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Side by Side Diff: Source/modules/webaudio/GainNode.h

Issue 1227783004: Fix virtual/override/final usage in Source/modules/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 24 matching lines...) Expand all
35 class AudioContext; 35 class AudioContext;
36 36
37 // GainNode is an AudioNode with one input and one output which applies a gain ( volume) change to the audio signal. 37 // GainNode is an AudioNode with one input and one output which applies a gain ( volume) change to the audio signal.
38 // De-zippering (smoothing) is applied when the gain value is changed dynamicall y. 38 // De-zippering (smoothing) is applied when the gain value is changed dynamicall y.
39 39
40 class GainHandler final : public AudioHandler { 40 class GainHandler final : public AudioHandler {
41 public: 41 public:
42 static PassRefPtr<GainHandler> create(AudioNode&, float sampleRate, AudioPar amHandler& gain); 42 static PassRefPtr<GainHandler> create(AudioNode&, float sampleRate, AudioPar amHandler& gain);
43 43
44 // AudioHandler 44 // AudioHandler
45 virtual void process(size_t framesToProcess) override; 45 void process(size_t framesToProcess) override;
46 46
47 // Called in the main thread when the number of channels for the input may h ave changed. 47 // Called in the main thread when the number of channels for the input may h ave changed.
48 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) override; 48 void checkNumberOfChannelsForInput(AudioNodeInput*) override;
49 49
50 private: 50 private:
51 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain); 51 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain);
52 52
53 float m_lastGain; // for de-zippering 53 float m_lastGain; // for de-zippering
54 RefPtr<AudioParamHandler> m_gain; 54 RefPtr<AudioParamHandler> m_gain;
55 55
56 AudioFloatArray m_sampleAccurateGainValues; 56 AudioFloatArray m_sampleAccurateGainValues;
57 }; 57 };
58 58
59 class GainNode final : public AudioNode { 59 class GainNode final : public AudioNode {
60 DEFINE_WRAPPERTYPEINFO(); 60 DEFINE_WRAPPERTYPEINFO();
61 public: 61 public:
62 static GainNode* create(AudioContext&, float sampleRate); 62 static GainNode* create(AudioContext&, float sampleRate);
63 DECLARE_VIRTUAL_TRACE(); 63 DECLARE_VIRTUAL_TRACE();
64 64
65 AudioParam* gain() const; 65 AudioParam* gain() const;
66 66
67 private: 67 private:
68 GainNode(AudioContext&, float sampleRate); 68 GainNode(AudioContext&, float sampleRate);
69 69
70 Member<AudioParam> m_gain; 70 Member<AudioParam> m_gain;
71 }; 71 };
72 72
73 } // namespace blink 73 } // namespace blink
74 74
75 #endif // GainNode_h 75 #endif // GainNode_h
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