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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 import 'dart:async'; | |
| 6 | |
| 7 import '../base/scheduler.dart' as scheduler; | |
| 8 import 'curves.dart'; | |
| 9 | |
| 10 class Ticker { | |
| 11 Ticker(Function onTick) : _onTick = onTick; | |
| 12 | |
| 13 final Function _onTick; | |
| 14 | |
| 15 Completer _completer; | |
| 16 int _animationId; | |
| 17 | |
| 18 Future start() { | |
| 19 assert(!isTicking); | |
| 20 _completer = new Completer(); | |
| 21 _scheduleTick(); | |
| 22 return _completer.future; | |
| 23 } | |
| 24 | |
| 25 void stop() { | |
| 26 if (!isTicking) | |
| 27 return; | |
| 28 | |
| 29 if (_animationId != null) { | |
| 30 scheduler.cancelAnimationFrame(_animationId); | |
| 31 _animationId = null; | |
| 32 } | |
| 33 | |
| 34 Completer localCompleter = _completer; | |
| 35 _completer = null; | |
| 36 | |
| 37 // We take the _completer into a local variable so that !isTicking when we | |
| 38 // actually complete the future. | |
| 39 assert(!isTicking); | |
| 40 localCompleter.complete(); | |
| 41 } | |
| 42 | |
| 43 bool get isTicking => _completer != null; | |
| 44 | |
| 45 void _tick(double timeStamp) { | |
| 46 assert(isTicking); | |
| 47 assert(_animationId != null); | |
| 48 _animationId = null; | |
| 49 | |
| 50 _onTick(timeStamp); | |
| 51 | |
| 52 if (isTicking) | |
| 53 _scheduleTick(); | |
| 54 } | |
| 55 | |
| 56 void _scheduleTick() { | |
| 57 assert(isTicking); | |
| 58 assert(_animationId == null); | |
| 59 _animationId = scheduler.requestAnimationFrame(_tick); | |
| 60 } | |
| 61 } | |
| 62 | |
| 63 class Timeline { | |
| 64 | |
| 65 Timeline(Function onTick) : _onTick = onTick { | |
| 66 _ticker = new Ticker(_tick); | |
| 67 } | |
| 68 | |
| 69 final Function _onTick; | |
| 70 Ticker _ticker; | |
| 71 | |
| 72 double _value; | |
| 73 double get value => _value; | |
| 74 void set value(double newValue) { | |
| 75 assert(newValue != null && newValue >= 0.0 && newValue <= 1.0); | |
| 76 assert(!_ticker.isTicking); | |
| 77 _value = newValue; | |
| 78 _onTick(_value); | |
| 79 } | |
| 80 | |
| 81 double _duration; | |
| 82 double _begin; | |
| 83 double _end; | |
| 84 | |
| 85 double _startTime; | |
| 86 | |
| 87 Future start({ | |
| 88 double duration, | |
| 89 double begin: 0.0, | |
|
Matt Perry
2015/07/09 17:52:57
I don't even think we need a begin/end value. Alwa
abarth-chromium
2015/07/09 17:55:37
AnimationPerformance uses different begin and end
Matt Perry
2015/07/09 18:10:39
Oh right. Makes sense.
| |
| 90 double end: 1.0 | |
| 91 }) { | |
| 92 assert(duration != null && duration > 0.0); | |
| 93 assert(begin != null && begin >= 0.0 && begin <= 1.0); | |
| 94 assert(end != null && end >= 0.0 && end <= 1.0); | |
| 95 assert(begin <= end); | |
| 96 | |
| 97 assert(!_ticker.isTicking); | |
| 98 | |
| 99 _duration = duration; | |
| 100 _begin = begin; | |
| 101 _end = end; | |
| 102 | |
| 103 _startTime = null; | |
| 104 _value = begin; | |
| 105 | |
| 106 return _ticker.start(); | |
| 107 } | |
| 108 | |
| 109 Future animateTo(double target, { double duration }) { | |
| 110 return start(duration: duration, begin: _value, end: target); | |
| 111 } | |
| 112 | |
| 113 void stop() { | |
| 114 _duration = null; | |
| 115 _begin = null; | |
| 116 _end = null; | |
| 117 _startTime = null; | |
| 118 _ticker.stop(); | |
| 119 } | |
| 120 | |
| 121 bool get isAnimating => _ticker.isTicking; | |
| 122 | |
| 123 void _tick(double timeStamp) { | |
| 124 if (_startTime == null) | |
| 125 _startTime = timeStamp; | |
| 126 | |
| 127 final double t = ((timeStamp - _startTime) / _duration).clamp(0.0, 1.0); | |
| 128 final bool isLastTick = t >= 1.0; | |
| 129 | |
| 130 _value = isLastTick ? _end : _begin + (_end - _begin) * t; | |
| 131 _onTick(_value); | |
| 132 | |
| 133 if (isLastTick) | |
| 134 stop(); | |
| 135 } | |
| 136 } | |
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