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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 #include "platform/audio/AudioSourceProvider.h" | 32 #include "platform/audio/AudioSourceProvider.h" |
| 33 | 33 |
| 34 namespace blink { | 34 namespace blink { |
| 35 | 35 |
| 36 class AudioBus; | 36 class AudioBus; |
| 37 class AudioContext; | 37 class AudioContext; |
| 38 | 38 |
| 39 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback { | 39 class AudioDestinationHandler : public AudioHandler, public AudioIOCallback { |
| 40 public: | 40 public: |
| 41 AudioDestinationHandler(AudioNode&, float sampleRate); | 41 AudioDestinationHandler(AudioNode&, float sampleRate); |
| 42 virtual ~AudioDestinationHandler(); | 42 ~AudioDestinationHandler() override; |
| 43 | 43 |
| 44 // AudioHandler | 44 // AudioHandler |
| 45 virtual void process(size_t) override final { } // we're pulled by hardware
so this is never called | 45 void process(size_t) final { } // we're pulled by hardware so this is never
called |
| 46 | 46 |
| 47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. | 47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. |
| 48 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). | 48 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). |
| 49 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t nu
mberOfFrames) override final; | 49 void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t numberOfFr
ames) final; |
| 50 | 50 |
| 51 size_t currentSampleFrame() const { return acquireLoad(&m_currentSampleFrame
); } | 51 size_t currentSampleFrame() const { return acquireLoad(&m_currentSampleFrame
); } |
| 52 double currentTime() const { return currentSampleFrame() / static_cast<doubl
e>(sampleRate()); } | 52 double currentTime() const { return currentSampleFrame() / static_cast<doubl
e>(sampleRate()); } |
| 53 | 53 |
| 54 virtual unsigned long maxChannelCount() const { return 0; } | 54 virtual unsigned long maxChannelCount() const { return 0; } |
| 55 | 55 |
| 56 virtual void startRendering() = 0; | 56 virtual void startRendering() = 0; |
| 57 virtual void stopRendering() = 0; | 57 virtual void stopRendering() = 0; |
| 58 | 58 |
| 59 protected: | 59 protected: |
| 60 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo
cal/live audio input. | 60 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo
cal/live audio input. |
| 61 // If there is local/live audio input, we call set() with the audio input da
ta every render quantum. | 61 // If there is local/live audio input, we call set() with the audio input da
ta every render quantum. |
| 62 class LocalAudioInputProvider final : public AudioSourceProvider { | 62 class LocalAudioInputProvider final : public AudioSourceProvider { |
| 63 public: | 63 public: |
| 64 LocalAudioInputProvider() | 64 LocalAudioInputProvider() |
| 65 : m_sourceBus(AudioBus::create(2, ProcessingSizeInFrames)) // FIXME:
handle non-stereo local input. | 65 : m_sourceBus(AudioBus::create(2, ProcessingSizeInFrames)) // FIXME:
handle non-stereo local input. |
| 66 { | 66 { |
| 67 } | 67 } |
| 68 | 68 |
| 69 void set(AudioBus* bus) | 69 void set(AudioBus* bus) |
| 70 { | 70 { |
| 71 if (bus) | 71 if (bus) |
| 72 m_sourceBus->copyFrom(*bus); | 72 m_sourceBus->copyFrom(*bus); |
| 73 } | 73 } |
| 74 | 74 |
| 75 // AudioSourceProvider. | 75 // AudioSourceProvider. |
| 76 virtual void provideInput(AudioBus* destinationBus, size_t numberOfFrame
s) override | 76 void provideInput(AudioBus* destinationBus, size_t numberOfFrames) overr
ide |
| 77 { | 77 { |
| 78 bool isGood = destinationBus && destinationBus->length() == numberOf
Frames && m_sourceBus->length() == numberOfFrames; | 78 bool isGood = destinationBus && destinationBus->length() == numberOf
Frames && m_sourceBus->length() == numberOfFrames; |
| 79 ASSERT(isGood); | 79 ASSERT(isGood); |
| 80 if (isGood) | 80 if (isGood) |
| 81 destinationBus->copyFrom(*m_sourceBus); | 81 destinationBus->copyFrom(*m_sourceBus); |
| 82 } | 82 } |
| 83 | 83 |
| 84 private: | 84 private: |
| 85 RefPtr<AudioBus> m_sourceBus; | 85 RefPtr<AudioBus> m_sourceBus; |
| 86 }; | 86 }; |
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| 98 | 98 |
| 99 unsigned long maxChannelCount() const; | 99 unsigned long maxChannelCount() const; |
| 100 | 100 |
| 101 protected: | 101 protected: |
| 102 AudioDestinationNode(AudioContext&); | 102 AudioDestinationNode(AudioContext&); |
| 103 }; | 103 }; |
| 104 | 104 |
| 105 } // namespace blink | 105 } // namespace blink |
| 106 | 106 |
| 107 #endif // AudioDestinationNode_h | 107 #endif // AudioDestinationNode_h |
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