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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 | 30 |
31 namespace blink { | 31 namespace blink { |
32 | 32 |
33 class WebGLContextGroup; | 33 class WebGLContextGroup; |
34 class WebGLRenderingContextBase; | 34 class WebGLRenderingContextBase; |
35 | 35 |
36 // WebGLSharedObject the base class for objects that can be shared by multiple | 36 // WebGLSharedObject the base class for objects that can be shared by multiple |
37 // WebGLRenderingContexts. | 37 // WebGLRenderingContexts. |
38 class WebGLSharedObject : public WebGLObject { | 38 class WebGLSharedObject : public WebGLObject { |
39 public: | 39 public: |
40 virtual ~WebGLSharedObject(); | 40 ~WebGLSharedObject() override; |
41 | 41 |
42 WebGLContextGroup* contextGroup() const { return m_contextGroup; } | 42 WebGLContextGroup* contextGroup() const { return m_contextGroup; } |
43 | 43 |
44 virtual bool isBuffer() const { return false; } | 44 virtual bool isBuffer() const { return false; } |
45 virtual bool isProgram() const { return false; } | 45 virtual bool isProgram() const { return false; } |
46 virtual bool isQuery() const { return false; } | 46 virtual bool isQuery() const { return false; } |
47 virtual bool isRenderbuffer() const { return false; } | 47 virtual bool isRenderbuffer() const { return false; } |
48 virtual bool isSampler() const { return false; } | 48 virtual bool isSampler() const { return false; } |
49 virtual bool isShader() const { return false; } | 49 virtual bool isShader() const { return false; } |
50 virtual bool isSync() const { return false; } | 50 virtual bool isSync() const { return false; } |
51 virtual bool isTexture() const { return false; } | 51 virtual bool isTexture() const { return false; } |
52 virtual bool isTransformFeedback() const { return false; } | 52 virtual bool isTransformFeedback() const { return false; } |
53 | 53 |
54 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContextBase*) const override final | 54 bool validate(const WebGLContextGroup* contextGroup, const WebGLRenderingCon
textBase*) const final |
55 { | 55 { |
56 return contextGroup == m_contextGroup; | 56 return contextGroup == m_contextGroup; |
57 } | 57 } |
58 | 58 |
59 void detachContextGroup(); | 59 void detachContextGroup(); |
60 | 60 |
61 protected: | 61 protected: |
62 explicit WebGLSharedObject(WebGLRenderingContextBase*); | 62 explicit WebGLSharedObject(WebGLRenderingContextBase*); |
63 | 63 |
64 virtual bool hasGroupOrContext() const override final | 64 bool hasGroupOrContext() const final |
65 { | 65 { |
66 return m_contextGroup; | 66 return m_contextGroup; |
67 } | 67 } |
68 | 68 |
69 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const override fina
l; | 69 WebGraphicsContext3D* getAWebGraphicsContext3D() const final; |
70 | 70 |
71 private: | 71 private: |
72 WebGLContextGroup* m_contextGroup; | 72 WebGLContextGroup* m_contextGroup; |
73 }; | 73 }; |
74 | 74 |
75 } // namespace blink | 75 } // namespace blink |
76 | 76 |
77 #endif // WebGLSharedObject_h | 77 #endif // WebGLSharedObject_h |
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