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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 | 30 |
| 31 namespace blink { | 31 namespace blink { |
| 32 | 32 |
| 33 class WebGLContextGroup; | 33 class WebGLContextGroup; |
| 34 class WebGLRenderingContextBase; | 34 class WebGLRenderingContextBase; |
| 35 | 35 |
| 36 // WebGLSharedObject the base class for objects that can be shared by multiple | 36 // WebGLSharedObject the base class for objects that can be shared by multiple |
| 37 // WebGLRenderingContexts. | 37 // WebGLRenderingContexts. |
| 38 class WebGLSharedObject : public WebGLObject { | 38 class WebGLSharedObject : public WebGLObject { |
| 39 public: | 39 public: |
| 40 virtual ~WebGLSharedObject(); | 40 ~WebGLSharedObject() override; |
| 41 | 41 |
| 42 WebGLContextGroup* contextGroup() const { return m_contextGroup; } | 42 WebGLContextGroup* contextGroup() const { return m_contextGroup; } |
| 43 | 43 |
| 44 virtual bool isBuffer() const { return false; } | 44 virtual bool isBuffer() const { return false; } |
| 45 virtual bool isProgram() const { return false; } | 45 virtual bool isProgram() const { return false; } |
| 46 virtual bool isQuery() const { return false; } | 46 virtual bool isQuery() const { return false; } |
| 47 virtual bool isRenderbuffer() const { return false; } | 47 virtual bool isRenderbuffer() const { return false; } |
| 48 virtual bool isSampler() const { return false; } | 48 virtual bool isSampler() const { return false; } |
| 49 virtual bool isShader() const { return false; } | 49 virtual bool isShader() const { return false; } |
| 50 virtual bool isSync() const { return false; } | 50 virtual bool isSync() const { return false; } |
| 51 virtual bool isTexture() const { return false; } | 51 virtual bool isTexture() const { return false; } |
| 52 virtual bool isTransformFeedback() const { return false; } | 52 virtual bool isTransformFeedback() const { return false; } |
| 53 | 53 |
| 54 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContextBase*) const override final | 54 bool validate(const WebGLContextGroup* contextGroup, const WebGLRenderingCon
textBase*) const final |
| 55 { | 55 { |
| 56 return contextGroup == m_contextGroup; | 56 return contextGroup == m_contextGroup; |
| 57 } | 57 } |
| 58 | 58 |
| 59 void detachContextGroup(); | 59 void detachContextGroup(); |
| 60 | 60 |
| 61 protected: | 61 protected: |
| 62 explicit WebGLSharedObject(WebGLRenderingContextBase*); | 62 explicit WebGLSharedObject(WebGLRenderingContextBase*); |
| 63 | 63 |
| 64 virtual bool hasGroupOrContext() const override final | 64 bool hasGroupOrContext() const final |
| 65 { | 65 { |
| 66 return m_contextGroup; | 66 return m_contextGroup; |
| 67 } | 67 } |
| 68 | 68 |
| 69 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const override fina
l; | 69 WebGraphicsContext3D* getAWebGraphicsContext3D() const final; |
| 70 | 70 |
| 71 private: | 71 private: |
| 72 WebGLContextGroup* m_contextGroup; | 72 WebGLContextGroup* m_contextGroup; |
| 73 }; | 73 }; |
| 74 | 74 |
| 75 } // namespace blink | 75 } // namespace blink |
| 76 | 76 |
| 77 #endif // WebGLSharedObject_h | 77 #endif // WebGLSharedObject_h |
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