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Side by Side Diff: Source/modules/webgl/ANGLEInstancedArrays.h

Issue 1227783004: Fix virtual/override/final usage in Source/modules/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 26 matching lines...) Expand all
37 37
38 class WebGLRenderingContextBase; 38 class WebGLRenderingContextBase;
39 39
40 class ANGLEInstancedArrays final : public WebGLExtension { 40 class ANGLEInstancedArrays final : public WebGLExtension {
41 DEFINE_WRAPPERTYPEINFO(); 41 DEFINE_WRAPPERTYPEINFO();
42 public: 42 public:
43 static PassRefPtrWillBeRawPtr<ANGLEInstancedArrays> create(WebGLRenderingCon textBase*); 43 static PassRefPtrWillBeRawPtr<ANGLEInstancedArrays> create(WebGLRenderingCon textBase*);
44 static bool supported(WebGLRenderingContextBase*); 44 static bool supported(WebGLRenderingContextBase*);
45 static const char* extensionName(); 45 static const char* extensionName();
46 46
47 virtual ~ANGLEInstancedArrays(); 47 ~ANGLEInstancedArrays() override;
48 virtual WebGLExtensionName name() const override; 48 WebGLExtensionName name() const override;
49 49
50 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz ei primcount); 50 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz ei primcount);
51 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, lon g long offset, GLsizei primcount); 51 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, lon g long offset, GLsizei primcount);
52 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); 52 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor);
53 53
54 private: 54 private:
55 explicit ANGLEInstancedArrays(WebGLRenderingContextBase*); 55 explicit ANGLEInstancedArrays(WebGLRenderingContextBase*);
56 }; 56 };
57 57
58 } // namespace blink 58 } // namespace blink
59 59
60 #endif // ANGLEInstancedArrays_h 60 #endif // ANGLEInstancedArrays_h
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