| Index: chrome/browser/resources/file_manager/js/image_editor/image_view.js
|
| diff --git a/chrome/browser/resources/file_manager/js/image_editor/image_view.js b/chrome/browser/resources/file_manager/js/image_editor/image_view.js
|
| index e6fd35684636197b0989f3daf49281cc27f5844d..820a20f871a4f519ab572d6ac1a9493ef368fe4f 100644
|
| --- a/chrome/browser/resources/file_manager/js/image_editor/image_view.js
|
| +++ b/chrome/browser/resources/file_manager/js/image_editor/image_view.js
|
| @@ -96,7 +96,7 @@ ImageView.prototype = {__proto__: ImageBuffer.Overlay.prototype};
|
|
|
| /**
|
| * Draw below overlays with the default zIndex.
|
| - * @return {number} Z-index
|
| + * @return {number} Z-index.
|
| */
|
| ImageView.prototype.getZIndex = function() { return -1 };
|
|
|
| @@ -230,7 +230,7 @@ ImageView.prototype.paintDeviceRect = function(deviceRect, canvas, imageRect) {
|
| * Create an overlay canvas with properties similar to the screen canvas.
|
| * Useful for showing quick feedback when editing.
|
| *
|
| - * @return {HTMLCanvasElement} Overlay canvas
|
| + * @return {HTMLCanvasElement} Overlay canvas.
|
| */
|
| ImageView.prototype.createOverlayCanvas = function() {
|
| var canvas = this.document_.createElement('canvas');
|
|
|