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Side by Side Diff: sky/sdk/lib/widgets/scrollable.dart

Issue 1226373003: demo_launcher/lib/main.dart does not have bottom-overscroll (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import 'dart:sky' as sky; 5 import 'dart:sky' as sky;
6 6
7 import '../animation/generators.dart'; 7 import '../animation/generators.dart';
8 import '../animation/mechanics.dart'; 8 import '../animation/mechanics.dart';
9 import '../animation/scroll_behavior.dart'; 9 import '../animation/scroll_behavior.dart';
10 import '../theme/view_configuration.dart' as config; 10 import '../theme/view_configuration.dart' as config;
11 import 'basic.dart'; 11 import 'basic.dart';
12 import 'material.dart'; 12 import 'material.dart';
13 13
14 const double _kMillisecondsPerSecond = 1000.0; 14 const double _kMillisecondsPerSecond = 1000.0;
15 15
16 double _velocityForFlingGesture(double eventVelocity) { 16 double _velocityForFlingGesture(double eventVelocity) {
17 return eventVelocity.clamp(-config.kMaxFlingVelocity, config.kMaxFlingVelocity ) / 17 return eventVelocity.clamp(-config.kMaxFlingVelocity, config.kMaxFlingVelocity ) /
18 _kMillisecondsPerSecond; 18 _kMillisecondsPerSecond;
19 } 19 }
20 20
21 abstract class ScrollClient { 21 abstract class ScrollClient {
22 bool ancestorScrolled(Scrollable ancestor); 22 bool ancestorScrolled(Scrollable ancestor);
23 } 23 }
24 24
25 enum ScrollDirection { vertical, horizontal } 25 enum ScrollDirection { vertical, horizontal }
26 26
27 abstract class Scrollable extends StatefulComponent { 27 abstract class Scrollable extends StatefulComponent {
28 28
29 Scrollable({ 29 Scrollable({
30 String key, 30 String key,
31 this.backgroundColor, 31 this.backgroundColor,
32 this.direction: ScrollDirection.vertical 32 this.direction: ScrollDirection.vertical
33 }) : super(key: key); 33 }) : super(key: key);
34 34
35 Color backgroundColor; 35 Color backgroundColor;
36 ScrollDirection direction; 36 ScrollDirection direction;
37 37
38 void syncFields(Scrollable source) { 38 void syncFields(Scrollable source) {
39 backgroundColor = source.backgroundColor; 39 backgroundColor = source.backgroundColor;
40 direction == source.direction; 40 direction == source.direction;
41 } 41 }
42 42
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 bool scrollBy(double scrollDelta) { 115 bool scrollBy(double scrollDelta) {
116 var newScrollOffset = scrollBehavior.applyCurve(_scrollOffset, scrollDelta); 116 var newScrollOffset = scrollBehavior.applyCurve(_scrollOffset, scrollDelta);
117 return scrollTo(newScrollOffset); 117 return scrollTo(newScrollOffset);
118 } 118 }
119 119
120 void didUnmount() { 120 void didUnmount() {
121 _stopSimulation(); 121 _stopSimulation();
122 super.didUnmount(); 122 super.didUnmount();
123 } 123 }
124 124
125 void settleScrollOffset() {
126 _startSimulation(_createParticle());
127 }
128
125 void _stopSimulation() { 129 void _stopSimulation() {
126 if (_simulation == null) 130 if (_simulation == null)
127 return; 131 return;
128 _simulation.cancel(); 132 _simulation.cancel();
129 _simulation = null; 133 _simulation = null;
130 } 134 }
131 135
132 void _startSimulation(Particle particle) { 136 void _startSimulation(Particle particle) {
133 _stopSimulation(); 137 _stopSimulation();
134 _simulation = scrollBehavior.release(particle); 138 _simulation = scrollBehavior.release(particle);
135 if (_simulation == null) 139 if (_simulation == null)
136 return; 140 return;
137 _simulation.onTick.listen((_) => scrollTo(particle.position)); 141 _simulation.onTick.listen((_) => scrollTo(particle.position));
138 } 142 }
139 143
140 Particle _createParticle([double velocity = 0.0]) { 144 Particle _createParticle([double velocity = 0.0]) {
141 return new Particle(position: _scrollOffset, velocity: velocity); 145 return new Particle(position: _scrollOffset, velocity: velocity);
142 } 146 }
143 147
144 void _handlePointerDown(_) { 148 void _handlePointerDown(_) {
145 _stopSimulation(); 149 _stopSimulation();
146 } 150 }
147 151
148 void _handlePointerUpOrCancel(_) { 152 void _handlePointerUpOrCancel(_) {
149 if (_simulation == null) 153 if (_simulation == null)
150 _startSimulation(_createParticle()); 154 settleScrollOffset();
151 } 155 }
152 156
153 void _handleScrollUpdate(sky.GestureEvent event) { 157 void _handleScrollUpdate(sky.GestureEvent event) {
154 scrollBy(direction == ScrollDirection.horizontal ? event.dx : -event.dy); 158 scrollBy(direction == ScrollDirection.horizontal ? event.dx : -event.dy);
155 } 159 }
156 160
157 void _handleFlingStart(sky.GestureEvent event) { 161 void _handleFlingStart(sky.GestureEvent event) {
158 double eventVelocity = direction == ScrollDirection.horizontal 162 double eventVelocity = direction == ScrollDirection.horizontal
159 ? -event.velocityX 163 ? -event.velocityX
160 : -event.velocityY; 164 : -event.velocityY;
161 _startSimulation(_createParticle(_velocityForFlingGesture(eventVelocity))); 165 _startSimulation(_createParticle(_velocityForFlingGesture(eventVelocity)));
162 } 166 }
163 167
164 void _handleFlingCancel(sky.GestureEvent event) { 168 void _handleFlingCancel(sky.GestureEvent event) {
165 _startSimulation(_createParticle()); 169 settleScrollOffset();
166 } 170 }
167 171
168 void _handleWheel(sky.WheelEvent event) { 172 void _handleWheel(sky.WheelEvent event) {
169 scrollBy(-event.offsetY); 173 scrollBy(-event.offsetY);
170 } 174 }
171 175
172 } 176 }
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