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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/code-factory.h" | 5 #include "src/code-factory.h" |
6 #include "src/compiler/access-builder.h" | 6 #include "src/compiler/access-builder.h" |
7 #include "src/compiler/js-graph.h" | 7 #include "src/compiler/js-graph.h" |
8 #include "src/compiler/js-operator.h" | 8 #include "src/compiler/js-operator.h" |
9 #include "src/compiler/js-typed-lowering.h" | 9 #include "src/compiler/js-typed-lowering.h" |
10 #include "src/compiler/machine-operator.h" | 10 #include "src/compiler/machine-operator.h" |
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914 Node* const context = Parameter(Type::Any()); | 914 Node* const context = Parameter(Type::Any()); |
915 Node* const vector = UndefinedConstant(); | 915 Node* const vector = UndefinedConstant(); |
916 Node* const frame_state = EmptyFrameState(); | 916 Node* const frame_state = EmptyFrameState(); |
917 Node* const effect = graph()->start(); | 917 Node* const effect = graph()->start(); |
918 Node* const control = graph()->start(); | 918 Node* const control = graph()->start(); |
919 Handle<String> name = factory()->object_string(); | 919 Handle<String> name = factory()->object_string(); |
920 VectorSlotPair feedback; | 920 VectorSlotPair feedback; |
921 for (int i = 0; i < DynamicGlobalAccess::kMaxCheckDepth; ++i) { | 921 for (int i = 0; i < DynamicGlobalAccess::kMaxCheckDepth; ++i) { |
922 uint32_t bitset = 1 << i; // Only single check. | 922 uint32_t bitset = 1 << i; // Only single check. |
923 Reduction r = Reduce(graph()->NewNode( | 923 Reduction r = Reduce(graph()->NewNode( |
924 javascript()->LoadDynamicGlobal(name, bitset, feedback, NOT_CONTEXTUAL), | 924 javascript()->LoadDynamicGlobal(name, bitset, feedback, INSIDE_TYPEOF), |
925 vector, context, context, frame_state, frame_state, effect, control)); | 925 vector, context, context, frame_state, frame_state, effect, control)); |
926 ASSERT_TRUE(r.Changed()); | 926 ASSERT_TRUE(r.Changed()); |
927 EXPECT_THAT( | 927 EXPECT_THAT( |
928 r.replacement(), | 928 r.replacement(), |
929 IsPhi(kMachAnyTagged, _, _, | 929 IsPhi(kMachAnyTagged, _, _, |
930 IsMerge( | 930 IsMerge( |
931 IsIfTrue(IsBranch( | 931 IsIfTrue(IsBranch( |
932 IsReferenceEqual( | 932 IsReferenceEqual( |
933 Type::Tagged(), | 933 Type::Tagged(), |
934 IsLoadContext( | 934 IsLoadContext( |
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1096 EXPECT_THAT(r.replacement(), | 1096 EXPECT_THAT(r.replacement(), |
1097 IsFinish(IsAllocate(IsNumberConstant(Context::SizeFor( | 1097 IsFinish(IsAllocate(IsNumberConstant(Context::SizeFor( |
1098 Context::MIN_CONTEXT_SLOTS)), | 1098 Context::MIN_CONTEXT_SLOTS)), |
1099 effect, control), | 1099 effect, control), |
1100 _)); | 1100 _)); |
1101 } | 1101 } |
1102 | 1102 |
1103 } // namespace compiler | 1103 } // namespace compiler |
1104 } // namespace internal | 1104 } // namespace internal |
1105 } // namespace v8 | 1105 } // namespace v8 |
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