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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class AudioNodeInput; | 34 class AudioNodeInput; |
35 class AudioProcessor; | 35 class AudioProcessor; |
36 | 36 |
37 // AudioBasicProcessorHandler is an AudioHandler with one input and one output | 37 // AudioBasicProcessorHandler is an AudioHandler with one input and one output |
38 // where the input and output have the same number of channels. | 38 // where the input and output have the same number of channels. |
39 class MODULES_EXPORT AudioBasicProcessorHandler : public AudioHandler { | 39 class MODULES_EXPORT AudioBasicProcessorHandler : public AudioHandler { |
40 public: | 40 public: |
41 static PassRefPtr<AudioBasicProcessorHandler> create(NodeType, AudioNode&, f
loat sampleRate, PassOwnPtr<AudioProcessor>); | 41 static PassRefPtr<AudioBasicProcessorHandler> create(NodeType, AudioNode&, f
loat sampleRate, PassOwnPtr<AudioProcessor>); |
42 virtual ~AudioBasicProcessorHandler(); | 42 ~AudioBasicProcessorHandler() override; |
43 | 43 |
44 // AudioHandler | 44 // AudioHandler |
45 virtual void process(size_t framesToProcess) override final; | 45 void process(size_t framesToProcess) final; |
46 virtual void pullInputs(size_t framesToProcess) override final; | 46 void pullInputs(size_t framesToProcess) final; |
47 virtual void initialize() override final; | 47 void initialize() final; |
48 virtual void uninitialize() override final; | 48 void uninitialize() final; |
49 | 49 |
50 // Called in the main thread when the number of channels for the input may h
ave changed. | 50 // Called in the main thread when the number of channels for the input may h
ave changed. |
51 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) override final; | 51 void checkNumberOfChannelsForInput(AudioNodeInput*) final; |
52 | 52 |
53 // Returns the number of channels for both the input and the output. | 53 // Returns the number of channels for both the input and the output. |
54 unsigned numberOfChannels(); | 54 unsigned numberOfChannels(); |
55 AudioProcessor* processor() { return m_processor.get(); } | 55 AudioProcessor* processor() { return m_processor.get(); } |
56 | 56 |
57 private: | 57 private: |
58 AudioBasicProcessorHandler(NodeType, AudioNode&, float sampleRate, PassOwnPt
r<AudioProcessor>); | 58 AudioBasicProcessorHandler(NodeType, AudioNode&, float sampleRate, PassOwnPt
r<AudioProcessor>); |
59 virtual double tailTime() const override final; | 59 double tailTime() const final; |
60 virtual double latencyTime() const override final; | 60 double latencyTime() const final; |
61 | 61 |
62 OwnPtr<AudioProcessor> m_processor; | 62 OwnPtr<AudioProcessor> m_processor; |
63 }; | 63 }; |
64 | 64 |
65 } // namespace blink | 65 } // namespace blink |
66 | 66 |
67 #endif // AudioBasicProcessorHandler_h | 67 #endif // AudioBasicProcessorHandler_h |
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