
82 * and call drawRect with it. 82 * and call drawRect with it.
83 */ 83 */
84 virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, 84 void drawBitmapRect(const SkDraw&, const SkBitmap&, const SkRect*, const SkR ect&,
85 const SkRect* srcOrNull, const SkRect& dst, 85 const SkPaint&, SK_VIRTUAL_CONSTRAINT_TYPE) override;
86 const SkPaint& paint,
87 SkCanvas::DrawBitmapRectFlags flags) override;
88 86
89 /** 87 /**
90 * Does not handle text decoration. 88 * Does not handle text decoration.
91 * Decorations (underline and stike-thru) will be handled by SkCanvas. 89 * Decorations (underline and stike-thru) will be handled by SkCanvas.
92 */ 90 */
93 virtual void drawText(const SkDraw&, const void* text, size_t len, 91 virtual void drawText(const SkDraw&, const void* text, size_t len,
94 SkScalar x, SkScalar y, const SkPaint& paint) override ; 92 SkScalar x, SkScalar y, const SkPaint& paint) override ;
95 virtual void drawPosText(const SkDraw&, const void* text, size_t len, 93 virtual void drawPosText(const SkDraw&, const void* text, size_t len,
96 const SkScalar pos[], int scalarsPerPos, 94 const SkScalar pos[], int scalarsPerPos,
97 const SkPoint& offset, const SkPaint& paint) overri de; 95 const SkPoint& offset, const SkPaint& paint) overri de;
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 SkImageFilter::Cache* getImageFilterCache() override; 144 SkImageFilter::Cache* getImageFilterCache() override;
147 145
148 SkBitmap fBitmap; 146 SkBitmap fBitmap;
149 147
150 void setNewSize(const SkISize&); // Used by SkCanvas for resetForNextPictur e(). 148 void setNewSize(const SkISize&); // Used by SkCanvas for resetForNextPictur e().
151 149
152 typedef SkBaseDevice INHERITED; 150 typedef SkBaseDevice INHERITED;
153 }; 151 };
154 152
155 #endif // SkBitmapDevice_DEFINED 153 #endif // SkBitmapDevice_DEFINED
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