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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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68 // These functions are used to indicate that a layer should be (or should no
t longer be) represented by a node | 68 // These functions are used to indicate that a layer should be (or should no
t longer be) represented by a node |
69 // in the scrolling tree. | 69 // in the scrolling tree. |
70 virtual ScrollingNodeID attachToStateTree(ScrollingNodeType, ScrollingNodeID
newNodeID, ScrollingNodeID parentID); | 70 virtual ScrollingNodeID attachToStateTree(ScrollingNodeType, ScrollingNodeID
newNodeID, ScrollingNodeID parentID); |
71 virtual void detachFromStateTree(ScrollingNodeID); | 71 virtual void detachFromStateTree(ScrollingNodeID); |
72 | 72 |
73 // This function wipes out the current tree. | 73 // This function wipes out the current tree. |
74 virtual void clearStateTree(); | 74 virtual void clearStateTree(); |
75 | 75 |
76 virtual String scrollingStateTreeAsText() const OVERRIDE; | 76 virtual String scrollingStateTreeAsText() const OVERRIDE; |
77 | 77 |
78 virtual bool isRubberBandInProgress() const OVERRIDE; | |
79 | |
80 private: | 78 private: |
81 // Return whether this scrolling coordinator can keep fixed position layers
fixed to their | 79 // Return whether this scrolling coordinator can keep fixed position layers
fixed to their |
82 // containers while scrolling. | 80 // containers while scrolling. |
83 virtual bool supportsFixedPositionLayers() const OVERRIDE { return true; } | 81 virtual bool supportsFixedPositionLayers() const OVERRIDE { return true; } |
84 | 82 |
85 // This function will update the ScrollingStateNode for the given viewport c
onstrained object. | 83 // This function will update the ScrollingStateNode for the given viewport c
onstrained object. |
86 virtual void updateViewportConstrainedNode(ScrollingNodeID, const ViewportCo
nstraints&, GraphicsLayer*) OVERRIDE; | 84 virtual void updateViewportConstrainedNode(ScrollingNodeID, const ViewportCo
nstraints&, GraphicsLayer*) OVERRIDE; |
87 | 85 |
88 virtual void updateScrollingNode(ScrollingNodeID, GraphicsLayer* scrollLayer
, GraphicsLayer* counterScrollingLayer) OVERRIDE; | 86 virtual void updateScrollingNode(ScrollingNodeID, GraphicsLayer* scrollLayer
, GraphicsLayer* counterScrollingLayer) OVERRIDE; |
89 | 87 |
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136 Timer<ScrollingCoordinatorMac> m_scrollingStateTreeCommitterTimer; | 134 Timer<ScrollingCoordinatorMac> m_scrollingStateTreeCommitterTimer; |
137 | 135 |
138 HashMap<ScrollingNodeID, ScrollingStateNode*> m_stateNodeMap; | 136 HashMap<ScrollingNodeID, ScrollingStateNode*> m_stateNodeMap; |
139 }; | 137 }; |
140 | 138 |
141 } // namespace WebCore | 139 } // namespace WebCore |
142 | 140 |
143 #endif // ENABLE(THREADED_SCROLLING) | 141 #endif // ENABLE(THREADED_SCROLLING) |
144 | 142 |
145 #endif // ScrollingCoordinatorMac_h | 143 #endif // ScrollingCoordinatorMac_h |
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