Index: Source/modules/webaudio/MediaStreamAudioDestinationNode.h |
diff --git a/Source/modules/webaudio/MediaStreamAudioDestinationNode.h b/Source/modules/webaudio/MediaStreamAudioDestinationNode.h |
index af3560a5b45324958b39481900d1564b765597be..10e1fb83cba857d99a4439381c021e44118e8b92 100644 |
--- a/Source/modules/webaudio/MediaStreamAudioDestinationNode.h |
+++ b/Source/modules/webaudio/MediaStreamAudioDestinationNode.h |
@@ -40,17 +40,17 @@ class AudioContext; |
class MediaStreamAudioDestinationHandler final : public AudioBasicInspectorHandler { |
public: |
static PassRefPtr<MediaStreamAudioDestinationHandler> create(AudioNode&, size_t numberOfChannels); |
- virtual ~MediaStreamAudioDestinationHandler(); |
+ ~MediaStreamAudioDestinationHandler() override; |
MediaStream* stream() { return m_stream.get(); } |
// AudioHandler. |
- virtual void process(size_t framesToProcess) override; |
+ void process(size_t framesToProcess) override; |
private: |
MediaStreamAudioDestinationHandler(AudioNode&, size_t numberOfChannels); |
// As an audio source, we will never propagate silence. |
- virtual bool propagatesSilence() const override { return false; } |
+ bool propagatesSilence() const override { return false; } |
// This Persistent doesn't make a reference cycle. |
Persistent<MediaStream> m_stream; |