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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 #include "wtf/OwnPtr.h" | 30 #include "wtf/OwnPtr.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class AudioContext; | 34 class AudioContext; |
35 class ExceptionState; | 35 class ExceptionState; |
36 | 36 |
37 class DefaultAudioDestinationHandler final : public AudioDestinationHandler { | 37 class DefaultAudioDestinationHandler final : public AudioDestinationHandler { |
38 public: | 38 public: |
39 static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&); | 39 static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&); |
40 virtual ~DefaultAudioDestinationHandler(); | 40 ~DefaultAudioDestinationHandler() override; |
41 | 41 |
42 // AudioHandler | 42 // AudioHandler |
43 virtual void dispose() override; | 43 void dispose() override; |
44 virtual void initialize() override; | 44 void initialize() override; |
45 virtual void uninitialize() override; | 45 void uninitialize() override; |
46 virtual void setChannelCount(unsigned long, ExceptionState&) override; | 46 void setChannelCount(unsigned long, ExceptionState&) override; |
47 | 47 |
48 // AudioDestinationHandler | 48 // AudioDestinationHandler |
49 virtual void startRendering() override; | 49 void startRendering() override; |
50 virtual void stopRendering() override; | 50 void stopRendering() override; |
51 virtual unsigned long maxChannelCount() const override; | 51 unsigned long maxChannelCount() const override; |
52 | 52 |
53 private: | 53 private: |
54 explicit DefaultAudioDestinationHandler(AudioNode&); | 54 explicit DefaultAudioDestinationHandler(AudioNode&); |
55 void createDestination(); | 55 void createDestination(); |
56 | 56 |
57 OwnPtr<AudioDestination> m_destination; | 57 OwnPtr<AudioDestination> m_destination; |
58 String m_inputDeviceId; | 58 String m_inputDeviceId; |
59 unsigned m_numberOfInputChannels; | 59 unsigned m_numberOfInputChannels; |
60 }; | 60 }; |
61 | 61 |
62 class DefaultAudioDestinationNode final : public AudioDestinationNode { | 62 class DefaultAudioDestinationNode final : public AudioDestinationNode { |
63 public: | 63 public: |
64 static DefaultAudioDestinationNode* create(AudioContext*); | 64 static DefaultAudioDestinationNode* create(AudioContext*); |
65 | 65 |
66 private: | 66 private: |
67 explicit DefaultAudioDestinationNode(AudioContext&); | 67 explicit DefaultAudioDestinationNode(AudioContext&); |
68 }; | 68 }; |
69 | 69 |
70 } // namespace blink | 70 } // namespace blink |
71 | 71 |
72 #endif // DefaultAudioDestinationNode_h | 72 #endif // DefaultAudioDestinationNode_h |
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